package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftEntity; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.entity.EntityTargetEvent; import org.bukkit.event.entity.EntityTargetEvent.TargetReason; // CraftBukkit end public class EntityMonster extends EntityCreature implements IMonster { protected int c = 2; public EntityMonster(World world) { super(world); this.health = 20; } public void q() { float f = this.c(1.0F); if (f > 0.5F) { this.at += 2; } super.q(); } public void f_() { super.f_(); if (this.world.j == 0) { this.C(); } } protected Entity l() { EntityHuman entityhuman = this.world.a(this, 16.0D); return entityhuman != null && this.e(entityhuman) ? entityhuman : null; } public boolean a(Entity entity, int i) { if (super.a(entity, i)) { if (this.passenger != entity && this.vehicle != entity) { if (entity != this) { // CraftBukkit start CraftServer server = ((WorldServer) this.world).getServer(); org.bukkit.entity.Entity bukkitTarget = null; if (entity != null) { bukkitTarget = entity.getBukkitEntity(); } EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), bukkitTarget, TargetReason.TARGET_ATTACKED_ENTITY); server.getPluginManager().callEvent(event); if (!event.isCancelled()) { if (event.getTarget() == null) { this.d = null; } else { this.d = ((CraftEntity) event.getTarget()).getHandle(); } } // CraftBukkit end } return true; } else { return true; } } else { return false; } } protected void a(Entity entity, float f) { if ((double) f < 1.5D && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) { this.attackTicks = 20; // CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for an EntityMonster // to damage another EntityMonster, and we want to catch those events. // This does not fire events for slime attacks, as they're not an EntityMonster. if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) { CraftServer server = ((WorldServer) this.world).getServer(); org.bukkit.entity.Entity damager = this.getBukkitEntity(); org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity(); DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK; EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageType, this.c); server.getPluginManager().callEvent(event); if (!event.isCancelled()) { entity.a(this, event.getDamage()); } return; } // CraftBukkit end entity.a(this, this.c); } } protected float a(int i, int j, int k) { return 0.5F - this.world.l(i, j, k); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); } public boolean b() { int i = MathHelper.b(this.locX); int j = MathHelper.b(this.boundingBox.b); int k = MathHelper.b(this.locZ); if (this.world.a(EnumSkyBlock.SKY, i, j, k) > this.random.nextInt(32)) { return false; } else { int l = this.world.j(i, j, k); return l <= this.random.nextInt(8) && super.b(); } } }