package net.minecraft.server; import java.util.Arrays; import java.util.Collection; import java.util.List; // CraftBukkit start import org.bukkit.entity.Player; import org.bukkit.entity.Fish; import org.bukkit.event.player.PlayerFishEvent; // CraftBukkit end public class EntityFishingHook extends Entity { private static final List d = Arrays.asList(new PossibleFishingResult[] { (new PossibleFishingResult(new ItemStack(Items.LEATHER_BOOTS), 10)).a(0.9F), new PossibleFishingResult(new ItemStack(Items.LEATHER), 10), new PossibleFishingResult(new ItemStack(Items.BONE), 10), new PossibleFishingResult(new ItemStack(Items.POTION), 10), new PossibleFishingResult(new ItemStack(Items.STRING), 5), (new PossibleFishingResult(new ItemStack(Items.FISHING_ROD), 2)).a(0.9F), new PossibleFishingResult(new ItemStack(Items.BOWL), 10), new PossibleFishingResult(new ItemStack(Items.STICK), 5), new PossibleFishingResult(new ItemStack(Items.INK_SACK, 10, 0), 1), new PossibleFishingResult(new ItemStack(Blocks.TRIPWIRE_SOURCE), 10), new PossibleFishingResult(new ItemStack(Items.ROTTEN_FLESH), 10)}); private static final List e = Arrays.asList(new PossibleFishingResult[] { new PossibleFishingResult(new ItemStack(Blocks.WATER_LILY), 1), new PossibleFishingResult(new ItemStack(Items.NAME_TAG), 1), new PossibleFishingResult(new ItemStack(Items.SADDLE), 1), (new PossibleFishingResult(new ItemStack(Items.BOW), 1)).a(0.25F).a(), (new PossibleFishingResult(new ItemStack(Items.FISHING_ROD), 1)).a(0.25F).a(), (new PossibleFishingResult(new ItemStack(Items.BOOK), 1)).a()}); private static final List f = Arrays.asList(new PossibleFishingResult[] { new PossibleFishingResult(new ItemStack(Items.RAW_FISH, 1, EnumFish.COD.a()), 60), new PossibleFishingResult(new ItemStack(Items.RAW_FISH, 1, EnumFish.SALMON.a()), 25), new PossibleFishingResult(new ItemStack(Items.RAW_FISH, 1, EnumFish.CLOWNFISH.a()), 2), new PossibleFishingResult(new ItemStack(Items.RAW_FISH, 1, EnumFish.PUFFERFISH.a()), 13)}); private int g = -1; private int h = -1; private int i = -1; private Block at; private boolean au; public int a; public EntityHuman owner; private int av; private int aw; private int ax; private int ay; private int az; private float aA; public Entity hooked; private int aB; private double aC; private double aD; private double aE; private double aF; private double aG; public EntityFishingHook(World world) { super(world); this.a(0.25F, 0.25F); this.ak = true; } public EntityFishingHook(World world, EntityHuman entityhuman) { super(world); this.ak = true; this.owner = entityhuman; this.owner.hookedFish = this; this.a(0.25F, 0.25F); this.setPositionRotation(entityhuman.locX, entityhuman.locY + 1.62D - (double) entityhuman.height, entityhuman.locZ, entityhuman.yaw, entityhuman.pitch); this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F); this.locY -= 0.10000000149011612D; this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F); this.setPosition(this.locX, this.locY, this.locZ); this.height = 0.0F; float f = 0.4F; this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f); this.c(this.motX, this.motY, this.motZ, 1.5F, 1.0F); } protected void c() {} public void c(double d0, double d1, double d2, float f, float f1) { float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2); d0 /= (double) f2; d1 /= (double) f2; d2 /= (double) f2; d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1; d0 *= (double) f; d1 *= (double) f; d2 *= (double) f; this.motX = d0; this.motY = d1; this.motZ = d2; float f3 = MathHelper.sqrt(d0 * d0 + d2 * d2); this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D); this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D); this.av = 0; } public void