package net.minecraft.server; import java.util.Collection; import java.util.HashMap; import java.util.Iterator; import java.util.List; // CraftBukkit start import org.bukkit.craftbukkit.entity.CraftEntity; import org.bukkit.craftbukkit.TrigMath; import org.bukkit.event.entity.EntityDamageByBlockEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDeathEvent; import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; // CraftBukkit end public abstract class EntityLiving extends Entity { public int maxNoDamageTicks = 20; public float S; public float T; public float U = 0.0F; public float V = 0.0F; protected float W; protected float X; protected float Y; protected float Z; protected boolean aa = true; protected String texture = "/mob/char.png"; protected boolean ac = true; protected float ad = 0.0F; protected String ae = null; protected float af = 1.0F; protected int ag = 0; protected float ah = 0.0F; public boolean ai = false; public float aj = 0.1F; public float ak = 0.02F; public float al; public float am; public int health = 10; public int ao; private int a; public int hurtTicks; public int aq; public float ar = 0.0F; public int deathTicks = 0; public int attackTicks = 0; public float au; public float av; protected boolean aw = false; protected int ax; public int ay = -1; public float az = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); public float aA; public float aB; public float aC; private EntityHuman b = null; private int c = 0; public int aD = 0; public int aE = 0; protected HashMap aF = new HashMap(); protected int aG; protected double aH; protected double aI; protected double aJ; protected double aK; protected double aL; float aM = 0.0F; public int lastDamage = 0; // CraftBukkit - protected -> public protected int aO = 0; protected float aP; protected float aQ; protected float aR; protected boolean aS = false; protected float aT = 0.0F; protected float aU = 0.7F; private Entity d; protected int aV = 0; public EntityLiving(World world) { super(world); this.aY = true; this.T = (float) (Math.random() + 1.0D) * 0.01F; this.setPosition(this.locX, this.locY, this.locZ); this.S = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); this.bI = 0.5F; } protected void b() {} public boolean f(Entity entity) { return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.t(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.t(), entity.locZ)) == null; } public boolean r_() { return !this.dead; } public boolean g() { return !this.dead; } public float t() { return this.width * 0.85F; } public int e() { return 80; } public void Z() { String s = this.h(); if (s != null) { this.world.makeSound(this, s, this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); } } public void aa() { this.al = this.am; super.aa(); if (this.random.nextInt(1000) < this.a++) { this.a = -this.e(); this.Z(); } if (this.ac() && this.O()) { // CraftBukkit start EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.damageEntity(DamageSource.d, event.getDamage()); } // CraftBukkit end } if (this.fireProof || this.world.isStatic) { this.fireTicks = 0; } int i; if (this.ac() && this.a(Material.WATER) && !this.b_() && !this.aF.containsKey(Integer.valueOf(MobEffectList.o.H))) { --this.airTicks; if (this.airTicks == -20) { this.airTicks = 0; for (i = 0; i < 8; ++i) { float f = this.random.nextFloat() - this.random.nextFloat(); float f1 = this.random.nextFloat() - this.random.nextFloat(); float f2 = this.random.nextFloat() - this.random.nextFloat(); this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); } // CraftBukkit start EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled() && event.getDamage() != 0) { this.damageEntity(DamageSource.e, event.getDamage()); } // CraftBukkit end } this.fireTicks = 0; } else { this.airTicks = this.maxAirTicks; } this.au = this.av; if (this.attackTicks > 0) { --this.attackTicks; } if (this.hurtTicks > 0) { --this.hurtTicks; } if (this.noDamageTicks > 0) { --this.noDamageTicks; } if (this.health <= 0) { ++this.deathTicks; if (this.deathTicks > 20) { if (this.c > 0 || this.X()) { i = this.a(this.b); while (i > 0) { int j = EntityExperienceOrb.b(i); i -= j; this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); } } this.ag(); this.die(); for (i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, this.locY + (double) (this.random.nextFloat() * this.width), this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, d0, d1, d2); } } } if (this.c > 0) { --this.c; } else { this.b = null; } this.aj(); this.Z = this.Y; this.V = this.U; this.lastYaw = this.yaw; this.lastPitch = this.pitch; } protected int a(EntityHuman entityhuman) { return this.ax; } protected boolean X() { return false; } public void ab() { for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; double d3 = 10.0D; this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.width) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length - d2 * d3, d0, d1, d2); } } public void I() { super.I(); this.W = this.X; this.X = 0.0F; } public void s_() { super.s_(); if (this.aD > 0) { if (this.aE <= 0) { this.aE = 60; } --this.aE; if (this.aE <= 0) { --this.aD; } } this.s(); double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f = MathHelper.a(d0 * d0 + d1 * d1); float f1 = this.U; float f2 = 0.0F; this.W = this.X; float f3 = 0.0F; if (f > 0.05F) { f3 = 1.0F; f2 = f * 3.0F; // CraftBukkit - Math -> TrigMath f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } if (this.am > 0.0F) { f1 = this.yaw; } if (!this.onGround) { f3 = 0.0F; } this.X += (f3 - this.X) * 0.3F; float f4; for (f4 = f1 - this.U; f4 < -180.0F; f4 += 360.0F) { ; } while (f4 >= 180.0F) { f4 -= 360.0F; } this.U += f4 * 0.3F; float f5; for (f5 = this.yaw - this.U; f5 < -180.0F; f5 += 360.0F) { ; } while (f5 >= 180.0F) { f5 -= 360.0F; } boolean flag = f5 < -90.0F || f5 >= 90.0F; if (f5 < -75.0F) { f5 = -75.0F; } if (f5 >= 75.0F) { f5 = 75.0F; } this.U = this.yaw - f5; if (f5 * f5 > 2500.0F) { this.U += f5 * 0.2F; } if (flag) { f2 *= -1.0F; } while (this.yaw - this.lastYaw < -180.0F) { this.lastYaw -= 360.0F; } while (this.yaw - this.lastYaw >= 180.0F) { this.lastYaw += 360.0F; } while (this.U - this.V < -180.0F) { this.V -= 360.0F; } while (this.U - this.V >= 180.0F) { this.V += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { this.lastPitch -= 360.0F; } while (this.pitch - this.lastPitch >= 180.0F) { this.lastPitch += 360.0F; } this.Y += f2; } protected void b(float f, float f1) { super.b(f, f1); } // CraftBukkit start - delegate so we can handle providing a reason for health being regained public void c(int i) { c(i, RegainReason.CUSTOM); } public void c(int i, RegainReason regainReason) { if (this.health > 0) { EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.health += event.getAmount(); } // CraftBukkit end if (this.health > 20) { this.health = 20; } this.noDamageTicks = this.maxNoDamageTicks / 2; } } public boolean damageEntity(DamageSource damagesource, int i) { if (this.world.isStatic) { return false; } else { this.aO = 0; if (this.health <= 0) { return false; } else { this.aB = 1.5F; boolean flag = true; if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { if (i <= this.lastDamage) { return false; } this.b(damagesource, i - this.lastDamage); this.lastDamage = i; flag = false; } else { this.lastDamage = i; this.ao = this.health; this.noDamageTicks = this.maxNoDamageTicks; this.b(damagesource, i); this.hurtTicks = this.aq = 10; } this.ar = 0.0F; Entity entity = damagesource.a(); if (entity != null) { if (entity instanceof EntityHuman) { this.c = 60; this.b = (EntityHuman) entity; } else if (entity instanceof EntityWolf) { EntityWolf entitywolf = (EntityWolf) entity; if (entitywolf.isTamed()) { this.c = 60; this.b = null; } } } if (flag) { this.world.a(this, (byte) 2); this.aq(); if (entity != null) { double d0 = entity.locX - this.locX; double d1; for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { d0 = (Math.random() - Math.random()) * 0.01D; } this.ar = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; this.a(entity, i, d0, d1); } else { this.ar = (float) ((int) (Math.random() * 