package net.minecraft.server; //CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.event.Event.Type; import org.bukkit.event.entity.EntityCombustEvent; import org.bukkit.event.entity.EntityDamageByBlockEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; //CraftBukkit end import java.util.List; import java.util.Random; public abstract class Entity { private static int a = 0; public int g; public double h; public boolean i; public Entity j; public Entity k; public World l; public double m; public double n; public double o; public double p; public double q; public double r; public double s; public double t; public double u; public float v; public float w; public float x; public float y; public final AxisAlignedBB z = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D); public boolean A; public boolean B; public boolean C; public boolean D; public boolean E; public boolean F; public boolean G; public float H; public float I; public float J; public float K; public float L; protected boolean M; protected float N; private int b; public double O; public double P; public double Q; public float R; public float S; public boolean T; public float U; public boolean V; protected Random W; public int X; public int Y; public int Z; protected int aa; protected boolean ab; public int ac; public int ad; private boolean c; protected boolean ae; protected DataWatcher af; private double d; private double e; public boolean ag; public int ah; public int ai; public int aj; protected org.bukkit.entity.Entity bukkitEntity; //CraftBukkit public Entity(World world) { g = a++; h = 1.0D; i = false; A = false; D = false; E = false; F = true; G = false; H = 0.0F; I = 0.6F; J = 1.8F; K = 0.0F; L = 0.0F; M = true; N = 0.0F; b = 1; R = 0.0F; S = 0.0F; T = false; U = 0.0F; V = false; W = new Random(); X = 0; Y = 1; Z = 0; aa = 300; ab = false; ac = 0; ad = 300; c = true; ae = false; af = new DataWatcher(); ag = false; l = world; a(0.0D, 0.0D, 0.0D); af.a(0, ((Byte.valueOf((byte) 0)))); a(); bukkitEntity = null; //CraftBukkit } protected abstract void a(); public DataWatcher p() { return af; } public boolean equals(Object obj) { if (obj instanceof Entity) { return ((Entity) obj).g == g; } else { return false; } } public int hashCode() { return g; } public void q() { G = true; } protected void a(float f1, float f2) { I = f1; J = f2; } protected void b(float f1, float f2) { v = f1; w = f2; } public void a(double d1, double d2, double d3) { p = d1; q = d2; r = d3; float f1 = I / 2.0F; float f2 = J; z.c(d1 - (double) f1, (d2 - (double) H) + (double) R, d3 - (double) f1, d1 + (double) f1, (d2 - (double) H) + (double) R + (double) f2, d3 + (double) f1); } public void b_() { r(); } public void r() { if (k != null && k.G) { k = null; } X++; K = L; m = p; n = q; o = r; y = w; x = v; if (v()) { if (!ab && !c) { float f1 = MathHelper.a(s * s * 0.20000000298023224D + t * t + u * u * 0.20000000298023224D) * 0.2F; if (f1 > 1.0F) { f1 = 1.0F; } l.a(this, "random.splash", f1, 1.0F + (W.nextFloat() - W.nextFloat()) * 0.4F); float f2 = MathHelper.b(z.b); for (int i1 = 0; (float) i1 < 1.0F + I * 20F; i1++) { float f3 = (W.nextFloat() * 2.0F - 1.0F) * I; float f5 = (W.nextFloat() * 2.0F - 1.0F) * I; l.a("bubble", p + (double) f3, f2 + 1.0F, r + (double) f5, s, t - (double) (W.nextFloat() * 0.2F), u); } for (int j1 = 0; (float) j1 < 1.0F + I * 20F; j1++) { float f4 = (W.nextFloat() * 2.0F - 1.0F) * I; float f6 = (W.nextFloat() * 2.0F - 1.0F) * I; l.a("splash", p + (double) f4, f2 + 1.0F, r + (double) f6, s, t, u); } } N = 0.0F; ab = true; Z = 0; } else { ab = false; } if (l.z) { Z = 0; } else if (Z > 0) { if (ae) { Z -= 4; if (Z < 0) { Z = 0; } } else { if (Z % 20 == 0) { // CraftBukkit start if(this instanceof EntityLiving) { CraftServer server = ((WorldServer) l).getServer(); org.bukkit.entity.Entity damagee = this.getBukkitEntity(); DamageCause damageType = EntityDamageEvent.DamageCause.DROWNING; int damageDone = 1; EntityDamageEvent ede = new EntityDamageEvent(damagee, damageType, damageDone); server.getPluginManager().callEvent(ede); if (!ede.isCancelled()){ a(((Entity) (null)), ede.getDamage()); } } else { a(((Entity) (null)), 1); } // CraftBukkit end } Z--; } } if (x()) { s(); } if (q < -64D) { t(); } if (!l.z) { a(0, Z > 0); a(2, k != null); } c = false; } protected void s() { if (!ae) { // CraftBukkit start if(this instanceof EntityLiving) { CraftServer server = ((WorldServer) l).getServer(); org.bukkit.block.Block damager = null;//((WorldServer) l).getWorld().getBlockAt(i, j, k); org.bukkit.entity.Entity damagee = this.getBukkitEntity(); DamageCause damageType = EntityDamageEvent.DamageCause.LAVA; int damageDone = 4; EntityDamageByBlockEvent ede = new EntityDamageByBlockEvent(damager, damagee, damageType, damageDone); server.getPluginManager().callEvent(ede); if (!ede.isCancelled()){ a(((Entity) (null)), ede.getDamage()); } if(Z <= 0){ // not on fire yet Type eventType = Type.ENTITY_COMBUST; EntityCombustEvent ece = new EntityCombustEvent(eventType, damagee); server.getPluginManager().callEvent(ece); if (!ece.isCancelled()){ Z = 600; } } else { // reset fire level back to max Z = 600; } } else { a(((Entity) (null)), 4); Z = 600; } // CraftBukkit end } } protected void t() { q(); } public boolean b(double d1, double d2, double d3) { AxisAlignedBB axisalignedbb = z.c(d1, d2, d3); List list = l.a(this, axisalignedbb); if (list.size() > 0) { return false; } return !l.b(axisalignedbb); } public void c(double d1, double d2, double d3) { if (T) { z.d(d1, d2, d3); p = (z.a + z.d) / 2D; q = (z.b + (double) H) - (double) R; r = (z.c + z.f) / 2D; return; } double d4 = p; double d5 = r; double d6 = d1; double d7 = d2; double d8 = d3; AxisAlignedBB axisalignedbb = z.b(); boolean flag = A && J(); if (flag) { double d9 = 0.050000000000000003D; for (; d1 != 0.0D && l.a(this, z.c(d1, -1D, 0.0D)).size() == 0; d6 = d1) { if (d1 < d9 && d1 >= -d9) { d1 = 0.0D; continue; } if (d1 > 0.0D) { d1 -= d9; } else { d1 += d9; } } for (; d3 != 0.0D && l.a(this, z.c(0.0D, -1D, d3)).size() == 0; d8 = d3) { if (d3 < d9 && d3 >= -d9) { d3 = 0.0D; continue; } if (d3 > 0.0D) { d3 -= d9; } else { d3 += d9; } } } List list = l.a(this, z.a(d1, d2, d3)); for (int i1 = 0; i1 < list.size(); i1++) { d2 = ((AxisAlignedBB) list.get(i1)).b(z, d2); } z.d(0.0D, d2, 0.0D); if (!F && d7 != d2) { d1 = d2 = d3 = 0.0D; } boolean flag1 = A || d7 != d2 && d7 < 0.0D; for (int j1 = 0; j1 < list.size(); j1++) { d1 = ((AxisAlignedBB) list.get(j1)).a(z, d1); } z.d(d1, 0.0D, 0.0D); if (!F && d6 != d1) { d1 = d2 = d3 = 0.0D; } for (int k1 = 0; k1 < list.size(); k1++) { d3 = ((AxisAlignedBB) list.get(k1)).c(z, d3); } z.d(0.0D, 0.0D, d3); if (!F && d8 != d3) { d1 = d2 = d3 = 0.0D; } if (S > 0.0F && flag1 && R < 0.05F && (d6 != d1 || d8 != d3)) { double d10 = d1; double d12 = d2; double d14 = d3; d1 = d6; d2 = S; d3 = d8; AxisAlignedBB axisalignedbb1 = z.b(); z.b(axisalignedbb); List list1 = l.a(this, z.a(d1, d2, d3)); for (int j2 = 0; j2 < list1.size(); j2++) { d2 = ((AxisAlignedBB) list1.get(j2)).b(z, d2); } z.d(0.0D, d2, 0.0D); if (!F && d7 != d2) { d1 = d2 = d3 = 0.0D; } for (int k2 = 0; k2 < list1.size(); k2++) { d1 = ((AxisAlignedBB) list1.get(k2)).a(z, d1); } z.d(d1, 0.0D, 0.0D); if (!F && d6 != d1) { d1 = d2 = d3 = 0.0D; } for (int l2 = 0; l2 < list1.size(); l2++) { d3 = ((AxisAlignedBB) list1.get(l2)).c(z, d3); } z.d(0.0D, 0.0D, d3); if (!F && d8 != d3) { d1 = d2 = d3 = 0.0D; } if (d10 * d10 + d14 * d14 >= d1 * d1 + d3 * d3) { d1 = d10; d2 = d12; d3 = d14; z.b(axisalignedbb1); } else { R += 0.5D; } } p = (z.a + z.d) / 2D; q = (z.b + (double) H) - (double) R; r = (z.c + z.f) / 2D; B = d6 != d1 || d8 != d3; C = d7 != d2; A = d7 != d2 && d7 < 0.0D; D = B || C; a(d2, A); if (d6 != d1) { s = 0.0D; } if (d7 != d2) { t = 0.0D; } if (d8 != d3) { u = 0.0D; } double d11 = p - d4; double d13 = r - d5; if (M && !flag) { L += ((float) ((double) MathHelper.a(d11 * d11 + d13 * d13) * 0.59999999999999998D)); int k3 = MathHelper.b(p); int i4 = MathHelper.b(q - 0.20000000298023224D - (double) H); int l1 = MathHelper.b(r); int i3 = l.a(k3, i4, l1); if (L > (float) b && i3 > 0) { b++; StepSound stepsound = Block.m[i3].br; if (l.a(k3, i4 + 1, l1) == Block.aS.bi) { stepsound = Block.aS.br; l.a(this, stepsound.c(), stepsound.a() * 0.15F, stepsound.b()); } else if (!Block.m[i3].bt.d()) { l.a(this, stepsound.c(), stepsound.a() * 0.15F, stepsound.b()); } Block.m[i3].b(l, k3, i4, l1, this); } } int l3 = MathHelper.b(z.a); int j4 = MathHelper.b(z.b); int i2 = MathHelper.b(z.c); int j3 = MathHelper.b(z.d); int k4 = MathHelper.b(z.e); int l4 = MathHelper.b(z.f); if (l.a(l3, j4, i2, j3, k4, l4)) { for (int i5 = l3; i5 <= j3; i5++) { for (int j5 = j4; j5 <= k4; j5++) { for (int k5 = i2; k5 <= l4; k5++) { int l5 = l.a(i5, j5, k5); if (l5 > 0) { Block.m[l5].a(l, i5, j5, k5, this); } } } } } R *= 0.4F; boolean flag2 = v(); if (l.c(z)) { b(1); if (!flag2) { Z++; //CraftBukkit start if(Z <= 0){ // not on fire yet CraftServer server = ((WorldServer) l).getServer(); org.bukkit.entity.Entity damagee = this.getBukkitEntity(); Type eventType = Type.ENTITY_COMBUST; EntityCombustEvent ece = new EntityCombustEvent(eventType, damagee); server.getPluginManager().callEvent(ece); if (!ece.isCancelled()){ Z = 300; } } else { // reset fire level back to max Z = 300; } //CraftBukkit end } } else if (Z <= 0) { Z = -Y; } if (flag2 && Z > 0) { l.a(this, "random.fizz", 0.7F, 1.6F + (W.nextFloat() - W.nextFloat()) * 0.4F); Z = -Y; } } protected void a(double d1, boolean flag) { if (flag) { if (N > 0.0F) { a(N); N = 0.0F; } } else if (d1 < 0.0D) { N -= ((float) (d1)); } } public AxisAlignedBB u() { return null; } protected void b(int i1) { if (!ae) { // CraftBukkit start if(this instanceof EntityLiving) { CraftServer server = ((WorldServer) l).getServer(); org.bukkit.entity.Entity damagee = this.getBukkitEntity(); DamageCause damageType = EntityDamageEvent.DamageCause.FIRE; int damageDone = i1; EntityDamageEvent ede = new EntityDamageEvent(damagee, damageType, damageDone); server.getPluginManager().callEvent(ede); if (!ede.isCancelled()){ a(((Entity) (null)), ede.getDamage()); } return; } // CraftBukkit end a(((Entity) (null)), i1); } } protected void a(float f1) {} public boolean v() { return l.a(z.b(0.0D, -0.40000000596046448D, 0.0D), Material.f, this); } public boolean a(Material material) { double d1 = q + (double) w(); int i1 = MathHelper.b(p); int j1 = MathHelper.d(MathHelper.b(d1)); int k1 = MathHelper.b(r); int l1 = l.a(i1, j1, k1); if (l1 != 0 && Block.m[l1].bt == material) { float f1 = BlockFluids.c(l.b(i1, j1, k1)) - 0.1111111F; float f2 = (float) (j1 + 1) - f1; return d1 < (double) f2; } else { return false; } } public float w() { return 