package net.minecraft.server; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; // CraftBukkit start import java.util.Iterator; import org.bukkit.Location; import org.bukkit.craftbukkit.CraftWorld; // CraftBukkit end public class Chunk { public static boolean a; public byte[] b; public boolean c; public World world; public NibbleArray e; public NibbleArray f; public NibbleArray g; public byte[] h; public int i; public final int x; public final int z; public Map tileEntities; public List[] entitySlices; public boolean done; public boolean o; public boolean p; public boolean q; public long r; public Chunk(World world, int i, int j) { this.tileEntities = new HashMap(); this.entitySlices = new List[8]; this.done = false; this.o = false; this.q = false; this.r = 0L; this.world = world; this.x = i; this.z = j; this.h = new byte[256]; for (int k = 0; k < this.entitySlices.length; ++k) { this.entitySlices[k] = new ArrayList(); } // CraftBukkit start CraftWorld cw = ((WorldServer) world).getWorld(); bukkitChunk = (cw == null) ? null : cw.popPreservedChunk(i, j); if (bukkitChunk == null) { bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this); } } public org.bukkit.Chunk bukkitChunk; // CraftBukkit end public Chunk(World world, byte[] abyte, int i, int j) { this(world, i, j); this.b = abyte; this.e = new NibbleArray(abyte.length); this.f = new NibbleArray(abyte.length); this.g = new NibbleArray(abyte.length); } public boolean a(int i, int j) { return i == this.x && j == this.z; } public int b(int i, int j) { return this.h[j << 4 | i] & 255; } public void a() {} public void b() { int i = 127; int j; int k; for (j = 0; j < 16; ++j) { for (k = 0; k < 16; ++k) { int l = 127; int i1; for (i1 = j << 11 | k << 7; l > 0 && Block.q[this.b[i1 + l - 1] & 255] == 0; --l) { ; } this.h[k << 4 | j] = (byte) l; if (l < i) { i = l; } if (!this.world.worldProvider.e) { int j1 = 15; int k1 = 127; do { j1 -= Block.q[this.b[i1 + k1] & 255]; if (j1 > 0) { this.f.a(j, k1, k, j1); } --k1; } while (k1 > 0 && j1 > 0); } } } this.i = i; for (j = 0; j < 16; ++j) { for (k = 0; k < 16; ++k) { this.c(j, k); } } this.o = true; } public void loadNOP() {} private void c(int i, int j) { int k = this.b(i, j); int l = this.x * 16 + i; int i1 = this.z * 16 + j; this.f(l - 1, i1, k); this.f(l + 1, i1, k); this.f(l, i1 - 1, k); this.f(l, i1 + 1, k); } private void f(int i, int j, int k) { int l = this.world.getHighestBlockYAt(i, j); if (l > k) { this.world.a(EnumSkyBlock.SKY, i, k, j, i, l, j); this.o = true; } else if (l < k) { this.world.a(EnumSkyBlock.SKY, i, l, j, i, k, j); this.o = true; } } private void g(int i, int j, int k) { int l = this.h[k << 4 | i] & 255; int i1 = l; if (j > l) { i1 = j; } for (int j1 = i << 11 | k << 7; i1 > 0 && Block.q[this.b[j1 + i1 - 1] & 255] == 0; --i1) { ; } if (i1 != l) { this.world.g(i, k, i1, l); this.h[k << 4 | i] = (byte) i1; int k1; int l1; int i2; if (i1 < this.i) { this.i = i1; } else { k1 = 127; for (l1 = 0; l1 < 16; ++l1) { for (i2 = 0; i2 < 16; ++i2) { if ((this.h[i2 << 4 | l1] & 255) < k1) { k1 = this.h[i2 << 4 | l1] & 255; } } } this.i = k1; } k1 = this.x * 16 + i; l1 = this.z * 16 + k; if (i1 < l) { for (i2 = i1; i2 < l; ++i2) { this.f.a(i, i2, k, 15); } } else { this.world.a(EnumSkyBlock.SKY, k1, l, l1, k1, i1, l1); for (i2 = l; i2 < i1; ++i2) { this.f.a(i, i2, k, 0); } } i2 = 15; int j2; for (j2 = i1; i1 > 0 && i2 > 0; this.f.a(i, i1, k, i2)) { --i1; int k2 = Block.q[this.getTypeId(i, i1, k)]; if (k2 == 0) { k2 = 1; } i2 -= k2; if (i2 < 0) { i2 = 0; } } while (i1 > 0 && Block.q[this.getTypeId(i, i1 - 1, k)] == 0) { --i1; } if (i1 != j2) { this.world.a(EnumSkyBlock.SKY, k1 - 1, i1, l1 - 1, k1 + 1, j2, l1 + 1); } this.o = true; } } public int getTypeId(int i, int j, int k) { return this.b[i << 11 | k << 7 | j] & 255; } public boolean a(int i, int j, int k, int l, int i1) { byte b0 = (byte) l; int j1 = this.h[k << 4 | i] & 255; int k1 = this.b[i << 11 | k << 7 | j] & 255; if (k1 == l && this.e.a(i, j, k) == i1) { return false; } else { int l1 = this.x * 16 + i; int i2 = this.z * 16 + k; this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255); if (k1 != 0 && !this.world.isStatic) { Block.byId[k1].remove(this.world, l1, j, i2); } this.e.a(i, j, k, i1); if (!this.world.worldProvider.e) { if (Block.q[b0 & 255] != 0) { if (j >= j1) { this.g(i, j + 1, k); } } else if (j == j1 - 1) { this.g(i, j, k); } this.world.a(EnumSkyBlock.SKY, l1, j, i2, l1, j, i2); } this.world.a(EnumSkyBlock.BLOCK, l1, j, i2, l1, j, i2); this.c(i, k); this.e.a(i, j, k, i1); if (l != 0) { Block.byId[l].e(this.world, l1, j, i2); } this.o = true; return true; } } public boolean a(int i, int j, int k, int l) { byte b0 = (byte) l; int i1 = this.h[k << 4 | i] & 255; int j1 = this.b[i << 11 | k << 7 | j] & 255; if (j1 == l) { return false; } else { int k1 = this.x * 16 + i; int l1 = this.z * 16 + k; this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255); if (j1 != 0) { Block.byId[j1].remove(this.world, k1, j, l1); } this.e.a(i, j, k, 0); if (Block.q[b0 & 255] != 0) { if (j >= i1) { this.g(i, j + 1, k); } } else if (j == i1 - 1) { this.g(i, j, k); } this.world.a(EnumSkyBlock.SKY, k1, j, l1, k1, j, l1); this.world.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1); this.c(i, k); if (l != 0 && !this.world.isStatic) { Block.byId[l].e(this.world, k1, j, l1); } this.o = true; return true; } } public int getData(int i, int j, int k) { return this.e.a(i, j, k); } public void b(int i, int j, int k, int l) { this.o = true; this.e.a(i, j, k, l); } public int a(EnumSkyBlock enumskyblock, int i, int j, int k) { return enumskyblock == EnumSkyBlock.SKY ? this.f.a(i, j, k) : (enumskyblock == EnumSkyBlock.BLOCK ? this.g.a(i, j, k) : 0); } public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) { this.o = true; if (enumskyblock == EnumSkyBlock.SKY) { this.f.a(i, j, k, l); } else { if (enumskyblock != EnumSkyBlock.BLOCK) { return; } this.g.a(i, j, k, l); } } public int c(int i, int j, int k, int l) { int i1 = this.f.a(i, j, k); if (i1 > 0) { a = true; } i1 -= l; int j1 = this.g.a(i, j, k); if (j1 > i1) { i1 = j1; } return i1; } public void a(Entity entity) { this.q = true; int i = MathHelper.floor(entity.locX / 16.0D); int j = MathHelper.floor(entity.locZ / 16.0D); if (i != this.x || j != this.z) { System.out.println("Wrong location! " + entity); // CraftBukkit System.out.println("" + entity.locX + "," + entity.locZ + "(" + i + "," + j + ") vs " + this.x + "," + this.z); Thread.dumpStack(); } int k = MathHelper.floor(entity.locY / 16.0D); if (k < 0) { k = 0; } if (k >= this.entitySlices.length) { k = this.entitySlices.length - 1; } entity.bE = true; entity.bF = this.x; entity.bG = k; entity.bH = this.z; this.entitySlices[k].add(entity); } public void b(Entity entity) { this.a(entity, entity.bG); } public void a(Entity entity, int i) { if (i < 0) { i = 0; } if (i >= this.entitySlices.length) { i = this.entitySlices.length - 1; } this.entitySlices[i].remove(entity); } public boolean c(int i, int j, int k) { return j >= (this.h[k << 4 | i] & 255); } public TileEntity d(int i, int j, int k) { ChunkPosition chunkposition = new ChunkPosition(i, j, k); TileEntity tileentity = (TileEntity) this.tileEntities.get(chunkposition); if (tileentity == null) { int l = this.getTypeId(i, j, k); if (!Block.isTileEntity[l]) { return null; } BlockContainer blockcontainer = (BlockContainer) Block.byId[l]; blockcontainer.e(this.world, this.x * 16 + i, j, this.z * 16 + k); tileentity = (TileEntity) this.tileEntities.get(chunkposition); } return tileentity; } public void a(TileEntity tileentity) { int i = tileentity.e - this.x * 16; int j = tileentity.f; int k = tileentity.g - this.z * 16; this.a(i, j, k, tileentity); } public void a(int i, int j, int k, TileEntity tileentity) { ChunkPosition chunkposition = new ChunkPosition(i, j, k); tileentity.world = this.world; tileentity.e = this.x * 16 + i; tileentity.f = j; tileentity.g = this.z * 16 + k; if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) { if (this.c) { if (this.tileEntities.get(chunkposition) != null) { this.world.c.remove(this.tileEntities.get(chunkposition)); } this.world.c.add(tileentity); } this.tileEntities.put(chunkposition, tileentity); } else { System.out.println("Attempted to place a tile entity where there was no entity tile!"); } } public void e(int i, int j, int k) { ChunkPosition chunkposition = new ChunkPosition(i, j, k); if (this.c) { this.world.c.remove(this.tileEntities.remove(chunkposition)); } } public void addEntities() { this.c = true; this.world.c.addAll(this.tileEntities.values()); for (int i = 0; i < this.entitySlices.length; ++i) { this.world.a(this.entitySlices[i]); } } public void removeEntities() { this.c = false; this.world.c.removeAll(this.tileEntities.values()); for (int i = 0; i < this.entitySlices.length; ++i) { // CraftBukkit start Iterator iter = this.entitySlices[i].iterator(); while (iter.hasNext()) { Entity entity = (Entity) iter.next(); int cx = Location.locToBlock(entity.locX) >> 4; int cz = Location.locToBlock(entity.locZ) >> 4; // Do not pass along players, as doing so can get them stuck outside of time. // (which for example disables inventory icon updates and prevents block breaking) if (entity instanceof EntityPlayer && (cx != this.x || cz != this.z)) { iter.remove(); } } // CraftBukkit end this.world.b(this.entitySlices[i]); } } public void f() { this.o = true; } public void a(Entity entity, AxisAlignedBB axisalignedbb, List list) { int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D); int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D); if (i < 0) { i = 0; } if (j >= this.entitySlices.length) { j = this.entitySlices.length - 1; } for (int k = i; k <= j; ++k) { List list1 = this.entitySlices[k]; for (int l = 0; l < list1.size(); ++l) { Entity entity1 = (Entity) list1.get(l); if (entity1 != entity && entity1.boundingBox.a(axisalignedbb)) { list.add(entity1); } } } } public void a(Class oclass, AxisAlignedBB axisalignedbb, List list) { int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D); int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D); if (i < 0) { i = 0; } if (j >= this.entitySlices.length) { j = this.entitySlices.length - 1; } for (int k = i; k <= j; ++k) { List list1 = this.entitySlices[k]; for (int l = 0; l < list1.size(); ++l) { Entity entity = (Entity) list1.get(l); if (oclass.isAssignableFrom(entity.getClass()) && entity.boundingBox.a(axisalignedbb)) { list.add(entity); } } } } public boolean a(boolean flag) { if (this.p) { return false; } else { if (flag) { if (this.q && this.world.getTime() != this.r) { return true; } } else if (this.q && this.world.getTime() >= this.r + 600L) { return true; } return this.o; } } public int a(byte[] abyte, int i, int j, int k, int l, int i1, int j1, int k1) { int l1 = l - i; int i2 = i1 - j; int j2 = j1 - k; if (l1 * i2 * j2 == this.b.length) { System.arraycopy(this.b, 0, abyte, k1, this.b.length); k1 += this.b.length; System.arraycopy(this.e.a, 0, abyte, k1, this.e.a.length); k1 += this.e.a.length; System.arraycopy(this.g.a, 0, abyte, k1, this.g.a.length); k1 += this.g.a.length; System.arraycopy(this.f.a, 0, abyte, k1, this.f.a.length); k1 += this.f.a.length; return k1; } else { int k2; int l2; int i3; int j3; for (k2 = i; k2 < l; ++k2) { for (l2 = k; l2 < j1; ++l2) { i3 = k2 << 11 | l2 << 7 | j; j3 = i1 - j; System.arraycopy(this.b, i3, abyte, k1, j3); k1 += j3; } } for (k2 = i; k2 < l; ++k2) { for (l2 = k; l2 < j1; ++l2) { i3 = (k2 << 11 | l2 << 7 | j) >> 1; j3 = (i1 - j) / 2; System.arraycopy(this.e.a, i3, abyte, k1, j3); k1 += j3; } } for (k2 = i; k2 < l; ++k2) { for (l2 = k; l2 < j1; ++l2) { i3 = (k2 << 11 | l2 << 7 | j) >> 1; j3 = (i1 - j) / 2; System.arraycopy(this.g.a, i3, abyte, k1, j3); k1 += j3; } } for (k2 = i; k2 < l; ++k2) { for (l2 = k; l2 < j1; ++l2) { i3 = (k2 << 11 | l2 << 7 | j) >> 1; j3 = (i1 - j) / 2; System.arraycopy(this.f.a, i3, abyte, k1, j3); k1 += j3; } } return k1; } } public Random a(long i) { return new Random(this.world.getSeed() + (long) (this.x * this.x * 4987142) + (long) (this.x * 5947611) + (long) (this.z * this.z) * 4392871L + (long) (this.z * 389711) ^ i); } public boolean g() { return false; } public void h() { BlockRegister.a(this.b); } }