package net.minecraft.server; public class EntitySmallFireball extends EntityFireball { public EntitySmallFireball(World world) { super(world); this.b(0.3125F, 0.3125F); } public EntitySmallFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) { super(world, entityliving, d0, d1, d2); this.b(0.3125F, 0.3125F); } protected void a(MovingObjectPosition movingobjectposition) { if (!this.world.isStatic) { if (movingobjectposition.entity != null) { if (!movingobjectposition.entity.ax() && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 5)) { movingobjectposition.entity.j(5); } } else { int i = movingobjectposition.b; int j = movingobjectposition.c; int k = movingobjectposition.d; switch (movingobjectposition.face) { case 0: --j; break; case 1: ++j; break; case 2: --k; break; case 3: ++k; break; case 4: --i; break; case 5: ++i; } if (this.world.isEmpty(i, j, k)) { this.world.setTypeId(i, j, k, Block.FIRE.id); } } this.die(); } } public boolean e_() { return false; } public boolean damageEntity(DamageSource damagesource, int i) { return false; } }