package net.minecraft.server; import java.io.IOException; import java.util.ArrayList; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Set; // CraftBukkit start import java.util.Random; import org.bukkit.Server; import org.bukkit.craftbukkit.util.LongHash; import org.bukkit.craftbukkit.util.LongHashSet; import org.bukkit.craftbukkit.util.LongObjectHashMap; import org.bukkit.event.world.ChunkUnloadEvent; // CraftBukkit end public class ChunkProviderServer implements IChunkProvider { // CraftBukkit start public LongHashSet unloadQueue = new LongHashSet(); public Chunk emptyChunk; public IChunkProvider chunkProvider; // CraftBukkit private IChunkLoader e; public boolean forceChunkLoad = false; // true -> false public LongObjectHashMap chunks = new LongObjectHashMap(); public WorldServer world; // CraftBukkit end public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, IChunkProvider ichunkprovider) { this.emptyChunk = new EmptyChunk(worldserver, 0, 0); this.world = worldserver; this.e = ichunkloader; this.chunkProvider = ichunkprovider; } public boolean isChunkLoaded(int i, int j) { return this.chunks.containsKey(LongHash.toLong(i, j)); // CraftBukkit } public void queueUnload(int i, int j) { if (this.world.worldProvider.e()) { ChunkCoordinates chunkcoordinates = this.world.getSpawn(); int k = i * 16 + 8 - chunkcoordinates.x; int l = j * 16 + 8 - chunkcoordinates.z; short short1 = 128; // CraftBukkit start if (k < -short1 || k > short1 || l < -short1 || l > short1 || !(this.world.keepSpawnInMemory)) { // Added 'this.world.keepSpawnInMemory' this.unloadQueue.add(i, j); Chunk c = this.chunks.get(LongHash.toLong(i, j)); if (c != null) { c.mustSave = true; } } // CraftBukkit end } else { // CraftBukkit start this.unloadQueue.add(i, j); Chunk c = this.chunks.get(LongHash.toLong(i, j)); if (c != null) { c.mustSave = true; } // CraftBukkit end } } public void a() { Iterator iterator = this.chunks.values().iterator(); // CraftBukkit while (iterator.hasNext()) { Chunk chunk = (Chunk) iterator.next(); this.queueUnload(chunk.x, chunk.z); } } public Chunk getChunkAt(int i, int j) { // CraftBukkit start this.unloadQueue.remove(i, j); Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j)); boolean newChunk = false; // CraftBukkit end if (chunk == null) { chunk = this.loadChunk(i, j); if (chunk == null) { if (this.chunkProvider == null) { chunk = this.emptyChunk; } else { try { chunk = this.chunkProvider.getOrCreateChunk(i, j); } catch (Throwable throwable) { CrashReport crashreport = CrashReport.a(throwable, "Exception generating new chunk"); CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Chunk to be generated"); crashreportsystemdetails.a("Location", String.format("%d,%d", new Object[] { Integer.valueOf(i), Integer.valueOf(j)})); crashreportsystemdetails.a("Position hash", Long.valueOf(LongHash.toLong(i, j))); crashreportsystemdetails.a("Generator", this.chunkProvider.getName()); throw new ReportedException(crashreport); } } newChunk = true; // CraftBukkit } this.chunks.put(LongHash.toLong(i, j), chunk); // CraftBukkit if (chunk != null) { chunk.addEntities(); } // CraftBukkit start Server server = this.world.getServer(); if (server != null) { /* * If it's a new world, the first few chunks are generated inside * the World constructor. We can't reliably alter that, so we have * no way of creating a CraftWorld/CraftServer at that point. */ server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk)); } // CraftBukkit end chunk.a(this, this, i, j); } return chunk; } public Chunk getOrCreateChunk(int i, int j) { // CraftBukkit start Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j)); chunk = chunk == null ? (!this.world.isLoading && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk; if (chunk == this.emptyChunk) return chunk; if (i != chunk.x || j != chunk.z) { MinecraftServer.log.severe("Chunk (" + chunk.x + ", " + chunk.z + ") stored at (" + i + ", " + j + ") in world '" + world.getWorld().getName() + "'"); MinecraftServer.log.severe(chunk.getClass().getName()); Throwable ex = new Throwable(); ex.fillInStackTrace(); ex.printStackTrace(); } return chunk; // CraftBukkit end } public Chunk loadChunk(int i, int j) { // CraftBukkit - private -> public if (this.e == null) { return null; } else { try { Chunk chunk = this.e.a(this.world, i, j); if (chunk != null) { chunk.n = this.world.getTime(); if (this.chunkProvider != null) { this.chunkProvider.recreateStructures(i, j); } } return chunk; } catch (Exception exception) { exception.printStackTrace(); return null; } } } public void saveChunkNOP(Chunk chunk) { // CraftBukkit - private -> public if (this.e != null) { try { this.e.b(this.world, chunk); } catch (Exception exception) { exception.printStackTrace(); } } } public void saveChunk(Chunk chunk) { // CraftBukkit - private -> public if (this.e != null) { try { chunk.n = this.world.getTime(); this.e.a(this.world, chunk); } catch (Exception ioexception) { // CraftBukkit - IOException -> Exception ioexception.printStackTrace(); // CraftBukkit start - remove extra exception } // } catch (ExceptionWorldConflict exceptionworldconflict) { // exceptionworldconflict.printStackTrace(); // } // CraftBukkit end } } public void getChunkAt(IChunkProvider ichunkprovider, int i, int j) { Chunk chunk = this.getOrCreateChunk(i, j); if (!chunk.done) { chunk.done = true; if (this.chunkProvider != null) { this.chunkProvider.getChunkAt(ichunkprovider, i, j); // CraftBukkit start BlockSand.instaFall = true; Random random = new Random(); random.setSeed(world.getSeed()); long xRand = random.nextLong() / 2L * 2L + 1L; long zRand = random.nextLong() / 2L * 2L + 1L; random.setSeed((long) i * xRand + (long) j * zRand ^ world.getSeed()); org.bukkit.World world = this.world.getWorld(); if (world != null) { for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) { populator.populate(world, random, chunk.bukkitChunk); } } BlockSand.instaFall = false; this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(chunk.bukkitChunk)); // CraftBukkit end chunk.e(); } } } public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) { int i = 0; // CraftBukkit start Iterator iterator = this.chunks.values().iterator(); while (iterator.hasNext()) { Chunk chunk = (Chunk) iterator.next(); // CraftBukkit end if (flag) { this.saveChunkNOP(chunk); } if (chunk.a(flag)) { this.saveChunk(chunk); chunk.l = false; ++i; if (i == 24 && !flag) { return false; } } } if (flag) { if (this.e == null) { return true; } this.e.b(); } return true; } public boolean unloadChunks() { if (!this.world.savingDisabled) { // CraftBukkit start Server server = this.world.getServer(); for (int i = 0; i < 100 && !this.unloadQueue.isEmpty(); i++) { long chunkcoordinates = this.unloadQueue.popFirst(); Chunk chunk = this.chunks.get(chunkcoordinates); if (chunk == null) continue; ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk); server.getPluginManager().callEvent(event); if (!event.isCancelled()) { chunk.removeEntities(); this.saveChunk(chunk); this.saveChunkNOP(chunk); // this.unloadQueue.remove(integer); this.chunks.remove(chunkcoordinates); // CraftBukkit } } // CraftBukkit end if (this.e != null) { this.e.a(); } } return this.chunkProvider.unloadChunks(); } public boolean canSave() { return !this.world.savingDisabled; } public String getName() { return "ServerChunkCache: " + this.chunks.values().size() + " Drop: " + this.unloadQueue.size(); // CraftBukkit } public List getMobsFor(EnumCreatureType enumcreaturetype, int i, int j, int k) { return this.chunkProvider.getMobsFor(enumcreaturetype, i, j, k); } public ChunkPosition findNearestMapFeature(World world, String s, int i, int j, int k) { return this.chunkProvider.findNearestMapFeature(world, s, i, j, k); } public int getLoadedChunks() { return this.chunks.values().size(); // CraftBukkit } public void recreateStructures(int i, int j) {} }