package net.minecraft.server; // CraftBukkit start import org.bukkit.entity.Player; import org.bukkit.event.player.PlayerPickupItemEvent; // CraftBukkit end public class EntityItem extends Entity { public ItemStack itemStack; private int e; public int b = 0; public int pickupDelay; private int f = 5; public float d = (float) (Math.random() * 3.141592653589793D * 2.0D); private int lastTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit public EntityItem(World world, double d0, double d1, double d2, ItemStack itemstack) { super(world); this.b(0.25F, 0.25F); this.height = this.width / 2.0F; this.setPosition(d0, d1, d2); this.itemStack = itemstack; // CraftBukkit start - infinite item fix if (this.itemStack.count <= -1) { this.itemStack.count = 1; } // CraftBukkit end this.yaw = (float) (Math.random() * 360.0D); this.motX = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D)); this.motY = 0.20000000298023224D; this.motZ = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D)); } protected boolean n() { return false; } public EntityItem(World world) { super(world); this.b(0.25F, 0.25F); this.height = this.width / 2.0F; } protected void b() {} public void o_() { super.o_(); // CraftBukkit start int currentTick = (int) (System.currentTimeMillis() / 50); this.pickupDelay -= (currentTick - this.lastTick); this.lastTick = currentTick; // CraftBukkit end this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; this.motY -= 0.03999999910593033D; if (this.world.getMaterial(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) == Material.LAVA) { this.motY = 0.20000000298023224D; this.motX = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F); this.motZ = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F); this.world.makeSound(this, "random.fizz", 0.4F, 2.0F + this.random.nextFloat() * 0.4F); } this.g(this.locX, (this.boundingBox.b + this.boundingBox.e) / 2.0D, this.locZ); this.move(this.motX, this.motY, this.motZ); float f = 0.98F; if (this.onGround) { f = 0.58800006F; int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)); if (i > 0) { f = Block.byId[i].frictionFactor * 0.98F; } } this.motX *= (double) f; this.motY *= 0.9800000190734863D; this.motZ *= (double) f; if (this.onGround) { this.motY *= -0.5D; } ++this.e; ++this.b; if (this.b >= 6000) { this.die(); } } public boolean f_() { return this.world.a(this.boundingBox, Material.WATER, this); } protected void a(int i) { this.damageEntity((Entity) null, i); } public boolean damageEntity(Entity entity, int i) { this.ae(); this.f -= i; if (this.f <= 0) { this.die(); } return false; } public void b(NBTTagCompound nbttagcompound) { nbttagcompound.a("Health", (short) ((byte) this.f)); nbttagcompound.a("Age", (short) this.b); nbttagcompound.a("Item", this.itemStack.a(new NBTTagCompound())); } public void a(NBTTagCompound nbttagcompound) { this.f = nbttagcompound.d("Health") & 255; this.b = nbttagcompound.d("Age"); NBTTagCompound nbttagcompound1 = nbttagcompound.k("Item"); this.itemStack = new ItemStack(nbttagcompound1); } public void b(EntityHuman entityhuman) { if (!this.world.isStatic) { int i = this.itemStack.count; // CraftBukkit start if (this.pickupDelay <= 0) { // <-- == to <= Player player = (Player) entityhuman.getBukkitEntity(); PlayerPickupItemEvent event = new PlayerPickupItemEvent(player, (org.bukkit.entity.Item) this.getBukkitEntity()); ((WorldServer) world).getServer().getPluginManager().callEvent(event); if (event.isCancelled() || !entityhuman.inventory.canHold(this.itemStack)) { return; } // CraftBukkit end if (this.itemStack.id == Block.LOG.id) { entityhuman.a((Statistic) AchievementList.g); } if (this.itemStack.id == Item.LEATHER.id) { entityhuman.a((Statistic) AchievementList.t); } this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F); entityhuman.receive(this, i); if (this.itemStack.count <= 0) { this.die(); } } } } }