2.0D) * 180); } } if (this.health <= 0) { if (flag) { this.world.makeSound(this, this.j(), this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); } this.die(damagesource); } else if (flag) { this.world.makeSound(this, this.i(), this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); } return true; } } } protected void b(DamageSource damagesource, int i) { this.health -= i; } protected float l() { return 1.0F; } protected String h() { return null; } protected String i() { return "random.hurt"; } protected String j() { return "random.hurt"; } public void a(Entity entity, int i, double d0, double d1) { this.ca = true; float f = MathHelper.a(d0 * d0 + d1 * d1); float f1 = 0.4F; this.motX /= 2.0D; this.motY /= 2.0D; this.motZ /= 2.0D; this.motX -= d0 / (double) f * (double) f1; this.motY += 0.4000000059604645D; this.motZ -= d1 / (double) f * (double) f1; if (this.motY > 0.4000000059604645D) { this.motY = 0.4000000059604645D; } } public void die(DamageSource damagesource) { Entity entity = damagesource.a(); if (this.ag >= 0 && entity != null) { entity.b(this, this.ag); } if (entity != null) { entity.a(this); } this.aw = true; if (!this.world.isStatic) { this.a(this.c > 0); } this.world.a(this, (byte) 3); } protected void a(boolean flag) { int i = this.k(); // CraftBukkit start - whole method List loot = new java.util.ArrayList(); int count = this.random.nextInt(3); if ((i > 0) && (count > 0)) { loot.add(new org.bukkit.inventory.ItemStack(i, count)); } CraftEntity entity = (CraftEntity) this.getBukkitEntity(); EntityDeathEvent event = new EntityDeathEvent(entity, loot); org.bukkit.World bworld = this.world.getWorld(); this.world.getServer().getPluginManager().callEvent(event); for (org.bukkit.inventory.ItemStack stack: event.getDrops()) { bworld.dropItemNaturally(entity.getLocation(), stack); } // CraftBukkit end } protected int k() { return 0; } protected void a(float f) { super.a(f); int i = (int) Math.ceil((double) (f - 3.0F)); if (i > 0) { // CraftBukkit start EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled() && event.getDamage() != 0) { this.damageEntity(DamageSource.h, event.getDamage()); } // CraftBukkit end int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ)); if (j > 0) { StepSound stepsound = Block.byId[j].stepSound; this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F); } } } public void a(float f, float f1) { double d0; if (this.ao()) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.800000011920929D; this.motY *= 0.800000011920929D; this.motZ *= 0.800000011920929D; this.motY -= 0.02D; if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else if (this.ap()) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.5D; this.motY *= 0.5D; this.motZ *= 0.5D; this.motY -= 0.02D; if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else { float f2 = 0.91F; if (this.onGround) { f2 = 0.54600006F; int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (i > 0) { f2 = Block.byId[i].frictionFactor * 0.91F; } } float f3 = 0.16277136F / (f2 * f2 * f2); float f4 = this.onGround ? this.aj * f3 : this.ak; this.a(f, f1, f4); f2 = 0.91F; if (this.onGround) { f2 = 0.54600006F; int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (j > 0) { f2 = Block.byId[j].frictionFactor * 0.91F; } } if (this.p()) { float f5 = 0.15F; if (this.motX < (double) (-f5)) { this.motX = (double) (-f5); } if (this.motX > (double) f5) { this.motX = (double) f5; } if (this.motZ < (double) (-f5)) { this.motZ = (double) (-f5); } if (this.motZ > (double) f5) { this.motZ = (double) f5; } this.fallDistance = 0.0F; if (this.motY < -0.15D) { this.motY = -0.15D; } if (this.isSneaking() && this.motY < 0.0D) { this.motY = 0.0D; } } this.move(this.motX, this.motY, this.motZ); if (this.positionChanged && this.p()) { this.motY = 0.2D; } this.motY -= 0.08D; this.motY *= 0.9800000190734863D; this.motX *= (double) f2; this.motZ *= (double) f2; } this.aA = this.aB; d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f6 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F; if (f6 > 1.0F) { f6 = 1.0F; } this.aB += (f6 - this.aB) * 0.4F; this.aC += this.aB; } public boolean p() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); return this.world.getTypeId(i, j, k) == Block.LADDER.id; } public void b(NBTTagCompound nbttagcompound) { nbttagcompound.a("Health", (short) this.health); nbttagcompound.a("HurtTime", (short) this.hurtTicks); nbttagcompound.a("DeathTime", (short) this.deathTicks); nbttagcompound.a("AttackTime", (short) this.attackTicks); if (!this.aF.isEmpty()) { NBTTagList nbttaglist = new NBTTagList(); Iterator iterator = this.aF.values().