package net.minecraft.server; import java.util.ArrayList; import java.util.HashSet; import java.util.Random; import java.util.Set; import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit public class BlockRedstoneWire extends Block { private boolean a = true; private Set b = new HashSet(); public BlockRedstoneWire() { super(Material.ORIENTABLE); this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.0625F, 1.0F); } public AxisAlignedBB a(World world, int i, int j, int k) { return null; } public boolean c() { return false; } public boolean d() { return false; } public int b() { return 5; } public boolean canPlace(World world, int i, int j, int k) { return World.a((IBlockAccess) world, i, j - 1, k) || world.getType(i, j - 1, k) == Blocks.GLOWSTONE; } private void e(World world, int i, int j, int k) { this.a(world, i, j, k, i, j, k); ArrayList arraylist = new ArrayList(this.b); this.b.clear(); for (int l = 0; l < arraylist.size(); ++l) { ChunkPosition chunkposition = (ChunkPosition) arraylist.get(l); world.applyPhysics(chunkposition.x, chunkposition.y, chunkposition.z, this); } } private void a(World world, int i, int j, int k, int l, int i1, int j1) { int k1 = world.getData(i, j, k); byte b0 = 0; int l1 = this.getPower(world, l, i1, j1, b0); this.a = false; int i2 = world.getHighestNeighborSignal(i, j, k); this.a = true; if (i2 > 0 && i2 > l1 - 1) { l1 = i2; } int j2 = 0; for (int k2 = 0; k2 < 4; ++k2) { int l2 = i; int i3 = k; if (k2 == 0) { l2 = i - 1; } if (k2 == 1) { ++l2; } if (k2 == 2) { i3 = k - 1; } if (k2 == 3) { ++i3; } if (l2 != l || i3 != j1) { j2 = this.getPower(world, l2, j, i3, j2); } if (world.getType(l2, j, i3).r() && !world.getType(i, j + 1, k).r()) { if ((l2 != l || i3 != j1) && j >= i1) { j2 = this.getPower(world, l2, j + 1, i3, j2); } } else if (!world.getType(l2, j, i3).r() && (l2 != l || i3 != j1) && j <= i1) { j2 = this.getPower(world, l2, j - 1, i3, j2); } } if (j2 > l1) { l1 = j2 - 1; } else if (l1 > 0) { --l1; } else { l1 = 0; } if (i2 > l1 - 1) { l1 = i2; } // CraftBukkit start if (k1 != l1) { BlockRedstoneEvent event = new BlockRedstoneEvent(world.getWorld().getBlockAt(i, j, k), k1, l1); world.getServer().getPluginManager().callEvent(event); l1 = event.getNewCurrent(); } // CraftBukkit end if (k1 != l1) { world.setData(i, j, k, l1, 2); this.b.add(new ChunkPosition(i, j, k)); this.b.add(new ChunkPosition(i - 1, j, k)); this.b.add(new ChunkPosition(i + 1, j, k)); this.b.add(new ChunkPosition(i, j - 1, k)); this.b.add(new ChunkPosition(i, j + 1, k)); this.b.add(new ChunkPosition(i, j, k - 1)); this.b.add(new ChunkPosition(i, j, k + 1)); } } private void m(World world, int i, int j, int k) { if (world.getType(i, j, k) == this) { world.applyPhysics(i, j, k, this); world.applyPhysics(i - 1, j, k, this); world.applyPhysics(i + 1, j, k, this); world.applyPhysics(i, j, k - 1, this); world.applyPhysics(i, j, k + 1, this); world.applyPhysics(i, j - 1, k, this); world.applyPhysics(i, j + 1, k, this); } } public void onPlace(World world, int i, int j, int k) { super.onPlace(world, i, j, k); if (!world.isStatic) { this.e(world, i, j, k); world.applyPhysics(i, j + 1, k, this); world.applyPhysics(i, j - 1, k, this); this.m(world, i - 1, j, k); this.m(world, i + 1, j, k); this.m(world, i, j, k - 1); this.m(world, i, j, k + 1); if (world.getType(i - 1, j, k).r()) { this.m(world, i - 1, j + 1, k); } else { this.m(world, i - 1, j - 1, k); } if (world.getType(i + 1, j, k).r()) { this.m(world, i + 1, j + 1, k); } else { this.m(world, i + 1, j - 1, k); } if (world.getType(i, j, k - 1).r()) { this.m(world, i, j + 1, k - 1); } else { this.m(world, i, j - 1, k - 1); } if (world.getType(i, j, k + 1).r()) { this.m(world, i, j + 1, k + 1); } else { this.m(world, i, j - 1, k + 1); } } } public void