package net.minecraft.server; public class EntityFlying extends EntityLiving { public EntityFlying(World world) { super(world); } protected void a(float f) {} public void c(float f, float f1) { if (v()) { a(f, f1, 0.02F); c(s, t, u); s *= 0.80000001192092896D; t *= 0.80000001192092896D; u *= 0.80000001192092896D; } else if (x()) { a(f, f1, 0.02F); c(s, t, u); s *= 0.5D; t *= 0.5D; u *= 0.5D; } else { float f2 = 0.91F; if (A) { f2 = 0.5460001F; int i = l.a(MathHelper.b(p), MathHelper.b(z.b) - 1, MathHelper.b(r)); if (i > 0) { f2 = Block.m[i].bu * 0.91F; } } float f3 = 0.1627714F / (f2 * f2 * f2); a(f, f1, A ? 0.1F * f3 : 0.02F); f2 = 0.91F; if (A) { f2 = 0.5460001F; int j = l.a(MathHelper.b(p), MathHelper.b(z.b) - 1, MathHelper.b(r)); if (j > 0) { f2 = Block.m[j].bu * 0.91F; } } c(s, t, u); s *= f2; t *= f2; u *= f2; } bl = bm; double d = p - m; double d1 = r - o; float f4 = MathHelper.a(d * d + d1 * d1) * 4F; if (f4 > 1.0F) { f4 = 1.0F; } bm += (f4 - bm) * 0.4F; bn += bm; } public boolean m() { return false; } }