package net.minecraft.server; import java.util.List; import java.util.Random; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftAnimals; import org.bukkit.craftbukkit.entity.CraftLivingEntity; public abstract class EntityLiving extends Entity { public int aF; public float aG; public float aH; public float aI; public float aJ; protected float aK; protected float aL; protected float aM; protected float aN; protected boolean aO; protected String aP; protected boolean aQ; protected float aR; protected String aS; protected float aT; protected int aU; protected float aV; public boolean aW; public float aX; public float aY; public int aZ; public int ba; private int a; public int bb; public int bc; public float bd; public int be; public int bf; public float bg; public float bh; protected boolean bi; public int bj; public float bk; public float bl; public float bm; public float bn; protected int bo; protected double bp; protected double bq; protected double br; protected double bs; protected double bt; float bu; protected int bv; protected int bw; protected float bx; protected float by; protected float bz; protected boolean bA; protected float bB; protected float bC; private Entity b; private int c; public EntityLiving(World world) { super(world); aF = 20; aI = 0.0F; aJ = 0.0F; aO = true; aP = "/mob/char.png"; aQ = true; aR = 0.0F; aS = null; aT = 1.0F; aU = 0; aV = 0.0F; aW = false; bd = 0.0F; be = 0; bf = 0; bi = false; bj = -1; bk = (float) (Math.random() * 0.89999997615814209D + 0.10000000149011612D); bu = 0.0F; bv = 0; bw = 0; bA = false; bB = 0.0F; bC = 0.7F; c = 0; aZ = 10; i = true; aH = (float) (Math.random() + 1.0D) * 0.01F; a(p, q, r); aG = (float) Math.random() * 12398F; v = (float) (Math.random() * 3.1415927410125732D * 2D); S = 0.5F; //CraftBukkit start CraftServer server = ((WorldServer) this.l).getServer(); this.bukkitEntity = new CraftLivingEntity(server, this); //CraftBukkit end } protected void a() {} public boolean i(Entity entity) { return l.a(Vec3D.b(p, q + (double) w(), r), Vec3D.b(entity.p, entity.q + (double) entity.w(), entity.r)) == null; } public boolean c_() { return !G; } public boolean z() { return !G; } public float w() { return J * 0.85F; } public int c() { return 80; } public void r() { aX = aY; super.r(); if (W.nextInt(1000) < a++) { a = -c(); String s = e(); if (s != null) { this.l.a(((Entity) (this)), s, i(), (W.nextFloat() - W.nextFloat()) * 0.2F + 1.0F); } } if (B() && C()) { a(((Entity) (null)), 1); } if (ae || this.l.z) { Z = 0; } if (B() && a(Material.f) && !d_()) { ad--; if (ad == -20) { ad = 0; for (int k = 0; k < 8; k++) { float f1 = W.nextFloat() - W.nextFloat(); float f2 = W.nextFloat() - W.nextFloat(); float f3 = W.nextFloat() - W.nextFloat(); this.l.a("bubble", p + (double) f1, q + (double) f2, r + (double) f3, this.s, t, u); } a(((Entity) (null)), 2); } Z = 0; } else { ad = aa; } bg = bh; if (bf > 0) { bf--; } if (bb > 0) { bb--; } if (ac > 0) { ac--; } if (aZ <= 0) { be++; if (be > 20) { T(); q(); for (int l = 0; l < 20; l++) { double d1 = W.nextGaussian() * 0.02D; double d2 = W.nextGaussian() * 0.02D; double d3 = W.nextGaussian() * 0.02D; this.l.a("explode", (p + (double) (W.nextFloat() * I * 2.0F)) - (double) I, q + (double) (W.nextFloat() * J), (r + (double) (W.nextFloat() * I * 2.0F)) - (double) I, d1, d2, d3); } } } aN = aM; aJ = aI; x = v; y = w; } public void R() { for (int k = 0; k < 20; k++) { double d1 = W.nextGaussian() * 0.02D; double d2 = W.nextGaussian() * 0.02D; double d3 = W.nextGaussian() * 0.02D; double d4 = 10D; l.a("explode", (p + (double) (W.nextFloat() * I * 2.0F)) - (double) I - d1 * d4, (q + (double) (W.nextFloat() * J)) - d2 * d4, (r + (double) (W.nextFloat() * I * 2.0F)) - (double) I - d3 * d4, d1, d2, d3); } } public void D() { super.D(); aK = aL; aL = 0.0F; } public void b_() { super.b_(); o(); double d1 = p - m; double d2 = r - o; float f1 = MathHelper.a(d1 * d1 + d2 * d2); float f2 = aI; float f3 = 0.0F; aK = aL; float f4 = 0.0F; if (f1 > 0.05F) { f4 = 1.0F; f3 = f1 * 3F; f2 = ((float) Math.atan2(d2, d1) * 180F) / 3.141593F - 90F; } if (aY > 0.0F) { f2 = v; } if (!A) { f4 = 0.0F; } aL = aL + (f4 - aL) * 0.3F; float f5; for (f5 = f2 - aI; f5 < -180F; f5 += 360F) { ; } for (; f5 >= 180F; f5 -= 360F) { ; } aI += f5 * 0.3F; float f6; for (f6 = v - aI; f6 < -180F; f6 += 360F) { ; } for (; f6 >= 180F; f6 -= 360F) { ; } boolean flag = f6 < -90F || f6 >= 90F; if (f6 < -75F) { f6 = -75F; } if (f6 >= 75F) { f6 = 75F; } aI = v - f6; if (f6 * f6 > 2500F) { aI += f6 * 0.2F; } if (flag) { f3 *= -1F; } for (; v - x < -180F; x -= 360F) { ; } for (; v - x >= 180F; x += 360F) { ; } for (; aI - aJ < -180F; aJ -= 360F) { ; } for (; aI - aJ >= 180F; aJ += 360F) { ; } for (; w - y < -180F; y -= 360F) { ; } for (; w - y >= 180F; y += 360F) { ; } aM += f3; } protected void a(float f1, float f2) { super.a(f1, f2); } public void d(int k) { if (aZ <= 0) { return; } aZ += k; if (aZ > 20) { aZ = 20; } ac = aF / 2; } public boolean a(Entity entity, int k) { if (l.z) { return false; } bw = 0; if (aZ <= 0) { return false; } bm = 1.5F; boolean flag = true; if ((float) ac > (float) aF / 2.0F) { if (k <= bv) { return false; } e(k - bv); bv = k; flag = false; } else { bv = k; ba = aZ; ac = aF; e(k); bb = bc = 10; } bd = 0.0F; if (flag) { l.a(((Entity) (this)), (byte) 2); y(); if (entity != null) { double d1 = entity.p - p; double d2; for (d2 = entity.r - r; d1 * d1 + d2 * d2 < 0.0001D; d2 = (Math.random() - Math.random()) * 0.01D) { d1 = (Math.random() - Math.random()) * 0.01D; } bd = (float) ((Math.atan2(d2, d1) * 180D) / 3.1415927410125732D) - v; a(entity, k, d1, d2); } else { bd = (int) (Math.random() * 2D) * 180; } } if (aZ <= 0) { if (flag) { l.a(((Entity) (this)), g(), i(), (W.nextFloat() - W.nextFloat()) * 0.2F + 1.0F); } f(entity); } else if (flag) { l.a(((Entity) (this)), f(), i(), (W.nextFloat() - W.nextFloat()) * 0.2F + 1.0F); } return true; } protected void e(int k) { aZ -= k; } protected float i() { return 1.0F; } protected String e() { return null; } protected String f() { return "random.hurt"; } protected String g() { return "random.hurt"; } public void a(Entity entity, int k, double d1, double d2) { float f1 = MathHelper.a(d1 * d1 + d2 * d2); float f2 = 0.4F; s /= 2D; t /= 2D; u /= 2D; s -= (d1 / (double) f1) * (double) f2; t += 0.40000000596046448D; u -= (d2 / (double) f1) * (double) f2; if (t > 0.40000000596046448D) { t = 0.40000000596046448D; } } public void f(Entity entity) { if (aU > 0 && entity != null) { entity.b(((Entity) (this)), aU); } bi = true; if (!l.z) { g_(); } l.a(((Entity) (this)), (byte) 3); } protected void g_() { int k = h(); if (k > 0) { int l = W.nextInt(3); for (int i1 = 0; i1 < l; i1++) { a(k, 1); } } } protected int h() { return 0; } protected void a(float f1) { int k = (int) Math.ceil(f1 - 3F); if (k > 0) { a(((Entity) (null)), k); int l = this.l.a(MathHelper.b(p), MathHelper.b(q - 0.20000000298023224D - (double) H), MathHelper.b(r)); if (l > 0) { StepSound stepsound = Block.m[l].br; this.l.a(((Entity) (this)), stepsound.c(), stepsound.a() * 0.5F, stepsound.b() * 0.75F); } } } public void c(float f1, float f2) { if (v()) { double d1 = q; a(f1, f2, 0.02F); c(s, t, u); s *= 0.80000001192092896D; t *= 0.80000001192092896D; u *= 0.80000001192092896D; t -= 0.02D; if (B && b(s, ((t + 0.60000002384185791D) - q) + d1, u)) { t = 0.30000001192092896D; } } else if (x()) { double d2 = q; a(f1, f2, 0.02F); c(s, t, u); s *= 0.5D; t *= 0.5D; u *= 0.5D; t -= 0.02D; if (B && b(s, ((t + 0.60000002384185791D) - q) + d2, u)) { t = 0.30000001192092896D; } } else { float f3 = 0.91F; if (A) { f3 = 0.5460001F; int k = this.l.a(MathHelper.b(p), MathHelper.b(z.b) - 1, MathHelper.b(r)); if (k > 0) { f3 = Block.m[k].bu * 0.91F; } } float f4 = 0.1627714F / (f3 * f3 * f3); a(f1, f2, A ? 0.1F * f4 : 0.02F); f3 = 0.91F; if (A) { f3 = 0.5460001F; int l = this.l.a(MathHelper.b(p), MathHelper.b(z.b) - 1, MathHelper.b(r)); if (l > 0) { f3 = Block.m[l].bu * 0.91F; } } if (m()) { N = 0.0F; if (t < -0.14999999999999999D) { t = -0.14999999999999999D; } } c(s, t, u); if (B && m()) { t = 0.20000000000000001D; } t -= 0.080000000000000002D; t *= 0.98000001907348633D; s *= f3; u *= f3; } bl = bm; double d3 = p - m; double d4 = r - o; float f5 = MathHelper.a(d3 * d3 + d4 * d4) * 4F; if (f5 > 1.0F) { f5 = 1.0F; } bm += (f5 - bm) * 0.4F; bn += bm; } public boolean m() { int k = MathHelper.b(p); int l = MathHelper.b(z.b); int i1 = MathHelper.b(r); return this.l.a(k, l, i1) == Block.aF.bi || this.l.a(k, l + 1, i1) == Block.aF.bi; } public void a(NBTTagCompound nbttagcompound) { nbttagcompound.a("Health", (short) aZ); nbttagcompound.a("HurtTime", (short) bb); nbttagcompound.a("DeathTime", (short) be); nbttagcompound.a("AttackTime", (short) bf); } public void b(NBTTagCompound nbttagcompound) { aZ = ((int) (nbttagcompound.c("Health"))); if (!nbttagcompound.a("Health")) { aZ = 10; } bb = ((int) (nbttagcompound.c("HurtTime"))); be = ((int) (nbttagcompound.c("DeathTime"))); bf = ((int) (nbttagcompound.c("AttackTime"))); } public boolean B() { return !G && aZ > 0; } public boolean d_() { return false; } public void o() { if (bo > 0) { double d1 = p + (bp - p) / (double) bo; double d2 = q + (bq - q) / (double) bo; double d3 = r + (br - r) / (double) bo; double d4; for (d4 = bs - (double) v; d4 < -180D; d4 += 360D) { ; } for (; d4 >= 180D; d4 -= 360D) { ; } v += ((float) (d4 / (double) bo)); w += ((float) ((bt - (double) w) / (double) bo)); bo--; a(d1, d2, d3); b(v, w); } if (aZ <= 0) { bA = false; bx = 0.0F; by = 0.0F; bz = 0.0F; } else if (!aW) { d(); } boolean flag = v(); boolean flag1 = x(); if (bA) { if (flag) { t += 0.039999999105930328D; } else if (flag1) { t += 0.039999999105930328D; } else if (A) { S(); } } bx *= 0.98F; by *= 0.98F; bz *= 0.9F; c(bx, by); List list = l.b(((Entity) (this)), z.b(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list != null && list.size() > 0) { for (int k = 0; k < list.size(); k++) { Entity entity = (Entity) list.get(k); if (entity.z()) { entity.c(((Entity) (this))); } } } } protected void S() { t = 0.41999998688697815D; } protected void d() { bw++; EntityPlayer entityplayer = l.a(((Entity) (this)), -1D); if (entityplayer != null) { double d1 = ((Entity) (entityplayer)).p - p; double d2 = ((Entity) (entityplayer)).q - q; double d3 = ((Entity) (entityplayer)).r - r; double d4 = d1 * d1 + d2 * d2 + d3 * d3; if (d4 > 16384D) { q(); } if (bw > 600 && W.nextInt(800) == 0) { if (d4 < 1024D) { bw = 0; } else { q(); } } } bx = 0.0F; by = 0.0F; float f1 = 8F; if (W.nextFloat() < 0.02F) { EntityPlayer entityplayer1 = l.a(((Entity) (this)), f1); if (entityplayer1 != null) { b = ((Entity) (entityplayer1)); c = 10 + W.nextInt(20); } else { bz = (W.nextFloat() - 0.5F) * 20F; } } if (b != null) { b(b, 10F); if (c-- <= 0 || b.G || b.b(((Entity) (this))) > (double) (f1 * f1)) { b = null; } } else { if (W.nextFloat() < 0.05F) { bz = (W.nextFloat() - 0.5F) * 20F; } v += bz; w = bB; } boolean flag = v(); boolean flag1 = x(); if (flag || flag1) { bA = W.nextFloat() < 0.8F; } } public void b(Entity entity, float f1) { double d1 = entity.p - p; double d2 = entity.r - r; double d3; if (entity instanceof EntityLiving) { EntityLiving entityliving = (EntityLiving) entity; d3 = (entityliving.q + (double) entityliving.w()) - (q + (double) w()); } else { d3 = (entity.z.b + entity.z.e) / 2D - (q + (double) w()); } double d4 = MathHelper.a(d1 * d1 + d2 * d2); float f2 = (float) ((Math.atan2(d2, d1) * 180D) / 3.1415927410125732D) - 90F; float f3 = (float) ((Math.atan2(d3, d4) * 180D) / 3.1415927410125732D); w = -b(w, f3, f1); v = b(v, f2, f1); } private float b(float f1, float f2, float f3) { float f4; for (f4 = f2 - f1; f4 < -180F; f4 += 360F) { ; } for (; f4 >= 180F; f4 -= 360F) { ; } if (f4 > f3) { f4 = f3; } if (f4 < -f3) { f4 = -f3; } return f1 + f4; } public void T() {} public boolean b() { return l.a(z) && l.a(((Entity) (this)), z).size() == 0 && !l.b(z); } protected void t() { a(((Entity) (null)), 4); } public Vec3D G() { return c(1.0F); } public Vec3D c(float f1) { if (f1 == 1.0F) { float f2 = MathHelper.b(-v * 0.01745329F - 3.141593F); float f4 = MathHelper.a(-v * 0.01745329F - 3.141593F); float f6 = -MathHelper.b(-w * 0.01745329F); float f8 = MathHelper.a(-w * 0.01745329F); return Vec3D.b(f4 * f6, f8, f2 * f6); } else { float f3 = y + (w - y) * f1; float f5 = x + (v - x) * f1; float f7 = MathHelper.b(-f5 * 0.01745329F - 3.141593F); float f9 = MathHelper.a(-f5 * 0.01745329F - 3.141593F); float f10 = -MathHelper.b(-f3 * 0.01745329F); float f11 = MathHelper.a(-f3 * 0.01745329F); return Vec3D.b(f9 * f10, f11, f7 * f10); } } public int j() { return 4; } }