package net.minecraft.server; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.entity.Animals; import org.bukkit.entity.CreatureType; import org.bukkit.entity.Projectile; import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.player.PlayerEggThrowEvent; public class EntityEgg extends EntityProjectile { public EntityEgg(World world) { super(world); } public EntityEgg(World world, EntityLiving entityliving) { super(world, entityliving); } public EntityEgg(World world, double d0, double d1, double d2) { super(world, d0, d1, d2); } protected void a(MovingObjectPosition movingobjectposition) { // CraftBukkit start if (movingobjectposition.entity != null) { boolean stick; if (movingobjectposition.entity instanceof EntityLiving || movingobjectposition.entity instanceof EntityComplexPart) { org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity(); Projectile projectile = (Projectile) this.getBukkitEntity(); EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); Bukkit.getPluginManager().callEvent(event); if (event.isCancelled()) { stick = !projectile.doesBounce(); } else { // this function returns if the egg should stick in or not, i.e. !bounce stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), event.getDamage()); } } else { stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), 0); } if (stick) { ; // Original code does nothing *yet* } } boolean hatching = !this.world.isStatic && this.random.nextInt(8) == 0; int numHatching = (this.random.nextInt(32) == 0) ? 4 : 1; if (!hatching) { numHatching = 0; } CreatureType hatchingType = CreatureType.CHICKEN; if (this.shooter instanceof EntityPlayer) { org.bukkit.entity.Player player = (this.shooter == null) ? null : (org.bukkit.entity.Player) this.shooter.getBukkitEntity(); PlayerEggThrowEvent event = new PlayerEggThrowEvent(player, (org.bukkit.entity.Egg) this.getBukkitEntity(), hatching, (byte) numHatching, hatchingType); this.world.getServer().getPluginManager().callEvent(event); hatching = event.isHatching(); numHatching = event.getNumHatches(); hatchingType = event.getHatchType(); } if (hatching) { for (int k = 0; k < numHatching; k++) { org.bukkit.entity.Entity entity = world.getWorld().spawn(new Location(world.getWorld(), this.locX, this.locY, this.locZ, this.yaw, 0.0F), hatchingType.getEntityClass(), SpawnReason.EGG); if (entity instanceof Animals) { ((Animals) entity).setBaby(); } } } // CraftBukkit end for (int j = 0; j < 8; ++j) { this.world.a("snowballpoof", this.locX, this.locY, this.locZ, 0.0D, 0.0D, 0.0D); } if (!this.world.isStatic) { this.die(); } } }