package net.minecraft.server; import java.util.ArrayList; import java.util.List; import java.util.Random; import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit public class BlockRedstoneTorch extends BlockTorch { private boolean isOn = false; private static List b = new ArrayList(); public int a(int i, int j) { return i == 1 ? Block.REDSTONE_WIRE.a(i, j) : super.a(i, j); } private boolean a(World world, int i, int j, int k, boolean flag) { if (flag) { b.add(new RedstoneUpdateInfo(i, j, k, world.getTime())); } int l = 0; for (int i1 = 0; i1 < b.size(); ++i1) { RedstoneUpdateInfo redstoneupdateinfo = (RedstoneUpdateInfo) b.get(i1); if (redstoneupdateinfo.a == i && redstoneupdateinfo.b == j && redstoneupdateinfo.c == k) { ++l; if (l >= 8) { return true; } } } return false; } protected BlockRedstoneTorch(int i, int j, boolean flag) { super(i, j); this.isOn = flag; this.a(true); } public int c() { return 2; } public void e(World world, int i, int j, int k) { if (world.getData(i, j, k) == 0) { super.e(world, i, j, k); } if (this.isOn) { world.applyPhysics(i, j - 1, k, this.id); world.applyPhysics(i, j + 1, k, this.id); world.applyPhysics(i - 1, j, k, this.id); world.applyPhysics(i + 1, j, k, this.id); world.applyPhysics(i, j, k - 1, this.id); world.applyPhysics(i, j, k + 1, this.id); } } public void remove(World world, int i, int j, int k) { if (this.isOn) { world.applyPhysics(i, j - 1, k, this.id); world.applyPhysics(i, j + 1, k, this.id); world.applyPhysics(i - 1, j, k, this.id); world.applyPhysics(i + 1, j, k, this.id); world.applyPhysics(i, j, k - 1, this.id); world.applyPhysics(i, j, k + 1, this.id); } } public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!this.isOn) { return false; } else { int i1 = iblockaccess.getData(i, j, k); return i1 == 5 && l == 1 ? false : (i1 == 3 && l == 3 ? false : (i1 == 4 && l == 2 ? false : (i1 == 1 && l == 5 ? false : i1 != 2 || l != 4))); } } private boolean g(World world, int i, int j, int k) { int l = world.getData(i, j, k); return l == 5 && world.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (l == 3 && world.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (l == 4 && world.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (l == 1 && world.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : l == 2 && world.isBlockFaceIndirectlyPowered(i + 1, j, k, 5)))); } public void a(World world, int i, int j, int k, Random random) { boolean flag = this.g(world, i, j, k); while (b.size() > 0 && world.getTime() - ((RedstoneUpdateInfo) b.get(0)).d > 100L) { b.remove(0); } // CraftBukkit start org.bukkit.plugin.PluginManager manager = world.getServer().getPluginManager(); org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k); int oldCurrent = this.isOn ? 15 : 0; BlockRedstoneEvent event = new BlockRedstoneEvent(block, oldCurrent, oldCurrent); // CraftBukkit end if (this.isOn) { if (flag) { // CraftBukkit start if (oldCurrent != 0) { event.setNewCurrent(0); manager.callEvent(event); if (event.getNewCurrent() != 0) { return; } } // CraftBukkit end world.setTypeIdAndData(i, j, k, Block.REDSTONE_TORCH_OFF.id, world.getData(i, j, k)); if (this.a(world, i, j, k, true)) { world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), "random.fizz", 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F); for (int l = 0; l < 5; ++l) { double d0 = (double) i + random.nextDouble() * 0.6D + 0.2D; double d1 = (double) j + random.nextDouble() * 0.6D + 0.2D; double d2 = (double) k + random.nextDouble() * 0.6D + 0.2D; world.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D); } } } } else if (!flag && !this.a(world, i, j, k, false)) { // CraftBukkit start if (oldCurrent != 15) { event.setNewCurrent(15); manager.callEvent(event); if (event.getNewCurrent() != 15) { return; } } // CraftBukkit end world.setTypeIdAndData(i, j, k, Block.REDSTONE_TORCH_ON.id, world.getData(i, j, k)); } } public void doPhysics(World world, int i, int j, int k, int l) { super.doPhysics(world, i, j, k, l); world.c(i, j, k, this.id, this.c()); } public boolean c(World world, int i, int j, int k, int l) { return l == 0 ? this.a(world, i, j, k, l) : false; } public int a(int i, Random random) { return Block.REDSTONE_TORCH_ON.id; } public boolean isPowerSource() { return true; } }