package net.minecraft.server; import java.util.Collection; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.TrigMath; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.event.entity.EntityDamageByBlockEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; // CraftBukkit end public abstract class EntityLiving extends Entity { public int maxNoDamageTicks = 20; public float T; public float U; public float V = 0.0F; public float W = 0.0F; public float X = 0.0F; public float Y = 0.0F; protected float Z; protected float aa; protected float ab; protected float ac; protected boolean ad = true; protected String texture = "/mob/char.png"; protected boolean af = true; protected float ag = 0.0F; protected String ah = null; protected float ai = 1.0F; protected int aj = 0; protected float ak = 0.0F; public float al = 0.1F; public float am = 0.02F; public float an; public float ao; protected int health = this.getMaxHealth(); public int aq; protected int ar; private int a; public int hurtTicks; public int at; public float au = 0.0F; public int deathTicks = 0; public int attackTicks = 0; public float ax; public float ay; protected boolean az = false; protected int aA; public int aB = -1; public float aC = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); public float aD; public float aE; public float aF; public EntityHuman killer = null; // CraftBukkit - prot to pub protected int lastDamageByPlayerTime = 0; public EntityLiving lastDamager = null; // CraftBukkit - priv to pub private int c = 0; private EntityLiving d = null; public int aI = 0; public int aJ = 0; public HashMap effects = new HashMap(); // CraftBukkit - protected -> public public boolean e = true; // CraftBukkit - private -> public private int f; private ControllerLook lookController; private ControllerMove moveController; private ControllerJump jumpController; private EntityAIBodyControl senses; private Navigation navigation; protected PathfinderGoalSelector goalSelector = new PathfinderGoalSelector(); protected PathfinderGoalSelector targetSelector = new PathfinderGoalSelector(); private EntityLiving l; private EntitySenses m; private float n; private ChunkCoordinates o = new ChunkCoordinates(0, 0, 0); private float p = -1.0F; protected int aN; protected double aO; protected double aP; protected double aQ; protected double aR; protected double aS; float aT = 0.0F; public int lastDamage = 0; // CraftBukkit - protected -> public protected int aV = 0; protected float aW; protected float aX; protected float aY; protected boolean aZ = false; protected float ba = 0.0F; protected float bb = 0.7F; private int q = 0; private Entity r; protected int bc = 0; public int expToDrop = 0; // CraftBukkit public int maxAirTicks = 300; // CraftBukkit public EntityLiving(World world) { super(world); this.bf = true; this.lookController = new ControllerLook(this); this.moveController = new ControllerMove(this); this.jumpController = new ControllerJump(this); this.senses = new EntityAIBodyControl(this); this.navigation = new Navigation(this, world, 16.0F); this.m = new EntitySenses(this); this.U = (float) (Math.random() + 1.0D) * 0.01F; this.setPosition(this.locX, this.locY, this.locZ); this.T = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); this.X = this.yaw; this.bP = 0.5F; } public ControllerLook getControllerLook() { return this.lookController; } public ControllerMove getControllerMove() { return this.moveController; } public ControllerJump getControllerJump() { return this.jumpController; } public Navigation al() { return this.navigation; } public EntitySenses am() { return this.m; } public Random an() { return this.random; } public EntityLiving ao() { return this.lastDamager; } public EntityLiving ap() { return this.d; } public void g(Entity entity) { if (entity instanceof EntityLiving) { this.d = (EntityLiving) entity; } } public int aq() { return this.aV; } public float ar() { return this.X; } public float as() { return this.n; } public void d(float f) { this.n = f; this.e(f); } public boolean a(Entity entity) { this.g(entity); return false; } public EntityLiving at() { return this.l; } public void b(EntityLiving entityliving) { this.l = entityliving; } public boolean a(Class oclass) { return EntityCreeper.class != oclass && EntityGhast.class != oclass; } public void z() {} public boolean au() { return this.