package net.minecraft.server; import java.util.Random; import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit public class BlockVine extends Block { public BlockVine() { super(Material.REPLACEABLE_PLANT); this.a(true); this.a(CreativeModeTab.c); } public void g() { this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public int b() { return 20; } public boolean c() { return false; } public boolean d() { return false; } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { float f = 0.0625F; int l = iblockaccess.getData(i, j, k); float f1 = 1.0F; float f2 = 1.0F; float f3 = 1.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; boolean flag = l > 0; if ((l & 2) != 0) { f4 = Math.max(f4, 0.0625F); f1 = 0.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if ((l & 8) != 0) { f1 = Math.min(f1, 0.9375F); f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if ((l & 4) != 0) { f6 = Math.max(f6, 0.0625F); f3 = 0.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if ((l & 1) != 0) { f3 = Math.min(f3, 0.9375F); f6 = 1.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if (!flag && this.a(iblockaccess.getType(i, j + 1, k))) { f2 = Math.min(f2, 0.9375F); f5 = 1.0F; f1 = 0.0F; f4 = 1.0F; f3 = 0.0F; f6 = 1.0F; } this.a(f1, f2, f3, f4, f5, f6); } public AxisAlignedBB a(World world, int i, int j, int k) { return null; } public boolean canPlace(World world, int i, int j, int k, int l) { switch (l) { case 1: return this.a(world.getType(i, j + 1, k)); case 2: return this.a(world.getType(i, j, k + 1)); case 3: return this.a(world.getType(i, j, k - 1)); case 4: return this.a(world.getType(i + 1, j, k)); case 5: return this.a(world.getType(i - 1, j, k)); default: return false; } } private boolean a(Block block) { return block.d() && block.material.isSolid(); } private boolean e(World world, int i, int j, int k) { int l = world.getData(i, j, k); int i1 = l; if (l > 0) { for (int j1 = 0; j1 <= 3; ++j1) { int k1 = 1 << j1; if ((l & k1) != 0 && !this.a(world.getType(i + Direction.a[j1], j, k + Direction.b[j1])) && (world.getType(i, j + 1, k) != this || (world.getData(i, j + 1, k) & k1) == 0)) { i1 &= ~k1; } } } if (i1 == 0 && !this.a(world.getType(i, j + 1, k))) { return false; } else { if (i1 != l) { world.setData(i, j, k, i1, 2); } return true; } } public void doPhysics(World world, int i, int j, int k, Block block) { if (!world.isStatic && !this.e(world, i, j, k)) { this.b(world, i, j, k, world.getData(i, j, k), 0); world.setAir(i, j, k); } } public void a(World world, int i, int j, int k, Random random) { if (!world.isStatic && world.random.nextInt(4) == 0) { byte b0 = 4; int l = 5; boolean flag = false; int i1; int j1; int k1; label134: for (i1 = i - b0; i1 <= i + b0; ++i1) { for (j1 = k - b0; j1 <= k + b0; ++j1) { for (k1 = j - 1; k1 <= j + 1; ++k1) { if (world.getType(i1, k1, j1) == this) { --l; if (l <= 0) { flag = true; break label134; } } } } } i1 = world.getData(i, j, k); j1 = world.random.nextInt(6); k1 = Direction.e[j1]; int l1; if (j1 == 1 && j < 255 && world.isEmpty(i, j + 1, k)) { if (flag) { return; } int i2 = world.random.nextInt(16) & i1; if (i2 > 0) { for (l1 = 0; l1 <= 3; ++l1) { if (!this.a(world.getType(i + Direction.a[l1], j + 1, k + Direction.b[l1]))) { i2 &= ~(1 << l1); } } if (i2 > 0) { // CraftBukkit start - Call BlockSpreadEvent org.bukkit.block.Block source = world.getWorld().getBlockAt(i, j, k); org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j + 1, k); CraftEventFactory.handleBlockSpreadEvent(block, source, this, l1); // CraftBukkit end } } } else { Block block; int j2; if (j1 >= 2 && j1 <= 5 && (i1 & 1 << k1) == 0) { if (flag) { return; } block = world.getType(i + Direction.a[k1], j, k + Direction.b[k1]); if (block.material == Material.AIR) { l1 = k1 + 1 & 3; j2 = k1 + 3 & 3; // CraftBukkit start - Call BlockSpreadEvent org.bukkit.block.Block source = world.getWorld().getBlockAt(i, j, k); org.bukkit.block.Block bukkitBlock = world.getWorld().getBlockAt(i + Direction.a[k1], j, k + Direction.b[k1]); if ((i1 & 1 << l1) != 0 && this.a(world.getType(i + Direction.a[k1] + Direction.a[l1], j, k + Direction.b[k1] + Direction.b[l1]))) { CraftEventFactory.handleBlockSpreadEvent(bukkitBlock, source, this, 1 << l1); } else if ((i1 & 1 << j2) != 0 && this.a(world.getType(i + Direction.a[k1] + Direction.a[j2], j, k + Direction.b[k1] + Direction.b[j2]))) { CraftEventFactory.handleBlockSpreadEvent(bukkitBlock, source, this, 1 << j2); } else if ((i1 & 1 << l1) != 0 && world.isEmpty(i + Direction.a[k1] + Direction.a[l1], j, k + Direction.b[k1] + Direction.b[l1]) && this.a(world.getType(i + Direction.a[l1], j, k + Direction.b[l1]))) { bukkitBlock = world.getWorld().getBlockAt(i + Direction.a[k1] + Direction.a[l1], j, k + Direction.b[k1] + Direction.b[l1]); CraftEventFactory.handleBlockSpreadEvent(bukkitBlock, source, this, 1 << (k1 + 2 & 3)); } else if ((i1 & 1 << j2) != 0 && world.isEmpty(i + Direction.a[k1] + Direction.a[j2], j, k + Direction.b[k1] + Direction.b[j2]) && this.a(world.getType(i + Direction.a[j2], j, k + Direction.b[j2]))) { bukkitBlock = world.getWorld().getBlockAt(i + Direction.a[k1] + Direction.a[j2], j, k + Direction.b[k1] + Direction.b[j2]); CraftEventFactory.handleBlockSpreadEvent(bukkitBlock, source, this, 1 << (k1 + 2 & 3)); } else if (this.a(world.getType(i + Direction.a[k1], j + 1, k + Direction.b[k1]))) { CraftEventFactory.handleBlockSpreadEvent(bukkitBlock, source, this, 0); } // CraftBukkit end } else if (block.material.k() && block.d()) { world.setData(i, j, k, i1 | 1 << k1, 2); } } else if (j > 1) { block = world.getType(i, j - 1, k); if (block.material == Material.AIR) { l1 = world.random.nextInt(16) & i1; if (l1 > 0) { // CraftBukkit start - Call BlockSpreadEvent org.bukkit.block.Block source = world.getWorld().getBlockAt(i, j, k); org.bukkit.block.Block bukkitBlock = world.getWorld().getBlockAt(i, j - 1, k); CraftEventFactory.handleBlockSpreadEvent(bukkitBlock, source, this, l1); // CraftBukkit end } } else if (block == this) { l1 = world.random.nextInt(16) & i1; j2 = world.getData(i, j - 1, k); if (j2 != (j2 | l1)) { world.setData(i, j - 1, k, j2 | l1, 2); } } } } } } public int getPlacedData(World world, int i, int j, int k, int l, float f, float f1, float f2, int i1) { byte b0 = 0; switch (l) { case 2: b0 = 1; break; case 3: b0 = 4; break; case 4: b0 = 8; break; case 5: b0 = 2; } return b0 != 0 ? b0 : i1; } public Item getDropType(int i, Random random, int j) { return null; } public int a(Random random) { return 0; } public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) { if (!world.isStatic && entityhuman.bE() != null && entityhuman.bE().getItem() == Items.SHEARS) { entityhuman.a(StatisticList.MINE_BLOCK_COUNT[Block.b((Block) this)], 1); this.a(world, i, j, k, new ItemStack(Blocks.VINE, 1, 0)); } else { super.a(world, entityhuman, i, j, k, l); } } }