h() { super.h(); if (this.aB > 0) { double d0 = this.locX + (this.aC - this.locX) / (double) this.aB; double d1 = this.locY + (this.aD - this.locY) / (double) this.aB; double d2 = this.locZ + (this.aE - this.locZ) / (double) this.aB; double d3 = MathHelper.g(this.aF - (double) this.yaw); this.yaw = (float) ((double) this.yaw + d3 / (double) this.aB); this.pitch = (float) ((double) this.pitch + (this.aG - (double) this.pitch) / (double) this.aB); --this.aB; this.setPosition(d0, d1, d2); this.b(this.yaw, this.pitch); } else { if (!this.world.isStatic) { ItemStack itemstack = this.owner.bE(); if (this.owner.dead || !this.owner.isAlive() || itemstack == null || itemstack.getItem() != Items.FISHING_ROD || this.f(this.owner) > 1024.0D) { this.die(); this.owner.hookedFish = null; return; } if (this.hooked != null) { if (!this.hooked.dead) { this.locX = this.hooked.locX; this.locY = this.hooked.boundingBox.b + (double) this.hooked.length * 0.8D; this.locZ = this.hooked.locZ; return; } this.hooked = null; } } if (this.a > 0) { --this.a; } if (this.au) { if (this.world.getType(this.g, this.h, this.i) == this.at) { ++this.av; if (this.av == 1200) { this.die(); } return; } this.au = false; this.motX *= (double) (this.random.nextFloat() * 0.2F); this.motY *= (double) (this.random.nextFloat() * 0.2F); this.motZ *= (double) (this.random.nextFloat() * 0.2F); this.av = 0; this.aw = 0; } else { ++this.aw; } Vec3D vec3d = Vec3D.a(this.locX, this.locY, this.locZ); Vec3D vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1); vec3d = Vec3D.a(this.locX, this.locY, this.locZ); vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); if (movingobjectposition != null) { vec3d1 = Vec3D.a(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c); } Entity entity = null; List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D)); double d4 = 0.0D; double d5; for (int i = 0; i < list.size(); ++i) { Entity entity1 = (Entity) list.get(i); if (entity1.Q() && (entity1 != this.owner || this.aw >= 5)) { float f = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); if (movingobjectposition1 != null) { d5 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency if (d5 < d4 || d4 == 0.0D) { entity = entity1; d4 = d5; } } } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null) { org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // Craftbukkit - Call event if (movingobjectposition.entity != null) { if (movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0.0F)) { this.hooked = movingobjectposition.entity; } } else { this.au = true; } } if (!this.au) { this.move(this.motX, this.motY, this.motZ); float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ); this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D); for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) { ; } while (this.pitch - this.lastPitch >= 180.0F) { this.lastPitch += 360.0F; } while (this.yaw - this.lastYaw < -180.0F) { this.lastYaw -= 360.0F; } while (this.yaw - this.lastYaw >= 180.0F) { this.lastYaw += 360.0F; } this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F; this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F; float f2 = 0.92F; if (this.onGround || this.positionChanged) { f2 = 0.5F; } byte b0 = 5; double d6 = 0.0D; for (int j = 0; j < b0; ++j) { double d7 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (j + 0) / (double) b0 - 0.125D + 0.125D; double d8 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (j + 1) / (double) b0 - 0.125D + 0.125D; AxisAlignedBB axisalignedbb1 = AxisAlignedBB.a(this.boundingBox.a, d7, this.boundingBox.c, this.boundingBox.d, d8, this.boundingBox.f); if (this.world.b(axisalignedbb1, Material.WATER)) { d6 += 1.0D / (double) b0; } } if (!this.world.isStatic && d6 > 0.0D) { WorldServer worldserver = (WorldServer) this.world; int k = 1; if (this.random.nextFloat() < 0.25F && this.world.isRainingAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) { k = 2; } if (this.random.nextFloat() < 0.5F && !this.world.i(MathHelper.floor(this.locX), MathHelper.floor(this.locY) + 1, MathHelper.floor(this.locZ))) { --k; } if (this.ax > 0) { --this.ax; if (this.ax <= 0) { this.ay = 0; this.az = 0; } } else { float f3; double d9; float f4; float f5; double d10; double d11; if (this.az > 0) { this.az -= k; if (this.az <= 0) { this.motY -= 0.20000000298023224D; this.makeSound("random.splash", 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F); f4 = (float) MathHelper.floor(this.boundingBox.b); worldserver.a("bubble", this.locX, (double) (f4 + 1.0F), this.locZ, (int) (1.0F + this.width * 20.0F), (double) this.width, 0.0D, (double) this.width, 0.20000000298023224D); worldserver.a("wake", this.locX, (double) (f4 + 1.0F), this.locZ, (int) (1.0F + this.width * 20.0F), (double) this.width, 0.0D, (double) this.width, 0.20000000298023224D); this.ax = MathHelper.nextInt(this.random, 10, 30); } else { this.aA = (float) ((double) this.aA + this.random.nextGaussian() * 4.0D); f4 = this.aA * 0.017453292F; f5 = MathHelper.sin(f4); f3 = MathHelper.cos(f4); d9 = this.locX + (double) (f5 * (float) this.az * 0.1F); d11 = (double) ((float) MathHelper.floor(this.boundingBox.b) + 1.0F); d10 = this.locZ + (double) (f3 * (float) this.az * 0.1F); if (this.random.nextFloat() < 0.15F) { worldserver.a("bubble", d9, d11 - 0.10000000149011612D, d10, 1, (double) f5, 0.1D, (double) f3, 0.0D); } float f6 = f5 * 0.04F; float f7 = f3 * 0.04F; worldserver.a("wake", d9, d11, d10, 0, (double) f7, 0.01D, (double) (-f6), 1.0D); worldserver.a("wake", d9, d11, d10, 0, (double) (-f7), 0.01D, (double) f6, 1.0D); } } else if (this.ay > 0) { this.ay -= k; f4 = 0.15F; if (this.ay < 20) { f4 = (float) ((double) f4 + (double) (20 - this.ay) * 0.05D); } else if (this.ay < 40) { f4 = (float) ((double) f4 + (double) (40 - this.ay) * 0.02D); } else if (this.ay < 60) { f4 = (float) ((double) f4 + (double) (60 - this.ay) * 0.01D); } if (this.random.nextFloat() < f4) { f5 = MathHelper.a(this.random, 0.0F, 360.0F) * 0.017453292F; f3 = MathHelper.a(this.random, 25.0F, 60.0F); d9 = this.locX + (double) (MathHelper.sin(f5) * f3 * 0.1F); d11 = (double) ((float) MathHelper.floor(this.boundingBox.b) + 1.0F); d10 = this.locZ + (double) (MathHelper.cos(f5) * f3 * 0.1F); worldserver.a("splash", d9, d11, d10, 2 + this.random.nextInt(2), 0.10000000149011612D, 0.0D, 0.10000000149011612D, 0.0D); } if (this.ay <= 0) { this.aA = MathHelper.a(this.random, 0.0F, 360.0F); this.az = MathHelper.nextInt(this.random, 20, 80); } } else { this.ay = MathHelper.nextInt(this.random, 100, 900); this.ay -= EnchantmentManager.getLureEnchantmentLevel(this.owner) * 20 * 5; } } if (this.ax > 0) { this.motY -= (double) (this.random.nextFloat() * this.random.nextFloat() * this.random.nextFloat()) * 0.2D; } } d5 = d6 * 2.0D - 1.0D; this.motY += 0.03999999910593033D * d5; if (d6 > 0.0D) { f2 = (float) ((double) f2 * 0.9D); this.motY *= 0.8D; } this.motX *= (double) f2; this.motY *= (double) f2; this.motZ *= (double) f2; this.setPosition(this.locX, this.locY, this.locZ); } } } public void b(NBTTagCompound nbttagcompound) { nbttagcompound.setShort("xTile", (short) this.g); nbttagcompound.setShort("yTile", (short) this.h); nbttagcompound.setShort("zTile", (short) this.i); nbttagcompound.setByte("inTile", (byte) Block.b(this.at)); nbttagcompound.setByte("shake", (byte) this.a); nbttagcompound.setByte("inGround", (byte) (this.au ? 