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)); } public boolean e(int i, int j, int k) { return this.p == -1.0F ? true : this.o.c(i, j, k) < this.p * this.p; } public void b(int i, int j, int k, int l) { this.o.a(i, j, k); this.p = (float) l; } public ChunkCoordinates av() { return this.o; } public float aw() { return this.p; } public void ax() { this.p = -1.0F; } public boolean ay() { return this.p != -1.0F; } public void a(EntityLiving entityliving) { this.lastDamager = entityliving; this.c = this.lastDamager != null ? 60 : 0; } protected void b() { this.datawatcher.a(8, Integer.valueOf(this.f)); } public boolean h(Entity entity) { return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; } public boolean o_() { return !this.dead; } public boolean e_() { return !this.dead; } public float getHeadHeight() { return this.length * 0.85F; } public int m() { return 80; } public void az() { String s = this.i(); if (s != null) { this.world.makeSound(this, s, this.p(), this.A()); } } public void aA() { this.an = this.ao; super.aA(); // MethodProfiler.a("mobBaseTick"); // CraftBukkit - not in production code if (this.isAlive() && this.random.nextInt(1000) < this.a++) { this.a = -this.m(); this.az(); } // CraftBukkit start - don't inline the damage, perform it with an event if (this.isAlive() && this.inBlock() && !(this instanceof EntityEnderDragon)) { // EnderDragon's don't suffocate. EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { event.getEntity().setLastDamageCause(event); this.damageEntity(DamageSource.STUCK, event.getDamage()); } // CraftBukkit end } if (this.isFireproof() || this.world.isStatic) { this.extinguish(); } if (this.isAlive() && this.a(Material.WATER) && !this.f_() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { this.setAirTicks(this.b_(this.getAirTicks())); if (this.getAirTicks() == -20) { this.setAirTicks(0); for (int i = 0; i < 8; ++i) { float f = this.random.nextFloat() - this.random.nextFloat(); float f1 = this.random.nextFloat() - this.random.nextFloat(); float f2 = this.random.nextFloat() - this.random.nextFloat(); this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); } // CraftBukkit start EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled() && event.getDamage() != 0) { event.getEntity().setLastDamageCause(event); this.damageEntity(DamageSource.DROWN, event.getDamage()); } // CraftBukkit end } this.extinguish(); } else { // CraftBukkit start - only set if needed to work around a datawatcher inefficiency if (this.getAirTicks() != 300) { this.setAirTicks(maxAirTicks); } // CraftBukkit end } this.ax = this.ay; if (this.attackTicks > 0) { --this.attackTicks; } if (this.hurtTicks > 0) { --this.hurtTicks; } if (this.noDamageTicks > 0) { --this.noDamageTicks; } if (this.health <= 0) { this.aB(); } if (this.lastDamageByPlayerTime > 0) { --this.lastDamageByPlayerTime; } else { this.killer = null; } if (this.d != null && !this.d.isAlive()) { this.d = null; } if (this.lastDamager != null) { if (!this.lastDamager.isAlive()) { this.a((EntityLiving) null); } else if (this.c > 0) { --this.c; } else { this.a((EntityLiving) null); } } this.aK(); this.ac = this.ab; this.W = this.V; this.Y = this.X; this.lastYaw = this.yaw; this.lastPitch = this.pitch; // MethodProfiler.a(); // CraftBukkit - not in production code } // CraftBukkit start public int getExpReward() { int exp = this.getExpValue(this.killer); if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) { return exp; } else { return 0; } } // CraftBukkit end protected void aB() { ++this.deathTicks; if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead). int i; // CraftBukkit start - update getExpReward() above if the removed if() changes! i = expToDrop; while (i > 0) { int j = EntityExperienceOrb.getOrbValue(i); i -= j; this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); } // CraftBukkit end this.aH(); this.die(); for (i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2); } } } protected int b_(int i) { return i - 1; } protected int getExpValue(EntityHuman entityhuman) { return this.aA; } protected boolean alwaysGivesExp() { return false; } public void aC() { for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; double d3 = 10.0D; this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2); } } public void R() { super.R(); this.Z = this.aa; this.aa = 0.0F; this.fallDistance = 0.0F; } public void F_() { super.F_(); if (this.aI > 0) { if (this.aJ <= 0) { this.aJ = 60; } --this.aJ; if (this.aJ <= 