package net.minecraft.server; import java.util.ArrayList; import java.util.List; // CraftBukkit start import org.bukkit.entity.Painting; import org.bukkit.event.painting.PaintingBreakByEntityEvent; import org.bukkit.event.painting.PaintingBreakEvent.RemoveCause; import org.bukkit.event.painting.PaintingBreakEvent; // CraftBukkit end public class EntityPainting extends Entity { private int f; public int direction; public int x; public int y; public int z; public EnumArt art; public EntityPainting(World world) { super(world); this.f = 0; this.direction = 0; this.height = 0.0F; this.b(0.5F, 0.5F); this.art = EnumArt.values()[this.random.nextInt(EnumArt.values().length)]; // CraftBukkit - generate a non-null painting } public EntityPainting(World world, int i, int j, int k, int l) { this(world); this.x = i; this.y = j; this.z = k; ArrayList arraylist = new ArrayList(); EnumArt[] aenumart = EnumArt.values(); int i1 = aenumart.length; for (int j1 = 0; j1 < i1; ++j1) { EnumArt enumart = aenumart[j1]; this.art = enumart; this.setDirection(l); if (this.survives()) { arraylist.add(enumart); } } if (arraylist.size() > 0) { this.art = (EnumArt) arraylist.get(this.random.nextInt(arraylist.size())); } this.setDirection(l); } protected void b() {} public void setDirection(int i) { this.direction = i; this.lastYaw = this.yaw = (float) (i * 90); float f = (float) this.art.B; float f1 = (float) this.art.C; float f2 = (float) this.art.B; if (i != 0 && i != 2) { f = 0.5F; } else { f2 = 0.5F; } f /= 32.0F; f1 /= 32.0F; f2 /= 32.0F; float f3 = (float) this.x + 0.5F; float f4 = (float) this.y + 0.5F; float f5 = (float) this.z + 0.5F; float f6 = 0.5625F; if (i == 0) { f5 -= f6; } if (i == 1) { f3 -= f6; } if (i == 2) { f5 += f6; } if (i == 3) { f3 += f6; } if (i == 0) { f3 -= this.c(this.art.B); } if (i == 1) { f5 += this.c(this.art.B); } if (i == 2) { f3 += this.c(this.art.B); } if (i == 3) { f5 -= this.c(this.art.B); } f4 += this.c(this.art.C); this.setPosition((double) f3, (double) f4, (double) f5); float f7 = -0.00625F; this.boundingBox.c((double) (f3 - f - f7), (double) (f4 - f1 - f7), (double) (f5 - f2 - f7), (double) (f3 + f + f7), (double) (f4 + f1 + f7), (double) (f5 + f2 + f7)); } private float c(int i) { return i == 32 ? 0.5F : (i == 64 ? 0.5F : 0.0F); } public void F_() { if (this.f++ == 100 && !this.world.isStatic) { this.f = 0; if (!this.dead && !this.survives()) { // CraftBukkit start Material material = this.world.getMaterial((int) this.locX, (int) this.locY, (int) this.locZ); RemoveCause cause; if (material.equals(Material.WATER)) { cause = RemoveCause.WATER; } else if (!material.equals(Material.AIR)) { // TODO: This feels insufficient to catch 100% of suffocation cases cause = RemoveCause.OBSTRUCTION; } else { cause = RemoveCause.PHYSICS; } PaintingBreakEvent event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), cause); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled() || dead) { return; } // CraftBukkit end this.die(); this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING))); } } } public boolean survives() { if (this.world.getCubes(this, this.boundingBox).size() > 0) { return false; } else { int i = this.art.B / 16; int j = this.art.C / 16; int k = this.x; int l = this.y; int i1 = this.z; if (this.direction == 0) { k = MathHelper.floor(this.locX - (double) ((float) this.art.B / 32.0F)); } if (this.direction == 1) { i1 = MathHelper.floor(this.locZ - (double) ((float) this.art.B / 32.0F)); } if (this.direction == 2) { k = MathHelper.floor(this.locX - (double) ((float) this.art.B / 32.0F)); } if (this.direction == 3) { i1 = MathHelper.floor(this.locZ - (double) ((float) this.art.B / 32.0F)); } l = MathHelper.floor(this.locY - (double) ((float) this.art.C / 32.0F)); int j1; for (int k1 = 0; k1 < i; ++k1) { for (j1 = 0; j1 < j; ++j1) { Material material; if (this.direction != 0 && this.direction != 2) { material = this.world.getMaterial(this.x, l + j1, i1 + k1); } else { material = this.world.getMaterial(k + k1, l + j1, this.z); } if (!material.isBuildable()) { return false; } } } List list = this.world.getEntities(this, this.boundingBox); for (j1 = 0; j1 < list.size(); ++j1) { if (list.get(j1) instanceof EntityPainting) { return false; } } return true; } } public boolean o_() { return true; } public boolean damageEntity(DamageSource damagesource, int i) { if (!this.dead && !this.world.isStatic) { // CraftBukkit start PaintingBreakEvent event = null; if (damagesource.getEntity() != null) { event = new PaintingBreakByEntityEvent((Painting) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity()); } else { if (damagesource == DamageSource.FIRE) { event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), RemoveCause.FIRE); } // TODO: Could put other stuff here? } if (event != null) { this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return true; } } if (dead) return true; // CraftBukkit end this.die(); this.aW(); this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING))); } return true; } public void b(NBTTagCompound nbttagcompound) { nbttagcompound.setByte("Dir", (byte) this.direction); nbttagcompound.setString("Motive", this.art.A); nbttagcompound.setInt("TileX", this.x); nbttagcompound.setInt("TileY", this.y); nbttagcompound.setInt("TileZ", this.z); } public void a(NBTTagCompound nbttagcompound) { this.direction = nbttagcompound.getByte("Dir"); this.x = nbttagcompound.getInt("TileX"); this.y = nbttagcompound.getInt("TileY"); this.z = nbttagcompound.getInt("TileZ"); String s = nbttagcompound.getString("Motive"); EnumArt[] aenumart = EnumArt.values(); int i = aenumart.length; for (int j = 0; j < i; ++j) { EnumArt enumart = aenumart[j]; if (enumart.A.equals(s)) { this.art = enumart; } } if (this.art == null) { this.art = EnumArt.KEBAB; } this.setDirection(this.direction); } public void move(double d0, double d1, double d2) { if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) { if (dead) return; // CraftBukkit this.die(); this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING))); } } public void b_(double d0, double d1, double d2) { /* CraftBukkit start - not needed for paintings if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) { this.die(); this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING))); } // CraftBukkit end */ } }