package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftEntity; import org.bukkit.craftbukkit.TrigMath; import org.bukkit.event.entity.EntityTargetEvent; import org.bukkit.event.entity.EntityTargetEvent.TargetReason; // CraftBukkit end public class EntityCreature extends EntityLiving { public PathEntity pathEntity; // CraftBukkit - public public Entity target; // CraftBukkit - public protected boolean e = false; public EntityCreature(World world) { super(world); } protected boolean w() { return false; } protected void c_() { this.e = this.w(); float f = 16.0F; if (this.target == null) { // CraftBukkit start Entity target = this.findTarget(); if (target != null) { EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), TargetReason.CLOSEST_PLAYER); CraftServer server = ((WorldServer) this.world).getServer(); server.getPluginManager().callEvent(event); if (!event.isCancelled()) { if (event.getTarget() == null) { this.target = null; } else { this.target = ((CraftEntity) event.getTarget()).getHandle(); } } } // CraftBukkit end if (this.target != null) { this.pathEntity = this.world.findPath(this, this.target, f); } } else if (!this.target.S()) { // CraftBukkit start EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), null, TargetReason.TARGET_DIED); CraftServer server = ((WorldServer) this.world).getServer(); server.getPluginManager().callEvent(event); if (!event.isCancelled()) { if (event.getTarget() == null) { this.target = null; } else { this.target = ((CraftEntity) event.getTarget()).getHandle(); } } // CraftBukkit end } else { float f1 = this.target.f(this); if (this.e(this.target)) { this.a(this.target, f1); } else { this.b(this.target, f1); } } if (!this.e && this.target != null && (this.pathEntity == null || this.random.nextInt(20) == 0)) { this.pathEntity = this.world.findPath(this, this.target, f); } else if (!this.e && (this.pathEntity == null && this.random.nextInt(80) == 0 || this.random.nextInt(80) == 0)) { boolean flag = false; int i = -1; int j = -1; int k = -1; float f2 = -99999.0F; for (int l = 0; l < 10; ++l) { int i1 = MathHelper.floor(this.locX + (double) this.random.nextInt(13) - 6.0D); int j1 = MathHelper.floor(this.locY + (double) this.random.nextInt(7) - 3.0D); int k1 = MathHelper.floor(this.locZ + (double) this.random.nextInt(13) - 6.0D); float f3 = this.a(i1, j1, k1); if (f3 > f2) { f2 = f3; i = i1; j = j1; k = k1; flag = true; } } if (flag) { this.pathEntity = this.world.a(this, i, j, k, 10.0F); } } int l1 = MathHelper.floor(this.boundingBox.b + 0.5D); boolean flag1 = this.ac(); boolean flag2 = this.ad(); this.pitch = 0.0F; if (this.pathEntity != null && this.random.nextInt(100) != 0) { Vec3D vec3d = this.pathEntity.a(this); double d0 = (double) (this.length * 2.0F); while (vec3d != null && vec3d.d(this.locX, vec3d.b, this.locZ) < d0 * d0) { this.pathEntity.a(); if (this.pathEntity.b()) { vec3d = null; this.pathEntity = null; } else { vec3d = this.pathEntity.a(this); } } this.aC = false; if (vec3d != null) { double d1 = vec3d.a - this.locX; double d2 = vec3d.c - this.locZ; double d3 = vec3d.b - (double) l1; // CraftBukkit - Math -> TrigMath float f4 = (float) (TrigMath.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F; float f5 = f4 - this.yaw; for (this.aA = this.aE; f5 < -180.0F; f5 += 360.0F) { ; } while (f5 >= 180.0F) { f5 -= 360.0F; } if (f5 > 30.0F) { f5 = 30.0F; } if (f5 < -30.0F) { f5 = -30.0F; } this.yaw += f5; if (this.e && this.target != null) { double d4 = this.target.locX - this.locX; double d5 = this.target.locZ - this.locZ; float f6 = this.yaw; this.yaw = (float) (Math.atan2(d5, d4) * 180.0D / 3.1415927410125732D) - 90.0F; f5 = (f6 - this.yaw + 90.0F) * 3.1415927F / 180.0F; this.az = -MathHelper.sin(f5) * this.aA * 1.0F; this.aA = MathHelper.cos(f5) * this.aA * 1.0F; } if (d3 > 0.0D) { this.aC = true; } } if (this.target != null) { this.a(this.target, 30.0F, 30.0F); } if (this.positionChanged && !this.B()) { this.aC = true; } if (this.random.nextFloat() < 0.8F && (flag1 || flag2)) { this.aC = true; } } else { super.c_(); this.pathEntity = null; } } protected void a(Entity entity, float f) {} protected void b(Entity entity, float f) {} protected float a(int i, int j, int k) { return 0.0F; } protected Entity findTarget() { return null; } public boolean d() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); return super.d() && this.a(i, j, k) >= 0.0F; } public boolean B() { return this.pathEntity != null; } public void a(PathEntity pathentity) { this.pathEntity = pathentity; } public Entity E() { return this.target; } public void c(Entity entity) { this.target = entity; } }