package net.minecraft.server; import java.util.List; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.entity.CraftFish; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.event.entity.EntityDamageByProjectileEvent; import org.bukkit.event.entity.EntityDamageEvent; //CraftBukkit end public class EntityFish extends Entity { private int d; private int e; private int f; private int ak; private boolean al; public int a; public EntityPlayer b; private int am; private int an; private int ao; public Entity c; private int ap; private double aq; private double ar; private double as; private double at; private double au; public EntityFish(World world) { super(world); d = -1; e = -1; f = -1; ak = 0; al = false; a = 0; an = 0; ao = 0; c = null; a(0.25F, 0.25F); //CraftBukkit start CraftServer server = ((WorldServer) this.l).getServer(); this.bukkitEntity = new CraftFish(server, this); //CraftBukkit end } protected void a() {} public EntityFish(World world, EntityPlayer entityplayer) { super(world); d = -1; e = -1; f = -1; ak = 0; al = false; a = 0; an = 0; ao = 0; c = null; b = entityplayer; b.aE = this; a(0.25F, 0.25F); c(entityplayer.p, (entityplayer.q + 1.6200000000000001D) - (double) entityplayer.H, entityplayer.r, entityplayer.v, entityplayer.w); p -= MathHelper.b((v / 180F) * 3.141593F) * 0.16F; q -= 0.10000000149011612D; r -= MathHelper.a((v / 180F) * 3.141593F) * 0.16F; a(p, q, r); H = 0.0F; float f1 = 0.4F; s = -MathHelper.a((v / 180F) * 3.141593F) * MathHelper.b((w / 180F) * 3.141593F) * f1; u = MathHelper.b((v / 180F) * 3.141593F) * MathHelper.b((w / 180F) * 3.141593F) * f1; t = -MathHelper.a((w / 180F) * 3.141593F) * f1; a(s, t, u, 1.5F, 1.0F); } public void a(double d1, double d2, double d3, float f1, float f2) { float f3 = MathHelper.a(d1 * d1 + d2 * d2 + d3 * d3); d1 /= f3; d2 /= f3; d3 /= f3; d1 += W.nextGaussian() * 0.0074999998323619366D * (double) f2; d2 += W.nextGaussian() * 0.0074999998323619366D * (double) f2; d3 += W.nextGaussian() * 0.0074999998323619366D * (double) f2; d1 *= f1; d2 *= f1; d3 *= f1; s = d1; t = d2; u = d3; float f4 = MathHelper.a(d1 * d1 + d3 * d3); x = v = (float) ((Math.atan2(d1, d3) * 180D) / 3.1415927410125732D); y = w = (float) ((Math.atan2(d2, f4) * 180D) / 3.1415927410125732D); am = 0; } public void b_() { super.b_(); if (ap > 0) { double d1 = p + (aq - p) / (double) ap; double d2 = q + (ar - q) / (double) ap; double d3 = r + (as - r) / (double) ap; double d4; for (d4 = at - (double) v; d4 < -180D; d4 += 360D) { ; } for (; d4 >= 180D; d4 -= 360D) { ; } v += ((float) (d4 / (double) ap)); w += ((float) ((au - (double) w) / (double) ap)); ap--; a(d1, d2, d3); b(v, w); return; } if (!this.l.z) { ItemStack itemstack = b.P(); if (b.G || !b.B() || itemstack == null || itemstack.a() != Item.aP || b(((Entity) (b))) > 1024D) { q(); b.aE = null; return; } if (c != null) { if (c.G) { c = null; } else { p = c.p; q = c.z.b + (double) c.J * 0.80000000000000004D; r = c.r; return; } } } if (a > 0) { a--; } if (al) { int i = this.l.a(d, e, f); if (i != ak) { al = false; s *= W.nextFloat() * 0.2F; t *= W.nextFloat() * 0.2F; u *= W.nextFloat() * 0.2F; am = 0; an = 0; } else { am++; if (am == 1200) { q(); } return; } } else { an++; } Vec3D vec3d = Vec3D.b(p, q, r); Vec3D vec3d1 = Vec3D.b(p + s, q + t, r + u); MovingObjectPosition movingobjectposition = this.l.a(vec3d, vec3d1); vec3d = Vec3D.b(p, q, r); vec3d1 = Vec3D.b(p + s, q + t, r + u); if (movingobjectposition != null) { vec3d1 = Vec3D.b(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c); } Entity entity = null; List list = this.l.b(((Entity) (this)), z.a(s, t, u).b(1.0D, 1.0D, 1.0D)); double d5 = 0.0D; for (int j = 0; j < list.size(); j++) { Entity entity1 = (Entity) list.get(j); if (!entity1.c_() || entity1 == b && an < 5) { continue; } float f3 = 0.3F; AxisAlignedBB axisalignedbb = entity1.z.b(f3, f3, f3); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d6 = vec3d.a(movingobjectposition1.f); if (d6 < d5 || d5 == 0.0D) { entity = entity1; d5 = d6; } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.g != null) { // CraftBukkit start //TODO add