0) { --this.aI; } } this.e(); double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f = MathHelper.sqrt(d0 * d0 + d1 * d1); float f1 = this.V; float f2 = 0.0F; this.Z = this.aa; float f3 = 0.0F; if (f > 0.05F) { f3 = 1.0F; f2 = f * 3.0F; // CraftBukkit - Math -> TrigMath f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } if (this.ao > 0.0F) { f1 = this.yaw; } if (!this.onGround) { f3 = 0.0F; } this.aa += (f3 - this.aa) * 0.3F; if (this.c_()) { this.senses.a(); } else { float f4; for (f4 = f1 - this.V; f4 < -180.0F; f4 += 360.0F) { ; } while (f4 >= 180.0F) { f4 -= 360.0F; } this.V += f4 * 0.3F; float f5; for (f5 = this.yaw - this.V; f5 < -180.0F; f5 += 360.0F) { ; } while (f5 >= 180.0F) { f5 -= 360.0F; } boolean flag = f5 < -90.0F || f5 >= 90.0F; if (f5 < -75.0F) { f5 = -75.0F; } if (f5 >= 75.0F) { f5 = 75.0F; } this.V = this.yaw - f5; if (f5 * f5 > 2500.0F) { this.V += f5 * 0.2F; } if (flag) { f2 *= -1.0F; } } while (this.yaw - this.lastYaw < -180.0F) { this.lastYaw -= 360.0F; } while (this.yaw - this.lastYaw >= 180.0F) { this.lastYaw += 360.0F; } while (this.V - this.W < -180.0F) { this.W -= 360.0F; } while (this.V - this.W >= 180.0F) { this.W += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { this.lastPitch -= 360.0F; } while (this.pitch - this.lastPitch >= 180.0F) { this.lastPitch += 360.0F; } while (this.X - this.Y < -180.0F) { this.Y -= 360.0F; } while (this.X - this.Y >= 180.0F) { this.Y += 360.0F; } this.ab += f2; } protected void b(float f, float f1) { super.b(f, f1); } // CraftBukkit start - delegate so we can handle providing a reason for health being regained public void heal(int i) { heal(i, RegainReason.CUSTOM); } public void heal(int i, RegainReason regainReason) { if (this.health > 0) { EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.health += event.getAmount(); } // CraftBukkit end if (this.health > this.getMaxHealth()) { this.health = this.getMaxHealth(); } this.noDamageTicks = this.maxNoDamageTicks / 2; } } public abstract int getMaxHealth(); public int getHealth() { return this.health; } public void setHealth(int i) { this.health = i; if (i > this.getMaxHealth()) { i = this.getMaxHealth(); } } public boolean damageEntity(DamageSource damagesource, int i) { if (this.world.isStatic) { return false; } else { this.aV = 0; if (this.health <= 0) { return false; } else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { return false; } else { this.aE = 1.5F; boolean flag = true; // CraftBukkit start if (damagesource instanceof EntityDamageSource) { org.bukkit.event.entity.EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, i); if (event.isCancelled()) { return false; } i = event.getDamage(); } // CraftBukkit end if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { if (i <= this.lastDamage) { return false; } this.c(damagesource, i - this.lastDamage); this.lastDamage = i; flag = false; } else { this.lastDamage = i; this.aq = this.health; this.noDamageTicks = this.maxNoDamageTicks; this.c(damagesource, i); this.hurtTicks = this.at = 10; } this.au = 0.0F; Entity entity = damagesource.getEntity(); if (entity != null) { if (entity instanceof EntityLiving) { this.a((EntityLiving) entity); } if (entity instanceof EntityHuman) { this.lastDamageByPlayerTime = 60; this.killer = (EntityHuman) entity; } else if (entity instanceof EntityWolf) { EntityWolf entitywolf = (EntityWolf) entity; if (entitywolf.isTamed()) { this.lastDamageByPlayerTime = 60; this.killer = null; } } } if (flag) { this.world.broadcastEntityEffect(this, (byte) 2); this.aW(); if (entity != null) { double d0 = entity.locX - this.locX; double d1; for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { d0 = (Math.random() - Math.random()) * 0.01D; } this.au = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; this.a(entity, i, d0, d1); } else { this.au = (float) ((int) (Math.random() * 2.0D) * 180); } } if (this.health <= 0) { if (flag) { this.world.makeSound(this, this.k(), this.p(), this.A()); } this.die(damagesource); } else if (flag) { this.world.makeSound(this, this.j(), this.p(), this.A()); } return true; } } } private float A() { return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; } public int T() { return 0; } protected void f(int i) {} protected int d(DamageSource damagesource, int i) { if (!damagesource.ignoresArmor()) { int j = 25 - this.T(); int k = i * j + this.ar; this.f(i); i = k / 25; this.ar = k % 25; } return i; } protected int