package net.minecraft.server; import org.bukkit.event.entity.EntityCombustByEntityEvent; import org.bukkit.event.entity.EntityTargetEvent; // CraftBukkit public abstract class EntityMonster extends EntityCreature implements IMonster { public EntityMonster(World world) { super(world); this.b = 5; } public void e() { this.ba(); float f = this.d(1.0F); if (f > 0.5F) { this.aU += 2; } super.e(); } public void h() { super.h(); if (!this.world.isStatic && this.world.difficulty == EnumDifficulty.PEACEFUL) { this.die(); } } protected String G() { return "game.hostile.swim"; } protected String N() { return "game.hostile.swim.splash"; } protected Entity findTarget() { EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); return entityhuman != null && this.p(entityhuman) ? entityhuman : null; } public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable()) { return false; } else if (super.damageEntity(damagesource, f)) { Entity entity = damagesource.getEntity(); if (this.passenger != entity && this.vehicle != entity) { if (entity != this) { // CraftBukkit start - We still need to call events for entities without goals if (entity != this.target && (this instanceof EntityBlaze || this instanceof EntityEnderman || this instanceof EntitySpider || this instanceof EntityGiantZombie || this instanceof EntitySilverfish)) { EntityTargetEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityTargetEvent(this, entity, EntityTargetEvent.TargetReason.TARGET_ATTACKED_ENTITY); if (!event.isCancelled()) { if (event.getTarget() == null) { this.target = null; } else { this.target = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle(); } } } else { this.target = entity; } // CraftBukkit end } return true; } else { return true; } } else { return false; } } protected String aS() { return "game.hostile.hurt"; } protected String aT() { return "game.hostile.die"; } protected String o(int i) { return i > 4 ? "game.hostile.hurt.fall.big" : "game.hostile.hurt.fall.small"; } public boolean n(Entity entity) { float f = (float) this.getAttributeInstance(GenericAttributes.e).getValue(); int i = 0; if (entity instanceof EntityLiving) { f += EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity); i += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity); } boolean flag = entity.damageEntity(DamageSource.mobAttack(this), f); if (flag) { if (i > 0) { entity.g((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F)); this.motX *= 0.6D; this.motZ *= 0.6D; } int j = EnchantmentManager.getFireAspectEnchantmentLevel(this); if (j > 0) { // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4); org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); if (!combustEvent.isCancelled()) { entity.setOnFire(combustEvent.getDuration()); } // CraftBukkit end } if (entity instanceof EntityLiving) { EnchantmentManager.a((EntityLiving) entity, (Entity) this); } EnchantmentManager.b(this, entity); } return flag; } protected void a(Entity entity, float f) { if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) { this.attackTicks = 20; this.n(entity); } } public float a(int i, int j, int k) { return 0.5F - this.world.n(i, j, k); } protected boolean j_() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); if (this.world.b(EnumSkyBlock.SKY, i, j, k) > this.random.nextInt(32)) { return false; } else { int l = this.world.getLightLevel(i, j, k); if (this.world.P()) { int i1 = this.world.j; this.world.j = 10; l = this.world.getLightLevel(i, j, k); this.world.j = i1; } return l <= this.random.nextInt(8); } } public boolean canSpawn() { return this.world.difficulty != EnumDifficulty.PEACEFUL && this.j_() && super.canSpawn(); } protected void aC() { super.aC(); this.bb().b(GenericAttributes.e); } protected boolean aF() { return true; } }