package net.minecraft.server; // CraftBukkit start import org.bukkit.event.entity.EntityCombustEvent; import org.bukkit.event.entity.EntityDeathEvent; // CraftBukkit end public class EntitySkeleton extends EntityMonster { private static final ItemStack a = new ItemStack(Item.BOW, 1); public EntitySkeleton(World world) { super(world); this.texture = "/mob/skeleton.png"; } protected String g() { return "mob.skeleton"; } protected String h() { return "mob.skeletonhurt"; } protected String i() { return "mob.skeletonhurt"; } public void u() { if (this.world.d()) { float f = this.c(1.0F); if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) { // CraftBukkit start EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity()); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.fireTicks = 300; } // CraftBukkit end } } super.u(); } protected void a(Entity entity, float f) { if (f < 10.0F) { double d0 = entity.locX - this.locX; double d1 = entity.locZ - this.locZ; if (this.attackTicks == 0) { EntityArrow entityarrow = new EntityArrow(this.world, this); ++entityarrow.locY; double d2 = entity.locY + (double) entity.s() - 0.20000000298023224D - entityarrow.locY; float f1 = MathHelper.a(d0 * d0 + d1 * d1) * 0.2F; this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F)); this.world.addEntity(entityarrow); entityarrow.a(d0, d2 + (double) f1, d1, 0.6F, 12.0F); this.attackTicks = 30; } this.yaw = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F; this.e = true; } } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); } protected int j() { return Item.ARROW.id; } protected void r() { // CraftBukkit start - whole method java.util.List loot = new java.util.ArrayList(); int count = this.random.nextInt(3); if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count)); } count = this.random.nextInt(3); if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count)); } org.bukkit.World bworld = this.world.getWorld(); org.bukkit.entity.Entity entity = this.getBukkitEntity(); EntityDeathEvent event = new EntityDeathEvent(entity, loot); this.world.getServer().getPluginManager().callEvent(event); for (org.bukkit.inventory.ItemStack stack: event.getDrops()) { bworld.dropItemNaturally(entity.getLocation(), stack); } // CraftBukkit end } }