package net.minecraft.server; import org.bukkit.craftbukkit.inventory.CraftInventoryView; // CraftBukkit public class ContainerBeacon extends Container { private TileEntityBeacon a; private final SlotBeacon f; private int g; private int h; private int i; // CraftBukkit start private CraftInventoryView bukkitEntity = null; private PlayerInventory player; // CraftBukkit end public ContainerBeacon(PlayerInventory playerinventory, TileEntityBeacon tileentitybeacon) { player = playerinventory; // CraftBukkit this.a = tileentitybeacon; this.a(this.f = new SlotBeacon(this, tileentitybeacon, 0, 136, 110)); byte b0 = 36; short short1 = 137; int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.a(new Slot(playerinventory, j + i * 9 + 9, b0 + j * 18, short1 + i * 18)); } } for (i = 0; i < 9; ++i) { this.a(new Slot(playerinventory, i, b0 + i * 18, 58 + short1)); } this.g = tileentitybeacon.l(); this.h = tileentitybeacon.j(); this.i = tileentitybeacon.k(); } public void addSlotListener(ICrafting icrafting) { super.addSlotListener(icrafting); icrafting.setContainerData(this, 0, this.g); icrafting.setContainerData(this, 1, this.h); icrafting.setContainerData(this, 2, this.i); } public TileEntityBeacon e() { return this.a; } public boolean a(EntityHuman entityhuman) { if (!this.checkReachable) return true; // CraftBukkit return this.a.a(entityhuman); } public ItemStack b(EntityHuman entityhuman, int i) { ItemStack itemstack = null; Slot slot = (Slot) this.c.get(i); if (slot != null && slot.hasItem()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.cloneItemStack(); if (i == 0) { if (!this.a(itemstack1, 1, 37, true)) { return null; } slot.a(itemstack1, itemstack); } else if (!this.f.hasItem() && this.f.isAllowed(itemstack1) && itemstack1.count == 1) { if (!this.a(itemstack1, 0, 1, false)) { return null; } } else if (i >= 1 && i < 28) { if (!this.a(itemstack1, 28, 37, false)) { return null; } } else if (i >= 28 && i < 37) { if (!this.a(itemstack1, 1, 28, false)) { return null; } } else if (!this.a(itemstack1, 1, 37, false)) { return null; } if (itemstack1.count == 0) { slot.set((ItemStack) null); } else { slot.f(); } if (itemstack1.count == itemstack.count) { return null; } slot.a(entityhuman, itemstack1); } return itemstack; } // CraftBukkit start public CraftInventoryView getBukkitView() { if (bukkitEntity != null) { return bukkitEntity; } org.bukkit.craftbukkit.inventory.CraftInventory inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryBeacon(this.a); bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this); return bukkitEntity; } // CraftBukkit end }