package net.minecraft.server; public class EntityComplex extends EntityLiving { protected int a = 100; public EntityComplex(World world) { super(world); } public int getMaxHealth() { return this.a; } public boolean a(EntityComplexPart entitycomplexpart, DamageSource damagesource, int i) { return this.damageEntity(damagesource, i); } public boolean damageEntity(DamageSource damagesource, int i) { return false; } public boolean dealDamage(DamageSource damagesource, int i) { // CraftBukkit - protected -> public return super.damageEntity(damagesource, i); } }