0.0F; } public boolean x() { return l.a(z.b(-0.10000000149011612D, -0.40000000596046448D, -0.10000000149011612D), Material.g); } public void a(float f1, float f2, float f3) { float f4 = MathHelper.c(f1 * f1 + f2 * f2); if (f4 < 0.01F) { return; } if (f4 < 1.0F) { f4 = 1.0F; } f4 = f3 / f4; f1 *= f4; f2 *= f4; float f5 = MathHelper.a((v * 3.141593F) / 180F); float f6 = MathHelper.b((v * 3.141593F) / 180F); s += f1 * f6 - f2 * f5; u += f2 * f6 + f1 * f5; } public float b(float f1) { int i1 = MathHelper.b(p); double d1 = (z.e - z.b) * 0.66000000000000003D; int j1 = MathHelper.b((q - (double) H) + d1); int k1 = MathHelper.b(r); if (l.a(MathHelper.b(z.a), MathHelper.b(z.b), MathHelper.b(z.c), MathHelper.b(z.d), MathHelper.b(z.e), MathHelper.b(z.f))) { return l.l(i1, j1, k1); } else { return 0.0F; } } public void b(double d1, double d2, double d3, float f1, float f2) { m = p = d1; n = q = d2; o = r = d3; x = v = f1; y = w = f2; R = 0.0F; double d4 = x - f1; if (d4 < -180D) { x += 360F; } if (d4 >= 180D) { x -= 360F; } a(p, q, r); b(f1, f2); } public void c(double d1, double d2, double d3, float f1, float f2) { O = m = p = d1; P = n = q = d2 + (double) H; Q = o = r = d3; v = f1; w = f2; a(p, q, r); } public float a(Entity entity) { float f1 = (float) (p - entity.p); float f2 = (float) (q - entity.q); float f3 = (float) (r - entity.r); return MathHelper.c(f1 * f1 + f2 * f2 + f3 * f3); } public double d(double d1, double d2, double d3) { double d4 = p - d1; double d5 = q - d2; double d6 = r - d3; return d4 * d4 + d5 * d5 + d6 * d6; } public double e(double d1, double d2, double d3) { double d4 = p - d1; double d5 = q - d2; double d6 = r - d3; return (double) MathHelper.a(d4 * d4 + d5 * d5 + d6 * d6); } public double b(Entity entity) { double d1 = p - entity.p; double d2 = q - entity.q; double d3 = r - entity.r; return d1 * d1 + d2 * d2 + d3 * d3; } public void b(EntityPlayer entityplayer) {} public void c(Entity entity) { if (entity.j == this || entity.k == this) { return; } double d1 = entity.p - p; double d2 = entity.r - r; double d3 = MathHelper.a(d1, d2); if (d3 >= 0.0099999997764825821D) { d3 = MathHelper.a(d3); d1 /= d3; d2 /= d3; double d4 = 1.0D / d3; if (d4 > 1.0D) { d4 = 1.0D; } d1 *= d4; d2 *= d4; d1 *= 0.05000000074505806D; d2 *= 0.05000000074505806D; d1 *= 1.0F - U; d2 *= 1.0F - U; f(-d1, 0.0D, -d2); entity.f(d1, 0.0D, d2); } } public void f(double d1, double d2, double d3) { s += d1; t += d2; u += d3; } protected void y() { E = true; } public boolean a(Entity entity, int i1) { y(); return false; } public boolean c_() { return false; } public boolean z() { return false; } public void b(Entity entity, int i1) {} public boolean c(NBTTagCompound nbttagcompound) { String s1 = A(); if (G || s1 == null) { return false; } else { nbttagcompound.a("id", s1); d(nbttagcompound); return true; } } public void d(NBTTagCompound nbttagcompound) { nbttagcompound.a("Pos", ((NBTBase) (a(new double[] { p, q, r })))); nbttagcompound.a("Motion", ((NBTBase) (a(new double[] { s, t, u })))); nbttagcompound.a("Rotation", ((NBTBase) (a(new float[] { v, w })))); nbttagcompound.a("FallDistance", N); nbttagcompound.a("Fire", (short) Z); nbttagcompound.a("Air", (short) ad); nbttagcompound.a("OnGround", A); a(nbttagcompound); } public void e(NBTTagCompound nbttagcompound) { NBTTagList nbttaglist = nbttagcompound.k("Pos"); NBTTagList nbttaglist1 = nbttagcompound.k("Motion"); NBTTagList nbttaglist2 = nbttagcompound.k("Rotation"); a(0.0D, 0.0D, 0.0D); s = ((NBTTagDouble) nbttaglist1.a(0)).a; t = ((NBTTagDouble) nbttaglist1.a(1)).a; u = ((NBTTagDouble) nbttaglist1.a(2)).a; m = O = p = ((NBTTagDouble) nbttaglist.a(0)).a; n = P = q = ((NBTTagDouble) nbttaglist.a(1)).a; o = Q = r = ((NBTTagDouble) nbttaglist.a(2)).a; x = v = ((NBTTagFloat) nbttaglist2.a(0)).a; y = w = ((NBTTagFloat) nbttaglist2.a(1)).a; N = nbttagcompound.f("FallDistance"); Z = ((int) (nbttagcompound.c("Fire"))); ad = ((int) (nbttagcompound.c("Air"))); A = nbttagcompound.l("OnGround"); a(p, q, r); b(nbttagcompound); } protected final String A() { return EntityList.b(this); } protected abstract void b(NBTTagCompound nbttagcompound); protected abstract void a(NBTTagCompound nbttagcompound); protected NBTTagList a(double ad1[]) { NBTTagList nbttaglist = new NBTTagList(); double ad2[] = ad1; int i1 = ad2.length; for (int j1 = 0; j1 < i1; j1++) { double d1 = ad2[j1]; nbttaglist.a(((NBTBase) (new NBTTagDouble(d1)))); } return nbttaglist; } protected NBTTagList a(float af1[]) { NBTTagList nbttaglist = new NBTTagList(); float af2[] = af1; int i1 = af2.length; for (int j1 = 0; j1 < i1; j1++) { float f1 = af2[j1]; nbttaglist.a(((NBTBase) (new NBTTagFloat(f1)))); } return nbttaglist; } public EntityItem a(int i1, int j1) { return a(i1, j1, 0.0F); } public EntityItem a(int i1, int j1, float f1) { return a(new ItemStack(i1, j1, 0), f1); } public EntityItem a(ItemStack itemstack, float f1) { EntityItem entityitem = new EntityItem(l, p, q + (double) f1, r, itemstack); entityitem.c = 10; l.a(((Entity) (entityitem))); return entityitem; } public boolean B() { return !G; } public boolean C() { int i1 = MathHelper.b(p); int j1 = MathHelper.b(q + (double) w()); int k1 = MathHelper.b(r); return l.d(i1, j1, k1); } public boolean a(EntityPlayer entityplayer) { return false; } public AxisAlignedBB d(Entity entity) { return null; } public void D() { if (k.G) { k = null; return; } s = 0.0D; t = 0.0D; u = 0.0D; b_(); k.E(); e += k.v - k.x; d += k.w - k.y; for (; e >= 180D; e -= 360D) { ; } for (; e < -180D; e += 360D) { ; } for (; d >= 180D; d -= 360D) { ; } for (; d < -180D; d += 360D) { ; } double d1 = e * 0.5D; double d2 = d * 0.5D; float f1 = 10F; if (d1 > (double) f1) { d1 = f1; } if (d1 < (double) (-f1)) { d1 = -f1; } if (d2 > (double) f1) { d2 = f1; } if (d2 < (double) (-f1)) { d2 = -f1; } e -= d1; d -= d2; v += ((float) (d1)); w += ((float) (d2)); } public void E() { j.a(p, q + k() + j.F(), r); } public double F() { return (double) H; } public double k() { return (double) J * 0.75D; } public void e(Entity entity) { // CraftBukkit start setPassengerOf(entity); } public void setPassengerOf(Entity entity) { // e(null) doesn't really fly for overloaded methods, // so this method is needed //CraftBukkit end d = 0.0D; e = 0.0D; if (entity == null) { if (k != null) { c(k.p, k.z.b + (double) k.J, k.r, v, w); k.j = null; } k = null; return; } if (k == entity) { k.j = null; k = null; c(entity.p, entity.z.b + (double) entity.J, entity.r, v, w); return; } if (k != null) { k.j = null; } if (entity.j != null) { entity.j.k = null; } k = entity; entity.j = this; } public Vec3D G() { return null; } public void H() {} public ItemStack[] I() { return null; } public boolean J() { return c(1); } public void b(boolean flag) { a(1, flag); } protected boolean c(int i1) { return (af.a(0) & 1 << i1) != 0; } protected void a(int i1, boolean flag) { byte byte0 = af.a(0); if (flag) { af.b(0, ((Byte.valueOf((byte) (byte0 | 1 << i1))))); } else { af.b(0, ((Byte.valueOf((byte) (byte0 & ~(1 << i1)))))); } } //CraftBukkit start public org.bukkit.entity.Entity getBukkitEntity(){ return this.bukkitEntity; } //CraftBukkit end }