b(DamageSource damagesource, int i) { if (this.hasEffect(MobEffectList.RESISTANCE)) { int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; int k = 25 - j; int l = i * k + this.ar; i = l / 25; this.ar = l % 25; } return i; } protected void c(DamageSource damagesource, int i) { i = this.d(damagesource, i); i = this.b(damagesource, i); this.health -= i; } protected float p() { return 1.0F; } protected String i() { return null; } protected String j() { return "damage.hurtflesh"; } protected String k() { return "damage.hurtflesh"; } public void a(Entity entity, int i, double d0, double d1) { this.ce = true; float f = MathHelper.sqrt(d0 * d0 + d1 * d1); float f1 = 0.4F; this.motX /= 2.0D; this.motY /= 2.0D; this.motZ /= 2.0D; this.motX -= d0 / (double) f * (double) f1; this.motY += (double) f1; this.motZ -= d1 / (double) f * (double) f1; if (this.motY > 0.4000000059604645D) { this.motY = 0.4000000059604645D; } } public void die(DamageSource damagesource) { Entity entity = damagesource.getEntity(); if (this.aj >= 0 && entity != null) { entity.b(this, this.aj); } if (entity != null) { entity.c(this); } this.az = true; if (!this.world.isStatic) { int i = 0; if (entity instanceof EntityHuman) { i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel(((EntityHuman) entity).inventory); } if (!this.isBaby()) { this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i); /* CraftBukkit start - move rare item drop call to dropDeathLoot if (this.lastDamageByPlayerTime > 0) { int j = this.random.nextInt(200) - i; if (j < 5) { this.b(j <= 0 ? 1 : 0); } } // */ } else { CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit end } } this.world.broadcastEntityEffect(this, (byte) 3); } // CraftBukkit start - change return type to ItemStack protected ItemStack b(int i) { return null; } // CraftBukkit end protected void dropDeathLoot(boolean flag, int i) { int j = this.getLootId(); // CraftBukkit start - whole method List loot = new java.util.ArrayList(); if (j > 0) { int k = this.random.nextInt(3); if (i > 0) { k += this.random.nextInt(i + 1); } if (k > 0) { loot.add(new org.bukkit.inventory.ItemStack(j, k)); } } // Determine rare item drops and add them to the loot if (this.lastDamageByPlayerTime > 0) { int k = this.random.nextInt(200) - i; if (k < 5) { ItemStack itemstack = this.b(k <= 0 ? 1 : 0); if (itemstack != null) { loot.add(new CraftItemStack(itemstack)); } } } CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot // CraftBukkit end } protected int getLootId() { return 0; } protected void a(float f) { super.a(f); int i = (int) Math.ceil((double) (f - 3.0F)); if (i > 0) { // CraftBukkit start EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled() && event.getDamage() != 0) { i = event.getDamage(); if (i > 4) { this.world.makeSound(this, "damage.fallbig", 1.0F, 1.0F); } else { this.world.makeSound(this, "damage.fallsmall", 1.0F, 1.0F); } this.getBukkitEntity().setLastDamageCause(event); this.damageEntity(DamageSource.FALL, i); } // CraftBukkit end int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ)); if (j > 0) { StepSound stepsound = Block.byId[j].stepSound; this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F); } } } public void a(float f, float f1) { double d0; if (this.aU()) { d0 = this.locY; this.a(f, f1, this.c_() ? 0.04F : 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.800000011920929D; this.motY *= 0.800000011920929D; this.motZ *= 0.800000011920929D; this.motY -= 0.02D; if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else if (this.aV()) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; this.motY -= 0.02D; if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else { float f2 = 0.91F; if (this.onGround) { f2 = 0.54600006F; int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (i > 0) { f2 = Block.byId[i].frictionFactor * 0.91F; } } float f3 = 0.16277136F / (f2 * f2 * f2); float f4; if (this.onGround) { if (this.c_()) { f4 = this.as(); } else { f4 = this.al; } f4 *= f3; } else { f4 = this.am; } this.a(f, f1, f4); f2 = 0.91F; if (this.onGround) { f2 = 0.54600006F; int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (j > 0) { f2 = Block.byId[j].frictionFactor * 0.91F; } } if (this.t()) { float f5 = 0.15F; if (this.motX < (double) (-f5)) { this.motX = (double) (-f5); } if (this.motX > (double) f5) { this.motX = (double) f5; } if (this.motZ < (double) (-f5)) { this.motZ = (double) (-f5); } if (this.motZ > (double) f5) { this.motZ = (double) f5; } this.fallDistance = 0.0F; if (this.motY < -0.15D) { this.motY = -0.15D; } boolean flag = this.isSneaking() && this instanceof EntityHuman; if (flag && this.motY < 0.0D) { this.motY = 0.0D; } } this.move(this.motX, this.motY, this.motZ); if (this.positionChanged && this.t()) { this.motY = 0.2D; } this.motY -= 0.08D; this.motY *= 0.9800000190734863D; this.motX *= (double) f2; this.motZ *= (double) f2; } this.aD = this.aE; d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f6 > 1.0F) { f6 = 1.0F; } this.aE += (f6 - this.aE) * 0.4F; this.aF += this.aE; } public boolean t() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); int l = this.world.getTypeId(i, j, k); return l == Block.LADDER.id || l == Block.VINE.id; } public void b(NBTTagCompound nbttagcompound) { nbttagcompound.setShort("Health", (short) this.health); nbttagcompound.setShort("HurtTime", (short) this.hurtTicks); nbttagcompound.setShort("DeathTime", (short) this.deathTicks); nbttagcompound.setShort("AttackTime", (short) this.attackTicks); if (!this.effects.isEmpty()) { NBTTagList nbttaglist = new NBTTagList(); Iterator iterator = this.effects.values().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Id", (byte) mobeffect.getEffectId()); nbttagcompound1.setByte("Amplifier", (byte) mobeffect.getAmplifier()); nbttagcompound1.setInt("Duration", mobeffect.getDuration()); nbttaglist.add(nbttagcompound1); } nbttagcompound.set("ActiveEffects", nbttaglist); } } public void a(NBTTagCompound nbttagcompound) { if (this.health < -32768) { this.health = -32768; } this.health = nbttagcompound.getShort("Health"); if (!nbttagcompound.hasKey("Health")) { this.health = this.getMaxHealth(); } this.hurtTicks = nbttagcompound.getShort("HurtTime"); this.deathTicks = nbttagcompound.getShort("DeathTime"); this.attackTicks = nbttagcompound.getShort("AttackTime"); if (nbttagcompound.hasKey("ActiveEffects")) { NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects"); for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i); byte b0 = nbttagcompound1.getByte("Id"); byte b1 = nbttagcompound1.getByte("Amplifier"); int j = nbttagcompound1.getInt("Duration"); this.effects.put(Integer.valueOf(b0), new MobEffect(b0, j, b1)); } } } public boolean isAlive() { return !this.dead && this.health > 0; } public boolean f_() { return false; } public void e(float f) { this.aX = f; } public void f(boolean flag) { this.aZ = flag; } public void e() { if (this.q > 0) { --this.q; } if (this.aN > 0) { double d0 = this.locX + (this.aO - this.locX) / (double) this.aN; double d1 = this.locY + (this.aP - this.locY) / (double) this.aN; double d2 = this.locZ + (this.aQ - this.locZ) / (double) this.aN; double d3; for (d3 = this.aR - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { ; } while (d3 >= 180.0D) { d3 -= 360.0D; } this.yaw = (float) ((double) this.yaw + d3 / (double) this.aN); this.pitch = (float) ((double) this.pitch + (this.aS - (double) this.pitch) / (double) this.aN); --this.aN; this.setPosition(d0, d1, d2); this.c(this.yaw, this.pitch); // CraftBukkit start - getCubes is expensive, use an approximation if (this.world.getTypeId(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2)) != 0) { d1 += 1.0D; this.setPosition(d0, d1, d2); } /*List list = this.world.getCubes(this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D)); if (list.size() > 0) { double d4 = 0.0D; for (int i = 0; i < list.size(); ++i) { AxisAlignedBB axisalignedbb = (AxisAlignedBB) list.get(i); if (axisalignedbb.e > d4) { d4 = axisalignedbb.e; } } d1 += d4 - this.boundingBox.b; this.setPosition(d0, d1, d2); }*/ // CraftBukkit end } // MethodProfiler.a("ai"); // CraftBukkit - not in production code if (this.Q()) { this.aZ = false; this.aW = 0.0F; this.aX = 0.0F; this.aY = 0.0F; } else if (this.aF()) { if (this.c_()) { // MethodProfiler.a("newAi"); // CraftBukkit - not in production code this.z_(); // MethodProfiler.a(); // CraftBukkit - not in production code } else { // MethodProfiler.a("oldAi"); // CraftBukkit - not in production code this.d_(); // MethodProfiler.a(); // CraftBukkit - not in production code this.X = this.yaw; } } // MethodProfiler.a(); // CraftBukkit - not in production code boolean flag = this.aU(); boolean flag1 = this.aV(); if (this.aZ) { if (flag) { this.motY += 0.03999999910593033D; } else if (flag1) { this.motY += 0.03999999910593033D; } else if (this.onGround && this.q == 