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.a("Id", (byte) mobeffect.a()); nbttagcompound1.a("Amplifier", (byte) mobeffect.c()); nbttagcompound1.a("Duration", mobeffect.b()); nbttaglist.a((NBTBase) nbttagcompound1); } nbttagcompound.a("ActiveEffects", (NBTBase) nbttaglist); } } public void a(NBTTagCompound nbttagcompound) { this.health = nbttagcompound.d("Health"); if (!nbttagcompound.hasKey("Health")) { this.health = 10; } this.hurtTicks = nbttagcompound.d("HurtTime"); this.deathTicks = nbttagcompound.d("DeathTime"); this.attackTicks = nbttagcompound.d("AttackTime"); if (nbttagcompound.hasKey("ActiveEffects")) { NBTTagList nbttaglist = nbttagcompound.l("ActiveEffects"); for (int i = 0; i < nbttaglist.c(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i); byte b0 = nbttagcompound1.c("Id"); byte b1 = nbttagcompound1.c("Amplifier"); int j = nbttagcompound1.e("Duration"); this.aF.put(Integer.valueOf(b0), new MobEffect(b0, j, b1)); } } } public boolean ac() { return !this.dead && this.health > 0; } public boolean b_() { return false; } public void s() { if (this.aG > 0) { double d0 = this.locX + (this.aH - this.locX) / (double) this.aG; double d1 = this.locY + (this.aI - this.locY) / (double) this.aG; double d2 = this.locZ + (this.aJ - this.locZ) / (double) this.aG; double d3; for (d3 = this.aK - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { ; } while (d3 >= 180.0D) { d3 -= 360.0D; } this.yaw = (float) ((double) this.yaw + d3 / (double) this.aG); this.pitch = (float) ((double) this.pitch + (this.aL - (double) this.pitch) / (double) this.aG); --this.aG; this.setPosition(d0, d1, d2); this.c(this.yaw, this.pitch); List list = this.world.getEntities(this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D)); if (list.size() > 0) { double d4 = 0.0D; for (int i = 0; i < list.size(); ++i) { AxisAlignedBB axisalignedbb = (AxisAlignedBB) list.get(i); if (axisalignedbb.e > d4) { d4 = axisalignedbb.e; } } d1 += d4 - this.boundingBox.b; this.setPosition(d0, d1, d2); } } if (this.H()) { this.aS = false; this.aP = 0.0F; this.aQ = 0.0F; this.aR = 0.0F; } else if (!this.ai) { this.c_(); } boolean flag = this.ao(); boolean flag1 = this.ap(); if (this.aS) { if (flag) { this.motY += 0.03999999910593033D; } else if (flag1) { this.motY += 0.03999999910593033D; } else if (this.onGround) { this.S(); } } this.aP *= 0.98F; this.aQ *= 0.98F; this.aR *= 0.9F; float f = this.aj; this.aj *= this.D(); this.a(this.aP, this.aQ); this.aj = f; List list1 = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list1 != null && list1.size() > 0) { for (int j = 0; j < list1.size(); ++j) { Entity entity = (Entity) list1.get(j); if (entity.g()) { entity.collide(this); } } } } protected boolean H() { return this.health <= 0; } public boolean G() { return false; } protected void S() { this.motY = 0.41999998688697815D; if (this.at()) { float f = this.yaw * 0.017453292F; this.motX -= (double) (MathHelper.sin(f) * 0.2F); this.motZ += (double) (MathHelper.cos(f) * 0.2F); } this.ca = true; } protected boolean d_() { return true; } protected void ad() { EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); if (this.d_() && entityhuman != null) { double d0 = entityhuman.locX - this.locX; double d1 = entityhuman.locY - this.locY; double d2 = entityhuman.locZ - this.locZ; double d3 = d0 * d0 + d1 * d1 + d2 * d2; if (d3 > 16384.0D) { this.die(); } if (this.aO > 600 && this.random.nextInt(800) == 0) { if (d3 < 1024.0D) { this.aO = 0; } else { this.die(); } } } } protected void c_() { ++this.aO; EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); this.ad(); this.aP = 0.0F; this.aQ = 0.0F; float f = 8.0F; if (this.random.nextFloat() < 0.02F) { entityhuman = this.world.findNearbyPlayer(this, (double) f); if (entityhuman != null) { this.d = entityhuman; this.aV = 10 + this.random.nextInt(20); } else { this.aR = (this.random.nextFloat() - 0.5F) * 20.0F; } } if (this.d != null) { this.a(this.d, 10.0F, (float) this.u()); if (this.aV-- <= 0 || this.d.dead || this.d.h(this) > (double) (f * f)) { this.d = null; } } else { if (this.random.nextFloat() < 0.05F) { this.aR = (this.random.nextFloat() - 0.5F) * 20.0F; } this.yaw += this.aR; this.pitch = this.aT; } boolean flag = this.ao(); boolean flag1 = this.ap(); if (flag || flag1) { this.aS = this.random.nextFloat() < 0.8F; } } protected int u() { return 40; } public void a(Entity entity, float f, float f1) { double d0 = entity.locX - this.locX; double d1 = entity.locZ - this.locZ; double d2; if (entity instanceof EntityLiving) { EntityLiving entityliving = (EntityLiving) entity; d2 = this.locY + (double) this.t() - (entityliving.locY + (double) entityliving.t()); } else { d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.t()); } double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1); float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F; float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D)); this.pitch = -this.b(this.pitch, f3, f1); this.yaw = this.b(this.yaw, f2, f); } public boolean ae() { return this.d != null; } public Entity af() { return this.d; } private float b(float f, float f1, float f2) { float f3; for (f3 = f1 - f; f3 < -180.0F; f3 += 360.0F) { ; } while (f3 >= 180.0F) { f3 -= 360.0F; } if (f3 > f2) { f3 = f2; } if (f3 < -f2) { f3 = -f2; } return f + f3; } public void ag() {} public boolean d() { return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox); } protected void ah() { // CraftBukkit start EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled() || event.getDamage() == 0) { return; } this.damageEntity(DamageSource.i, event.getDamage()); // CraftBukkit end } public Vec3D ai() { return this.c(1.0F); } public Vec3D c(float f) { float f1; float f2; float f3; float f4; if (f == 1.0F) { f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F); f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); f3 = -MathHelper.cos(-this.pitch * 0.017453292F); f4 = MathHelper.sin(-this.pitch * 0.017453292F); return Vec3D.create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); } else { f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); return Vec3D.create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); } } public int m() { return 4; } public boolean isSleeping() { return false; } protected void aj() { Iterator iterator = this.aF.keySet().iterator(); while (iterator.hasNext()) { Integer integer = (Integer) iterator.next(); MobEffect mobeffect = (MobEffect) this.aF.get(integer); if (!mobeffect.a(this) && !this.world.isStatic) { iterator.remove(); this.c(mobeffect); } } } public Collection ak() { return this.aF.values(); } public boolean a(MobEffectList mobeffectlist) { return this.aF.containsKey(Integer.valueOf(mobeffectlist.H)); } public MobEffect b(MobEffectList mobeffectlist) { return (MobEffect) this.aF.get(Integer.valueOf(mobeffectlist.H)); } public void d(MobEffect mobeffect) { if (this.aF.containsKey(Integer.valueOf(mobeffect.a()))) { ((MobEffect) this.aF.get(Integer.valueOf(mobeffect.a()))).a(mobeffect); this.b((MobEffect) this.aF.get(Integer.valueOf(mobeffect.a()))); } else { this.aF.put(Integer.valueOf(mobeffect.a()), mobeffect); this.a(mobeffect); } } protected void a(MobEffect mobeffect) {} protected void b(MobEffect mobeffect) {} protected void c(MobEffect mobeffect) {} protected float D() { float f = 1.0F; if (this.a(MobEffectList.c)) { f *= 1.0F + 0.2F * (float) (this.b(MobEffectList.c).c() + 1); } if (this.a(MobEffectList.d)) { f *= 1.0F - 0.15F * (float) (this.b(MobEffectList.d).c() + 1); } return f; } }