package net.minecraft.server; import java.util.Random; import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit public class BlockStem extends BlockPlant implements IBlockFragilePlantElement { private final Block blockFruit; protected BlockStem(Block block) { this.blockFruit = block; this.a(true); float f = 0.125F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); this.a((CreativeModeTab) null); } protected boolean a(Block block) { return block == Blocks.SOIL; } public void a(World world, int i, int j, int k, Random random) { super.a(world, i, j, k, random); if (world.getLightLevel(i, j + 1, k) >= 9) { float f = this.n(world, i, j, k); if (random.nextInt((int) (25.0F / f) + 1) == 0) { int l = world.getData(i, j, k); if (l < 7) { ++l; CraftEventFactory.handleBlockGrowEvent(world, i, j, k, this, l); // CraftBukkit } else { if (world.getType(i - 1, j, k) == this.blockFruit) { return; } if (world.getType(i + 1, j, k) == this.blockFruit) { return; } if (world.getType(i, j, k - 1) == this.blockFruit) { return; } if (world.getType(i, j, k + 1) == this.blockFruit) { return; } int i1 = random.nextInt(4); int j1 = i; int k1 = k; if (i1 == 0) { j1 = i - 1; } if (i1 == 1) { ++j1; } if (i1 == 2) { k1 = k - 1; } if (i1 == 3) { ++k1; } Block block = world.getType(j1, j - 1, k1); if (world.getType(j1, j, k1).material == Material.AIR && (block == Blocks.SOIL || block == Blocks.DIRT || block == Blocks.GRASS)) { CraftEventFactory.handleBlockGrowEvent(world, j1, j, k1, this.blockFruit, 0); // CraftBukkit } } } } } public void m(World world, int i, int j, int k) { int l = world.getData(i, j, k) + MathHelper.nextInt(world.random, 2, 5); if (l > 7) { l = 7; } CraftEventFactory.handleBlockGrowEvent(world, i, j, k, this, l); // CraftBukkit } private float n(World world, int i, int j, int k) { float f = 1.0F; Block block = world.getType(i, j, k - 1); Block block1 = world.getType(i, j, k + 1); Block block2 = world.getType(i - 1, j, k); Block block3 = world.getType(i + 1, j, k); Block block4 = world.getType(i - 1, j, k - 1); Block block5 = world.getType(i + 1, j, k - 1); Block block6 = world.getType(i + 1, j, k + 1); Block block7 = world.getType(i - 1, j, k + 1); boolean flag = block2 == this || block3 == this; boolean flag1 = block == this || block1 == this; boolean flag2 = block4 == this || block5 == this || block6 == this || block7 == this; for (int l = i - 1; l <= i + 1; ++l) { for (int i1 = k - 1; i1 <= k + 1; ++i1) { Block block8 = world.getType(l, j - 1, i1); float f1 = 0.0F; if (block8 == Blocks.SOIL) { f1 = 1.0F; if (world.getData(l, j - 1, i1) > 0) { f1 = 3.0F; } } if (l != i || i1 != k) { f1 /= 4.0F; } f += f1; } } if (flag2 || flag && flag1) { f /= 2.0F; } return f; } public void g() { float f = 0.125F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { this.maxY = (double) ((float) (iblockaccess.getData(i, j, k) * 2 + 2) / 16.0F); float f = 0.125F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, (float) this.maxY, 0.5F + f); } public int b() { return 19; } public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { super.dropNaturally(world, i, j, k, l, f, i1); if (!world.isStatic) { Item item = null; if (this.blockFruit == Blocks.PUMPKIN) { item = Items.PUMPKIN_SEEDS; } if (this.blockFruit == Blocks.MELON) { item = Items.MELON_SEEDS; } for (int j1 = 0; j1 < 3; ++j1) { if (world.random.nextInt(15) <= l) { this.a(world, i, j, k, new ItemStack(item)); } } } } public Item getDropType(int i, Random random, int j) { return null; } public int a(Random random) { return 1; } public boolean a(World world, int i, int j, int k, boolean flag) { return world.getData(i, j, k) != 7; } public boolean a(World world, Random random, int i, int j, int k) { return true; } public void b(World world, Random random, int i, int j, int k) { this.m(world, i, j, k); } }