package net.minecraft.server; import java.util.List; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftItem; import org.bukkit.craftbukkit.TrigMath; import org.bukkit.entity.Player; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerDropItemEvent; // CraftBukkit end public abstract class EntityHuman extends EntityLiving { public InventoryPlayer inventory = new InventoryPlayer(this); public Container defaultContainer; public Container activeContainer; public byte l = 0; public int m = 0; public float n; public float o; public boolean p = false; public int q = 0; public String name; public int dimension; public double t; public double u; public double v; public double w; public double x; public double y; private boolean sleeping; private ChunkCoordinates b; private int sleepTicks; public float z; public float A; private int d = 0; public EntityFish hookedFish = null; public EntityHuman(World world) { super(world); this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic); this.activeContainer = this.defaultContainer; this.height = 1.62F; ChunkCoordinates chunkcoordinates = world.l(); this.c((double) chunkcoordinates.a + 0.5D, (double) (chunkcoordinates.b + 1), (double) chunkcoordinates.c + 0.5D, 0.0F, 0.0F); this.health = 20; this.P = "humanoid"; this.O = 180.0F; this.maxFireTicks = 20; this.texture = "/mob/char.png"; } protected void a() { super.a(); this.datawatcher.a(16, Byte.valueOf((byte) 0)); } public void f_() { if (this.E()) { ++this.sleepTicks; if (this.sleepTicks > 100) { this.sleepTicks = 100; } if (!this.l()) { this.a(true, true); } else if (!this.world.isStatic && this.world.c()) { this.a(false, true); } } else if (this.sleepTicks > 0) { ++this.sleepTicks; if (this.sleepTicks >= 110) { this.sleepTicks = 0; } } super.f_(); if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.b(this)) { this.t(); this.activeContainer = this.defaultContainer; } this.t = this.w; this.u = this.x; this.v = this.y; double d0 = this.locX - this.w; double d1 = this.locY - this.x; double d2 = this.locZ - this.y; double d3 = 10.0D; if (d0 > d3) { this.t = this.w = this.locX; } if (d2 > d3) { this.v = this.y = this.locZ; } if (d1 > d3) { this.u = this.x = this.locY; } if (d0 < -d3) { this.t = this.w = this.locX; } if (d2 < -d3) { this.v = this.y = this.locZ; } if (d1 < -d3) { this.u = this.x = this.locY; } this.w += d0 * 0.25D; this.y += d2 * 0.25D; this.x += d1 * 0.25D; } protected boolean w() { return this.health <= 0 || this.E(); } protected void t() { this.activeContainer = this.defaultContainer; } public void x() { super.x(); this.n = this.o; this.o = 0.0F; } protected void c_() { if (this.p) { ++this.q; if (this.q == 8) { this.q = 0; this.p = false; } } else { this.q = 0; } this.V = (float) this.q / 8.0F; } public void q() { if (this.world.j == 0 && this.health < 20 && this.ticksLived % 20 * 12 == 0) { this.b(1); } this.inventory.e(); this.n = this.o; super.q(); float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ); // CraftBukkit -- Math -> TrigMath float f1 = (float) TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F; if (f > 0.1F) { f = 0.1F; } if (!this.onGround || this.health <= 0) { f = 0.0F; } if (this.onGround || this.health <= 0) { f1 = 0.0F; } this.o += (f - this.o) * 0.4F; this.ae += (f1 - this.ae) * 0.8F; if (this.health > 0) { List list = this.world.b((Entity) this, this.boundingBox.b(1.0D, 0.0D, 1.0D)); if (list != null) { for (int i = 0; i < list.size(); ++i) { Entity entity = (Entity) list.get(i); if (!entity.dead) { this.i(entity); } } } } } private void i(Entity entity) { entity.b(this); } public void a(Entity entity) { super.a(entity); this.a(0.2F, 0.2F); this.a(this.locX, this.locY, this.locZ); this.motY = 0.10000000149011612D; if (this.name.equals("Notch")) { this.a(new ItemStack(Item.APPLE, 1), true); } this.inventory.g(); if (entity != null) { this.motX = (double) (-MathHelper.b((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F); this.motZ = (double) (-MathHelper.a((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F); } else { this.motX = this.motZ = 0.0D; } this.height = 0.1F; } public void c(Entity entity, int i) { this.m += i; } public void y() { this.a(this.inventory.a(this.inventory.c, 1), false); } public void b(ItemStack itemstack) { this.a(itemstack, false); } public void a(ItemStack itemstack, boolean flag) { if (itemstack != null) { EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.p(), this.locZ, itemstack); entityitem.c = 40; float f = 0.1F; float f1; if (flag) { f1 = this.random.nextFloat() * 0.5F; float f2 = this.random.nextFloat() * 3.1415927F * 2.0F; entityitem.motX = (double) (-MathHelper.a(f2) * f1); entityitem.motZ = (double) (MathHelper.b(f2) * f1); entityitem.motY = 0.20000000298023224D; } else { f = 0.3F; entityitem.motX = (double) (-MathHelper.a(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f); entityitem.motZ = (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f); entityitem.motY = (double) (-MathHelper.a(this.pitch / 180.0F * 3.1415927F) * f + 0.1F); f = 0.02F; f1 = this.random.nextFloat() * 3.1415927F * 2.0F; f *= this.random.nextFloat(); entityitem.motX += Math.cos((double) f1) * (double) f; entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F); entityitem.motZ += Math.sin((double) f1) * (double) f; } // CraftBukkit start Player player = (Player) this.getBukkitEntity(); CraftServer server = ((WorldServer) world).getServer(); CraftItem drop = new CraftItem(server, entityitem); PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop); server.getPluginManager().callEvent(event); if (event.isCancelled()) { org.bukkit.inventory.ItemStack stack = drop.getItemStack(); stack.setAmount(1); player.getInventory().addItem(stack); return; } // CraftBukkit end this.a(entityitem); } } protected void a(EntityItem entityitem) { this.world.a((Entity) entityitem); } public float a(Block block) { float f = this.inventory.a(block); if (this.a(Material.WATER)) { f /= 5.0F; } if (!this.onGround) { f /= 5.0F; } return f; } public boolean b(Block block) { return this.inventory.b(block); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); NBTTagList nbttaglist = nbttagcompound.l("Inventory"); this.inventory.b(nbttaglist); this.dimension = nbttagcompound.e("Dimension"); this.sleeping = nbttagcompound.m("Sleeping"); this.sleepTicks = nbttagcompound.d("SleepTimer"); if (this.sleeping) { this.b = new ChunkCoordinates(MathHelper.b(this.locX), MathHelper.b(this.locY), MathHelper.b(this.locZ)); this.a(true, true); } } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); nbttagcompound.a("Inventory", (NBTBase) this.inventory.a(new NBTTagList())); nbttagcompound.a("Dimension", this.dimension); nbttagcompound.a("Sleeping", this.sleeping); nbttagcompound.a("SleepTimer", (short) this.sleepTicks); } public void a(IInventory iinventory) {} public void b(int i, int j, int k) {} public void b(Entity entity, int i) {} public float p() { return 0.12F; } protected void l_() { this.height = 1.62F; } public boolean a(Entity entity, int i) { this.at = 0; if (this.health <= 0) { return false; } else { if (this.E()) { this.a(true, true); } if (entity instanceof EntityMonster || entity instanceof EntityArrow) { if (this.world.j == 0) { i = 0; } if (this.world.j == 1) { i = i / 3 + 1; } if (this.world.j == 3) { i = i * 3 / 2; } } // CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters // also damage the player in this way. For example, EntitySlime. if (entity instanceof EntityLiving) { CraftServer server = ((WorldServer) this.world).getServer(); org.bukkit.entity.Entity damager = entity.getBukkitEntity(); org.bukkit.entity.Entity damagee = this.getBukkitEntity(); DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK; EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageType, i); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return false; } i = event.getDamage(); } // CraftBukkit end return i == 0 ? false : super.a(entity, i); } } protected void c(int i) { int j = 25 - this.inventory.f(); int k = i * j + this.d; this.inventory.c(i); i = k / 25; this.d = k % 25; super.c(i); } public void a(TileEntityFurnace tileentityfurnace) {} public void a(TileEntityDispenser tileentitydispenser) {} public void a(TileEntitySign tileentitysign) {} public void c(Entity entity) { if (!entity.a(this)) { ItemStack itemstack = this.z(); if (itemstack != null && entity instanceof EntityLiving) { itemstack.b((EntityLiving) entity); if (itemstack.count <= 0) { itemstack.a(this); this.A(); } } } } public ItemStack z() { return this.inventory.b(); } public void A() { this.inventory.a(this.inventory.c, (ItemStack) null); } public double B() { return (double) (this.height - 0.5F); } public void r() { this.q = -1; this.p = true; } public void d(Entity entity) { int i = this.inventory.a(entity); if (i > 0) { // CraftBukkit start if (entity instanceof EntityLiving) { CraftServer server = ((WorldServer) this.world).getServer(); org.bukkit.entity.Entity damager = this.getBukkitEntity(); org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity(); DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK; EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageType, i); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } i = event.getDamage(); } // CraftBukkit end entity.a(this, i); ItemStack itemstack = this.z(); if (itemstack != null && entity instanceof EntityLiving) { itemstack.a((EntityLiving) entity); if (itemstack.count <= 0) { itemstack.a(this); this.A(); } } } } public void a(ItemStack itemstack) {} public void C() { super.C(); this.defaultContainer.a(this); if (this.activeContainer != null) { this.activeContainer.a(this); } } public boolean D() { return !this.sleeping && super.D(); } public boolean a(int i, int j, int k) { if (!this.E() && this.J()) { if (this.world.m.c) { return false; } else if (this.world.c()) { return false; } else if (Math.abs(this.locX - (double) i) <= 3.0D && Math.abs(this.locY - (double) j) <= 2.0D && Math.abs(this.locZ - (double) k) <= 3.0D) { this.a(0.2F, 0.2F); this.height = 0.2F; if (this.world.f(i, j, k)) { int l = this.world.getData(i, j, k); int i1 = BlockBed.c(l); float f = 0.5F; float f1 = 0.5F; switch (i1) { case 0: f1 = 0.9F; break; case 1: f = 0.1F; break; case 2: f1 = 0.1F; break; case 3: f = 0.9F; } this.e(i1); this.a((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1)); } else { this.a((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F)); } this.sleeping = true; this.sleepTicks = 0; this.b = new ChunkCoordinates(i, j, k); this.motX = this.motZ = this.motY = 0.0D; if (!this.world.isStatic) { this.world.o(); } return true; } else { return false; } } else { return false; } } private void e(int i) { this.z = 0.0F; this.A = 0.0F; switch (i) { case 0: this.A = -1.8F; break; case 1: this.z = 1.8F; break; case 2: this.A = 1.8F; break; case 3: this.z = -1.8F; } } public void a(boolean flag, boolean flag1) { this.a(0.6F, 1.8F); this.l_(); ChunkCoordinates chunkcoordinates = this.b; if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c) == Block.BED.id) { BlockBed.a(this.world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, false); ChunkCoordinates chunkcoordinates1 = BlockBed.g(this.world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, 0); this.a((double) ((float) chunkcoordinates1.a + 0.5F), (double) ((float) chunkcoordinates1.b + this.height + 0.1F), (double) ((float) chunkcoordinates1.c + 0.5F)); } this.sleeping = false; if (!this.world.isStatic && flag1) { this.world.o(); } if (flag) { this.sleepTicks = 0; } else { this.sleepTicks = 100; } } private boolean l() { return this.world.getTypeId(this.b.a, this.b.b, this.b.c) == Block.BED.id; } public boolean E() { return this.sleeping; } public boolean F() { return this.sleeping && this.sleepTicks >= 100; } public void a(String s) {} }