1 : 0)); } public void a(NBTTagCompound nbttagcompound) { this.g = nbttagcompound.getShort("xTile"); this.h = nbttagcompound.getShort("yTile"); this.i = nbttagcompound.getShort("zTile"); this.at = Block.e(nbttagcompound.getByte("inTile") & 255); this.a = nbttagcompound.getByte("shake") & 255; this.au = nbttagcompound.getByte("inGround") == 1; } public int e() { if (this.world.isStatic) { return 0; } else { byte b0 = 0; if (this.hooked != null) { // CraftBukkit start PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), this.hooked.getBukkitEntity(), (Fish) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY); this.world.getServer().getPluginManager().callEvent(playerFishEvent); if (playerFishEvent.isCancelled()) { this.die(); this.owner.hookedFish = null; return 0; } // CraftBukkit end double d0 = this.owner.locX - this.locX; double d1 = this.owner.locY - this.locY; double d2 = this.owner.locZ - this.locZ; double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2); double d4 = 0.1D; this.hooked.motX += d0 * d4; this.hooked.motY += d1 * d4 + (double) MathHelper.sqrt(d3) * 0.08D; this.hooked.motZ += d2 * d4; b0 = 3; } else if (this.ax > 0) { EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY, this.locZ, this.f()); // CraftBukkit start PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), entityitem.getBukkitEntity(), (Fish) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1); this.world.getServer().getPluginManager().callEvent(playerFishEvent); if (playerFishEvent.isCancelled()) { this.die(); this.owner.hookedFish = null; return 0; } // CraftBukkit end double d5 = this.owner.locX - this.locX; double d6 = this.owner.locY - this.locY; double d7 = this.owner.locZ - this.locZ; double d8 = (double) MathHelper.sqrt(d5 * d5 + d6 * d6 + d7 * d7); double d9 = 0.1D; entityitem.motX = d5 * d9; entityitem.motY = d6 * d9 + (double) MathHelper.sqrt(d8) * 0.08D; entityitem.motZ = d7 * d9; this.world.addEntity(entityitem); // CraftBukkit - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop() this.owner.world.addEntity(new EntityExperienceOrb(this.owner.world, this.owner.locX, this.owner.locY + 0.5D, this.owner.locZ + 0.5D, playerFishEvent.getExpToDrop())); b0 = 1; } if (this.au) { // CraftBukkit start PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.IN_GROUND); this.world.getServer().getPluginManager().callEvent(playerFishEvent); if (playerFishEvent.isCancelled()) { this.die(); this.owner.hookedFish = null; return 0; } // CraftBukkit end b0 = 2; } // CraftBukkit start if (b0 == 0) { PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT); this.world.getServer().getPluginManager().callEvent(playerFishEvent); } // CraftBukkit end this.die(); this.owner.hookedFish = null; return b0; } } private ItemStack f() { float f = this.world.random.nextFloat(); int i = EnchantmentManager.getLuckEnchantmentLevel(this.owner); int j = EnchantmentManager.getLureEnchantmentLevel(this.owner); float f1 = 0.1F - (float) i * 0.025F - (float) j * 0.01F; float f2 = 0.05F + (float) i * 0.01F - (float) j * 0.01F; f1 = MathHelper.a(f1, 0.0F, 1.0F); f2 = MathHelper.a(f2, 0.0F, 1.0F); if (f < f1) { this.owner.a(StatisticList.A, 1); return ((PossibleFishingResult) WeightedRandom.a(this.random, (Collection) d)).a(this.random); } else { f -= f1; if (f < f2) { this.owner.a(StatisticList.B, 1); return ((PossibleFishingResult) WeightedRandom.a(this.random, (Collection) e)).a(this.random); } else { float f3 = f - f2; this.owner.a(StatisticList.z, 1); return ((PossibleFishingResult) WeightedRandom.a(this.random, (Collection) EntityFishingHook.f)).a(this.random); // CraftBukkit - fix static reference to fish list } } } public void die() { super.die(); if (this.owner != null) { this.owner.hookedFish = null; } } }