package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.Server; import org.bukkit.entity.Player; import org.bukkit.event.block.BlockIgniteEvent; import org.bukkit.event.block.BlockIgniteEvent.IgniteCause; import org.bukkit.craftbukkit.CraftWorld; // CraftBukkit end public class BlockStationary extends BlockFluids { protected BlockStationary(int i, Material material) { super(i, material); this.a(false); if (material == Material.LAVA) { this.a(true); } } public void doPhysics(World world, int i, int j, int k, int l) { super.doPhysics(world, i, j, k, l); if (world.getTypeId(i, j, k) == this.id) { this.i(world, i, j, k); } } private void i(World world, int i, int j, int k) { int l = world.getData(i, j, k); world.j = true; world.setRawTypeIdAndData(i, j, k, this.id - 1, l); world.b(i, j, k, i, j, k); world.c(i, j, k, this.id - 1, this.b()); world.j = false; } public void a(World world, int i, int j, int k, Random random) { if (this.material == Material.LAVA) { int l = random.nextInt(3); // CraftBukkit start - prevent lava putting something on fire. Server server = ((WorldServer) world).getServer(); CraftWorld cworld = ((WorldServer) world).getWorld(); IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.LAVA; Player thePlayer = null; // CraftBukkit end for (int i1 = 0; i1 < l; ++i1) { i += random.nextInt(3) - 1; ++j; k += random.nextInt(3) - 1; int j1 = world.getTypeId(i, j, k); if (j1 == 0) { if (this.j(world, i - 1, j, k) || this.j(world, i + 1, j, k) || this.j(world, i, j, k - 1) || this.j(world, i, j, k + 1) || this.j(world, i, j - 1, k) || this.j(world, i, j + 1, k)) { // CraftBukkit start - prevent lava putting something on fire. org.bukkit.block.Block theBlock = cworld.getBlockAt(i, j, k); if (theBlock.getTypeId() != Block.FIRE.id) { BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer); server.getPluginManager().callEvent(event); if (event.isCancelled()) { continue; } } // CraftBukkit end world.setTypeId(i, j, k, Block.FIRE.id); return; } } else if (Block.byId[j1].material.isSolid()) { return; } } } } private boolean j(World world, int i, int j, int k) { return world.getMaterial(i, j, k).isBurnable(); } }