package net.minecraft.server; import java.util.Calendar; import org.bukkit.event.entity.EntityCombustEvent; // CraftBukkit public class EntitySkeleton extends EntityMonster implements IRangedEntity { private PathfinderGoalArrowAttack d = new PathfinderGoalArrowAttack(this, 0.25F, 60, 10.0F); private PathfinderGoalMeleeAttack e = new PathfinderGoalMeleeAttack(this, EntityHuman.class, 0.31F, false); public EntitySkeleton(World world) { super(world); this.texture = "/mob/skeleton.png"; this.bI = 0.25F; this.goalSelector.a(1, new PathfinderGoalFloat(this)); this.goalSelector.a(2, new PathfinderGoalRestrictSun(this)); this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bI)); this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bI)); this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F)); this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true)); if (world != null && !world.isStatic) { this.m(); } } protected void a() { super.a(); this.datawatcher.a(13, new Byte((byte) 0)); } public boolean bh() { return true; } public int getMaxHealth() { return 20; } protected String bb() { return "mob.skeleton.say"; } protected String bc() { return "mob.skeleton.hurt"; } protected String bd() { return "mob.skeleton.death"; } protected void a(int i, int j, int k, int l) { this.makeSound("mob.skeleton.step", 0.15F, 1.0F); } public boolean m(Entity entity) { if (super.m(entity)) { if (this.getSkeletonType() == 1 && entity instanceof EntityLiving) { ((EntityLiving) entity).addEffect(new MobEffect(MobEffectList.WITHER.id, 200)); } return true; } else { return false; } } public int c(Entity entity) { if (this.getSkeletonType() == 1) { ItemStack itemstack = this.bG(); int i = 4; if (itemstack != null) { i += itemstack.a((Entity) this); } return i; } else { return super.c(entity); } } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEAD; } public void c() { if (this.world.u() && !this.world.isStatic) { float f = this.c(1.0F); if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.l(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) { boolean flag = true; ItemStack itemstack = this.getEquipment(4); if (itemstack != null) { if (itemstack.g()) { itemstack.setData(itemstack.j() + this.random.nextInt(2)); if (itemstack.j() >= itemstack.l()) { this.a(itemstack); this.setEquipment(4, (ItemStack) null); } } flag = false; } if (flag) { // CraftBukkit start EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.setOnFire(event.getDuration()); } // CraftBukkit end } } } if (this.world.isStatic && this.getSkeletonType() == 1) { this.a(0.72F, 2.34F); } super.c(); } public void die(DamageSource damagesource) { super.die(damagesource); if (damagesource.h() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) { EntityHuman entityhuman = (EntityHuman) damagesource.getEntity(); double d0 = entityhuman.locX - this.locX; double d1 = entityhuman.locZ - this.locZ; if (d0 * d0 + d1 * d1 >= 2500.0D) { entityhuman.a((Statistic) AchievementList.v); } } } protected int getLootId() { return Item.ARROW.id; } protected void dropDeathLoot(boolean flag, int i) { // CraftBukkit start - whole method java.util.List loot = new java.util.ArrayList(); if (this.getSkeletonType() == 1) { int count = this.random.nextInt(3 + i) - 1; if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.COAL, count)); } } else { int count = this.random.nextInt(3 + i); if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count)); } } int count = this.random.nextInt(3 + i); if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count)); } // Determine rare item drops and add them to the loot if (this.lastDamageByPlayerTime > 0) { int k = this.random.nextInt(200) - i; if (k < 5) { ItemStack itemstack = this.l(k <= 0 ? 1 : 0); if (itemstack != null) { loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); } } } org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot); // CraftBukkit end } // CraftBukkit - return rare dropped item instead of dropping it protected ItemStack l(int i) { if (this.getSkeletonType() == 1) { return new ItemStack(Item.SKULL.id, 1, 1); // CraftBukkit } return null; } protected void bH() { super.bH(); this.setEquipment(0, new ItemStack(Item.BOW)); } public void bJ() { if (this.world.worldProvider instanceof WorldProviderHell && this.aE().nextInt(5) > 0) { this.goalSelector.a(4, this.e); this.setSkeletonType(1); this.setEquipment(0, new ItemStack(Item.STONE_SWORD)); } else { this.goalSelector.a(4, this.d); this.bH(); this.bI(); } this.h(this.random.nextFloat() < au[this.world.difficulty]); if (this.getEquipment(4) == null) { Calendar calendar = this.world.U(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) { this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN)); this.dropChances[4] = 0.0F; } } } public void m() { this.goalSelector.a((PathfinderGoal) this.e); this.goalSelector.a((PathfinderGoal) this.d); ItemStack itemstack = this.bG(); if (itemstack != null && itemstack.id == Item.BOW.id) { this.goalSelector.a(4, this.d); } else { this.goalSelector.a(4, this.e); } } public void a(EntityLiving entityliving, float f) { EntityArrow entityarrow = new EntityArrow(this.world, this, entityliving, 1.6F, (float) (14 - this.world.difficulty * 4)); int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bG()); int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bG()); entityarrow.b((double) (f * 2.0F) + this.random.nextGaussian() * 0.25D + (double) ((float) this.world.difficulty * 0.11F)); if (i > 0) { entityarrow.b(entityarrow.c() + (double) i * 0.5D + 0.5D); } if (j > 0) { entityarrow.a(j); } if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bG()) > 0 || this.getSkeletonType() == 1) { entityarrow.setOnFire(100); } this.makeSound("random.bow", 1.0F, 1.0F / (this.aE().nextFloat() * 0.4F + 0.8F)); this.world.addEntity(entityarrow); } public int getSkeletonType() { return this.datawatcher.getByte(13); } public void setSkeletonType(int i) { this.datawatcher.watch(13, Byte.valueOf((byte) i)); this.fireProof = i == 1; if (i == 1) { this.a(0.72F, 2.34F); } else { this.a(0.6F, 1.8F); } } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); if (nbttagcompound.hasKey("SkeletonType")) { byte b0 = nbttagcompound.getByte("SkeletonType"); this.setSkeletonType(b0); } this.m(); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.setByte("SkeletonType", (byte) this.getSkeletonType()); } public void setEquipment(int i, ItemStack itemstack) { super.setEquipment(i, itemstack); if (!this.world.isStatic && i == 0) { this.m(); } } }