package net.minecraft.server; // CraftBukkit start import org.bukkit.Bukkit; import org.bukkit.entity.Projectile; import org.bukkit.event.entity.EntityCombustByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.plugin.PluginManager; // CraftBukkit end public class EntitySmallFireball extends EntityFireball { public EntitySmallFireball(World world) { super(world); this.b(0.3125F, 0.3125F); } public EntitySmallFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) { super(world, entityliving, d0, d1, d2); this.b(0.3125F, 0.3125F); } protected void a(MovingObjectPosition movingobjectposition) { if (!this.world.isStatic) { // CraftBukkit start - projectile hit event ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity()); final PluginManager pluginManager = Bukkit.getPluginManager(); pluginManager.callEvent(phe); // CraftBukkit end final Entity movingEntity = movingobjectposition.entity; if (movingEntity != null) { // CraftBukkit start - entity damage by entity event + combust event if (!movingEntity.isFireproof()) { // check if not fireproof boolean stick; org.bukkit.entity.Entity damagee = movingEntity.getBukkitEntity(); Projectile projectile = (Projectile) this.getBukkitEntity(); if (movingEntity instanceof EntityLiving) { EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 5); pluginManager.callEvent(event); if (event.isCancelled()) { stick = !projectile.doesBounce(); } else { // this function returns if the fireball should stick in or not, i.e. !bounce stick = movingEntity.damageEntity(DamageSource.fireball(this, this.shooter), event.getDamage()); } } else { stick = movingEntity.damageEntity(DamageSource.fireball(this, this.shooter), 5); } if (stick) { // if the fireball 'sticks', ignite the target EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(projectile, damagee, 5); pluginManager.callEvent(combustEvent); if (!combustEvent.isCancelled()) { movingEntity.setOnFire(combustEvent.getDuration()); } } // CraftBukkit end } } else { int i = movingobjectposition.b; int j = movingobjectposition.c; int k = movingobjectposition.d; switch (movingobjectposition.face) { case 0: --j; break; case 1: ++j; break; case 2: --k; break; case 3: ++k; break; case 4: --i; break; case 5: ++i; } if (this.world.isEmpty(i, j, k)) { this.world.setTypeId(i, j, k, Block.FIRE.id); } } this.die(); } } public boolean e_() { return false; } public boolean damageEntity(DamageSource damagesource, int i) { return false; } }