EntityDamagedByProjectileEvent : fishing hook? boolean bounce; if (movingobjectposition.g instanceof EntityLiving) { CraftServer server = ((WorldServer) this.l).getServer(); //TODO @see EntityArrow#162 EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(b.getBukkitEntity(), movingobjectposition.g.getBukkitEntity(), this.getBukkitEntity(), EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0); server.getPluginManager().callEvent(edbpe); if(!edbpe.isCancelled()) { // this function returns if the fish should stick or not, i.e. !bounce bounce = !movingobjectposition.g.a(((Entity) (b)), edbpe.getDamage()); } else { // event was cancelled, get if the fish should bounce or not bounce = edbpe.getBounce(); } } else { bounce = !movingobjectposition.g.a(((Entity) (b)), 0); } if (!bounce) { // CraftBukkit end c = movingobjectposition.g; } } else { al = true; } } if (al) { return; } c(s, t, u); float f1 = MathHelper.a(s * s + u * u); v = (float) ((Math.atan2(s, u) * 180D) / 3.1415927410125732D); for (w = (float) ((Math.atan2(t, f1) * 180D) / 3.1415927410125732D); w - y < -180F; y -= 360F) { ; } for (; w - y >= 180F; y += 360F) { ; } for (; v - x < -180F; x -= 360F) { ; } for (; v - x >= 180F; x += 360F) { ; } w = y + (w - y) * 0.2F; v = x + (v - x) * 0.2F; float f2 = 0.92F; if (A || B) { f2 = 0.5F; } int k = 5; double d8 = 0.0D; for (int l = 0; l < k; l++) { double d9 = ((z.b + ((z.e - z.b) * (double) (l + 0)) / (double) k) - 0.125D) + 0.125D; double d10 = ((z.b + ((z.e - z.b) * (double) (l + 1)) / (double) k) - 0.125D) + 0.125D; AxisAlignedBB axisalignedbb1 = AxisAlignedBB.b(z.a, d9, z.c, z.d, d10, z.f); if (this.l.b(axisalignedbb1, Material.f)) { d8 += 1.0D / (double) k; } } if (d8 > 0.0D) { if (ao > 0) { ao--; } else if (W.nextInt(500) == 0) { ao = W.nextInt(30) + 10; t -= 0.20000000298023224D; this.l.a(((Entity) (this)), "random.splash", 0.25F, 1.0F + (W.nextFloat() - W.nextFloat()) * 0.4F); float f4 = MathHelper.b(z.b); for (int i1 = 0; (float) i1 < 1.0F + I * 20F; i1++) { float f5 = (W.nextFloat() * 2.0F - 1.0F) * I; float f7 = (W.nextFloat() * 2.0F - 1.0F) * I; this.l.a("bubble", p + (double) f5, f4 + 1.0F, r + (double) f7, s, t - (double) (W.nextFloat() * 0.2F), u); } for (int j1 = 0; (float) j1 < 1.0F + I * 20F; j1++) { float f6 = (W.nextFloat() * 2.0F - 1.0F) * I; float f8 = (W.nextFloat() * 2.0F - 1.0F) * I; this.l.a("splash", p + (double) f6, f4 + 1.0F, r + (double) f8, s, t, u); } } } if (ao > 0) { t -= (double) (W.nextFloat() * W.nextFloat() * W.nextFloat()) * 0.20000000000000001D; } double d7 = d8 * 2D - 1.0D; t += 0.039999999105930328D * d7; if (d8 > 0.0D) { f2 = (float) ((double) f2 * 0.90000000000000002D); t *= 0.80000000000000004D; } s *= f2; t *= f2; u *= f2; a(p, q, r); } public void a(NBTTagCompound nbttagcompound) { nbttagcompound.a("xTile", (short) d); nbttagcompound.a("yTile", (short) e); nbttagcompound.a("zTile", (short) f); nbttagcompound.a("inTile", (byte) ak); nbttagcompound.a("shake", (byte) a); nbttagcompound.a("inGround", (byte) (al ? 1 : 0)); } public void b(NBTTagCompound nbttagcompound) { d = ((int) (nbttagcompound.c("xTile"))); e = ((int) (nbttagcompound.c("yTile"))); f = ((int) (nbttagcompound.c("zTile"))); ak = nbttagcompound.b("inTile") & 0xff; a = nbttagcompound.b("shake") & 0xff; al = nbttagcompound.b("inGround") == 1; } public int d() { byte byte0 = 0; if (c != null) { double d1 = b.p - p; double d2 = b.q - q; double d3 = b.r - r; double d4 = MathHelper.a(d1 * d1 + d2 * d2 + d3 * d3); double d5 = 0.10000000000000001D; c.s += d1 * d5; c.t += d2 * d5 + (double) MathHelper.a(d4) * 0.080000000000000002D; c.u += d3 * d5; byte0 = 3; } else if (ao > 0) { EntityItem entityitem = new EntityItem(l, p, q, r, new ItemStack(Item.aS)); double d6 = b.p - p; double d7 = b.q - q; double d8 = b.r - r; double d9 = MathHelper.a(d6 * d6 + d7 * d7 + d8 * d8); double d10 = 0.10000000000000001D; entityitem.s = d6 * d10; entityitem.t = d7 * d10 + (double) MathHelper.a(d9) * 0.080000000000000002D; entityitem.u = d8 * d10; l.a(((Entity) (entityitem))); byte0 = 1; } if (al) { byte0 = 2; } q(); b.aE = null; return ((int) (byte0)); } }