0) { this.ac(); this.q = 10; } } else { this.q = 0; } this.aW *= 0.98F; this.aX *= 0.98F; this.aY *= 0.9F; float f = this.al; this.al *= this.J(); this.a(this.aW, this.aX); this.al = f; // MethodProfiler.a("push"); // CraftBukkit - not in production code List list1 = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list1 != null && list1.size() > 0) { for (int j = 0; j < list1.size(); ++j) { Entity entity = (Entity) list1.get(j); if (entity.e_()) { entity.collide(this); } } } // MethodProfiler.a(); // CraftBukkit - not in production code } protected boolean c_() { return false; } protected boolean aF() { return !this.world.isStatic; } protected boolean Q() { return this.health <= 0; } public boolean P() { return false; } protected void ac() { this.motY = 0.41999998688697815D; if (this.hasEffect(MobEffectList.JUMP)) { this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); } if (this.isSprinting()) { float f = this.yaw * 0.017453292F; this.motX -= (double) (MathHelper.sin(f) * 0.2F); this.motZ += (double) (MathHelper.cos(f) * 0.2F); } this.ce = true; } protected boolean n() { return true; } protected void aG() { EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); if (entityhuman != null) { double d0 = entityhuman.locX - this.locX; double d1 = entityhuman.locY - this.locY; double d2 = entityhuman.locZ - this.locZ; double d3 = d0 * d0 + d1 * d1 + d2 * d2; if (this.n() && d3 > 16384.0D) { this.die(); } if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.n()) { this.die(); } else if (d3 < 1024.0D) { this.aV = 0; } } } protected void z_() { ++this.aV; //MethodProfiler.a("checkDespawn"); // CraftBukkit - not in production code this.aG(); //MethodProfiler.a(); // CraftBukkit - not in production code //MethodProfiler.a("sensing"); // CraftBukkit - not in production code this.m.a(); //MethodProfiler.a(); // CraftBukkit - not in production code //MethodProfiler.a("targetSelector"); // CraftBukkit - not in production code this.targetSelector.a(); //MethodProfiler.a(); // CraftBukkit - not in production code //MethodProfiler.a("goalSelector"); // CraftBukkit - not in production code this.goalSelector.a(); //MethodProfiler.a(); // CraftBukkit - not in production code //MethodProfiler.a("navigation"); // CraftBukkit - not in production code this.navigation.d(); //MethodProfiler.a(); // CraftBukkit - not in production code //MethodProfiler.a("mob tick"); // CraftBukkit - not in production code this.g(); //MethodProfiler.a(); // CraftBukkit - not in production code //MethodProfiler.a("controls"); // CraftBukkit - not in production code this.moveController.c(); this.lookController.a(); this.jumpController.b(); //MethodProfiler.a(); // CraftBukkit - not in production code } protected void g() {} protected void d_() { ++this.aV; this.aG(); this.aW = 0.0F; this.aX = 0.0F; float f = 8.0F; if (this.random.nextFloat() < 0.02F) { EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f); if (entityhuman != null) { this.r = entityhuman; this.bc = 10 + this.random.nextInt(20); } else { this.aY = (this.random.nextFloat() - 0.5F) * 20.0F; } } if (this.r != null) { this.a(this.r, 10.0F, (float) this.D()); if (this.bc-- <= 0 || this.r.dead || this.r.j(this) > (double) (f * f)) { this.r = null; } } else { if (this.random.nextFloat() < 0.05F) { this.aY = (this.random.nextFloat() - 0.5F) * 20.0F; } this.yaw += this.aY; this.pitch = this.ba; } boolean flag = this.aU(); boolean flag1 = this.aV(); if (flag || flag1) { this.aZ = this.random.nextFloat() < 0.8F; } } public int D() { return 40; } public void a(Entity entity, float f, float f1) { double d0 = entity.locX - this.locX; double d1 = entity.locZ - this.locZ; double d2; if (entity instanceof EntityLiving) { EntityLiving entityliving = (EntityLiving) entity; d2 = this.locY + (double) this.getHeadHeight() - (entityliving.locY + (double) entityliving.getHeadHeight()); } else { d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight()); } double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1); float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F; float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D)); this.pitch = -this.b(this.pitch, f3, f1); this.yaw = this.b(this.yaw, f2, f); } private float b(float f, float f1, float f2) { float f3; for (f3 = f1 - f; f3 < -180.0F; f3 += 360.0F) { ; } while (f3 >= 180.0F) { f3 -= 360.0F; } if (f3 > f2) { f3 = f2; } if (f3 < -f2) { f3 = -f2; } return f + f3; } public void aH() {} public boolean canSpawn() { return this.world.containsEntity(this.boundingBox) && this.world.getCubes(this, this.boundingBox).size() == 0 && !this.world.containsLiquid(this.boundingBox); } protected void aI() { // CraftBukkit start EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled() || event.getDamage() == 0) { return; } event.getEntity().setLastDamageCause(event); this.damageEntity(DamageSource.OUT_OF_WORLD, event.getDamage()); // CraftBukkit end } public Vec3D aJ() { return this.f(1.0F); } public Vec3D f(float f) { float f1; float f2; float f3; float f4; if (f == 1.0F) { f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F); f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); f3 = -MathHelper.cos(-this.pitch * 0.017453292F); f4 = MathHelper.sin(-this.pitch * 0.017453292F); return Vec3D.create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); } else { f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); return Vec3D.create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); } } public int q() { return 4; } public boolean isSleeping() { return false; } protected void aK() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { Integer integer = (Integer) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(integer); if (!mobeffect.tick(this) && !this.world.isStatic) { iterator.remove(); this.d(mobeffect); } } int i; if (this.e) { if (!this.world.isStatic) { if (!this.effects.isEmpty()) { i = PotionBrewer.a(this.effects.values()); this.datawatcher.watch(8, Integer.valueOf(i)); } else { this.datawatcher.watch(8, Integer.valueOf(0)); } } this.e = false; } if (this.random.nextBoolean()) { i = this.datawatcher.getInt(8); if (i > 0) { double d0 = (double) (i >> 16 & 255) / 255.0D; double d1 = (double) (i >> 8 & 255) / 255.0D; double d2 = (double) (i >> 0 & 255) / 255.0D; this.world.a("mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2); } } } public void aL() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { Integer integer = (Integer) iterator.next(); MobEffect mobeffect = (MobEffect) this.effects.get(integer); if (!this.world.isStatic) { iterator.remove(); this.d(mobeffect); } } } public Collection getEffects() { return this.effects.values(); } public boolean hasEffect(MobEffectList mobeffectlist) { return this.effects.containsKey(Integer.valueOf(mobeffectlist.id)); } public MobEffect getEffect(MobEffectList mobeffectlist) { return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id)); } public void addEffect(MobEffect mobeffect) { if (this.a(mobeffect)) { if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); this.c((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))); } else { this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); this.b(mobeffect); } } } public boolean a(MobEffect mobeffect) { if (this.getMonsterType() == MonsterType.UNDEAD) { int i = mobeffect.getEffectId(); if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) { return false; } } return true; } public boolean aN() { return this.getMonsterType() == MonsterType.UNDEAD; } protected void b(MobEffect mobeffect) { this.e = true; } protected void c(MobEffect mobeffect) { this.e = true; } protected void d(MobEffect mobeffect) { this.e = true; } protected float J() { float f = 1.0F; if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) { f *= 1.0F + 0.2F * (float) (this.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1); } if (this.hasEffect(MobEffectList.SLOWER_MOVEMENT)) { f *= 1.0F - 0.15F * (float) (this.getEffect(MobEffectList.SLOWER_MOVEMENT).getAmplifier() + 1); } return f; } public void enderTeleportTo(double d0, double d1, double d2) { this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch); } public boolean isBaby() { return false; } public MonsterType getMonsterType() { return MonsterType.UNDEFINED; } public void c(ItemStack itemstack) { this.world.makeSound(this, "random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F); for (int i = 0; i < 5; ++i) { Vec3D vec3d = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); vec3d.a(-this.pitch * 3.1415927F / 180.0F); vec3d.b(-this.yaw * 3.1415927F / 180.0F); Vec3D vec3d1 = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); vec3d1.a(-this.pitch * 3.1415927F / 180.0F); vec3d1.b(-this.yaw * 3.1415927F / 180.0F); vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ); this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c); } } }