package net.minecraft.server; import java.util.ArrayList; import java.util.Random; public class BlockStairs extends Block { private Block a; protected BlockStairs(int i, Block block) { super(i, block.textureId, block.material); this.a = block; this.c(block.strength); this.b(block.durability / 3.0F); this.a(block.stepSound); this.g(255); } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public AxisAlignedBB e(World world, int i, int j, int k) { return super.e(world, i, j, k); } public boolean a() { return false; } public boolean b() { return false; } public int c() { return 10; } public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) { int l = world.getData(i, j, k); if (l == 0) { this.a(0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(0.5F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); } else if (l == 1) { this.a(0.0F, 0.0F, 0.0F, 0.5F, 1.0F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(0.5F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); } else if (l == 2) { this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 0.5F); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(0.0F, 0.0F, 0.5F, 1.0F, 1.0F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); } else if (l == 3) { this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5F); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(0.0F, 0.0F, 0.5F, 1.0F, 0.5F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); } this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public void b(World world, int i, int j, int k, EntityHuman entityhuman) { this.a.b(world, i, j, k, entityhuman); } public void postBreak(World world, int i, int j, int k, int l) { this.a.postBreak(world, i, j, k, l); } public float a(Entity entity) { return this.a.a(entity); } public int a(int i, int j) { return this.a.a(i, 0); } public int a(int i) { return this.a.a(i, 0); } public int d() { return this.a.d(); } public void a(World world, int i, int j, int k, Entity entity, Vec3D vec3d) { this.a.a(world, i, j, k, entity, vec3d); } public boolean v_() { return this.a.v_(); } public boolean a(int i, boolean flag) { return this.a.a(i, flag); } public boolean canPlace(World world, int i, int j, int k) { return this.a.canPlace(world, i, j, k); } public void onPlace(World world, int i, int j, int k) { this.doPhysics(world, i, j, k, 0); this.a.onPlace(world, i, j, k); } public void remove(World world, int i, int j, int k) { this.a.remove(world, i, j, k); } public void b(World world, int i, int j, int k, Entity entity) { this.a.b(world, i, j, k, entity); } public void a(World world, int i, int j, int k, Random random) { this.a.a(world, i, j, k, random); } public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) { return this.a.interact(world, i, j, k, entityhuman); } public void a_(World world, int i, int j, int k) { this.a.a_(world, i, j, k); } public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) { int l = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3; if (l == 0) { world.setData(i, j, k, 2); } if (l == 1) { world.setData(i, j, k, 1); } if (l == 2) { world.setData(i, j, k, 3); } if (l == 3) { world.setData(i, j, k, 0); } } }