remove(World world, int i, int j, int k, Block block, int l) { super.remove(world, i, j, k, block, l); if (!world.isStatic) { world.applyPhysics(i, j + 1, k, this); world.applyPhysics(i, j - 1, k, this); world.applyPhysics(i + 1, j, k, this); world.applyPhysics(i - 1, j, k, this); world.applyPhysics(i, j, k + 1, this); world.applyPhysics(i, j, k - 1, this); this.e(world, i, j, k); this.m(world, i - 1, j, k); this.m(world, i + 1, j, k); this.m(world, i, j, k - 1); this.m(world, i, j, k + 1); if (world.getType(i - 1, j, k).r()) { this.m(world, i - 1, j + 1, k); } else { this.m(world, i - 1, j - 1, k); } if (world.getType(i + 1, j, k).r()) { this.m(world, i + 1, j + 1, k); } else { this.m(world, i + 1, j - 1, k); } if (world.getType(i, j, k - 1).r()) { this.m(world, i, j + 1, k - 1); } else { this.m(world, i, j - 1, k - 1); } if (world.getType(i, j, k + 1).r()) { this.m(world, i, j + 1, k + 1); } else { this.m(world, i, j - 1, k + 1); } } } // CraftBukkit - private -> public public int getPower(World world, int i, int j, int k, int l) { if (world.getType(i, j, k) != this) { return l; } else { int i1 = world.getData(i, j, k); return i1 > l ? i1 : l; } } public void doPhysics(World world, int i, int j, int k, Block block) { if (!world.isStatic) { boolean flag = this.canPlace(world, i, j, k); if (flag) { this.e(world, i, j, k); } else { this.b(world, i, j, k, 0, 0); world.setAir(i, j, k); } super.doPhysics(world, i, j, k, block); } } public Item getDropType(int i, Random random, int j) { return Items.REDSTONE; } public int c(IBlockAccess iblockaccess, int i, int j, int k, int l) { return !this.a ? 0 : this.b(iblockaccess, i, j, k, l); } public int b(IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!this.a) { return 0; } else { int i1 = iblockaccess.getData(i, j, k); if (i1 == 0) { return 0; } else if (l == 1) { return i1; } else { boolean flag = g(iblockaccess, i - 1, j, k, 1) || !iblockaccess.getType(i - 1, j, k).r() && g(iblockaccess, i - 1, j - 1, k, -1); boolean flag1 = g(iblockaccess, i + 1, j, k, 3) || !iblockaccess.getType(i + 1, j, k).r() && g(iblockaccess, i + 1, j - 1, k, -1); boolean flag2 = g(iblockaccess, i, j, k - 1, 2) || !iblockaccess.getType(i, j, k - 1).r() && g(iblockaccess, i, j - 1, k - 1, -1); boolean flag3 = g(iblockaccess, i, j, k + 1, 0) || !iblockaccess.getType(i, j, k + 1).r() && g(iblockaccess, i, j - 1, k + 1, -1); if (!iblockaccess.getType(i, j + 1, k).r()) { if (iblockaccess.getType(i - 1, j, k).r() && g(iblockaccess, i - 1, j + 1, k, -1)) { flag = true; } if (iblockaccess.getType(i + 1, j, k).r() && g(iblockaccess, i + 1, j + 1, k, -1)) { flag1 = true; } if (iblockaccess.getType(i, j, k - 1).r() && g(iblockaccess, i, j + 1, k - 1, -1)) { flag2 = true; } if (iblockaccess.getType(i, j, k + 1).r() && g(iblockaccess, i, j + 1, k + 1, -1)) { flag3 = true; } } return !flag2 && !flag1 && !flag && !flag3 && l >= 2 && l <= 5 ? i1 : (l == 2 && flag2 && !flag && !flag1 ? i1 : (l == 3 && flag3 && !flag && !flag1 ? i1 : (l == 4 && flag && !flag2 && !flag3 ? i1 : (l == 5 && flag1 && !flag2 && !flag3 ? i1 : 0)))); } } } public boolean isPowerSource() { return this.a; } public static boolean f(IBlockAccess iblockaccess, int i, int j, int k, int l) { Block block = iblockaccess.getType(i, j, k); if (block == Blocks.REDSTONE_WIRE) { return true; } else if (!Blocks.DIODE_OFF.e(block)) { return block.isPowerSource() && l != -1; } else { int i1 = iblockaccess.getData(i, j, k); return l == (i1 & 3) || l == Direction.f[i1 & 3]; } } public static boolean g(IBlockAccess iblockaccess, int i, int j, int k, int l) { if (f(iblockaccess, i, j, k, l)) { return true; } else if (iblockaccess.getType(i, j, k) == Blocks.DIODE_ON) { int i1 = iblockaccess.getData(i, j, k); return l == (i1 & 3); } else { return false; } } }