package net.minecraft.server; import java.util.Iterator; import java.util.List; import org.bukkit.event.entity.EntityInteractEvent; // CraftBukkit public class BlockPressurePlateBinary extends BlockPressurePlateAbstract { private EnumMobType a; protected BlockPressurePlateBinary(int i, String s, Material material, EnumMobType enummobtype) { super(i, s, material); this.a = enummobtype; } protected int d(int i) { return i > 0 ? 1 : 0; } protected int c(int i) { return i == 1 ? 15 : 0; } protected int e(World world, int i, int j, int k) { List list = null; if (this.a == EnumMobType.EVERYTHING) { list = world.getEntities((Entity) null, this.a(i, j, k)); } if (this.a == EnumMobType.MOBS) { list = world.a(EntityLiving.class, this.a(i, j, k)); } if (this.a == EnumMobType.PLAYERS) { list = world.a(EntityHuman.class, this.a(i, j, k)); } if (list != null && !list.isEmpty()) { Iterator iterator = list.iterator(); while (iterator.hasNext()) { Entity entity = (Entity) iterator.next(); // CraftBukkit start - Call interact event when turning on a pressure plate if (this.c(world.getData(i, j, k)) == 0) { org.bukkit.World bworld = world.getWorld(); org.bukkit.plugin.PluginManager manager = world.getServer().getPluginManager(); org.bukkit.event.Cancellable cancellable; if (entity instanceof EntityHuman) { cancellable = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent((EntityHuman) entity, org.bukkit.event.block.Action.PHYSICAL, i, j, k, -1, null); } else { cancellable = new EntityInteractEvent(entity.getBukkitEntity(), bworld.getBlockAt(i, j, k)); manager.callEvent((EntityInteractEvent) cancellable); } // We only want to block turning the plate on if all events are cancelled if (cancellable.isCancelled()) { continue; } } // CraftBukkit end if (!entity.at()) { return 15; } } } return 0; } }