package net.minecraft.server; import java.util.Random; import org.bukkit.event.block.LeavesDecayEvent; // CraftBukkit public class BlockLeaves extends BlockTransparant { private int cD; public static final String[] a = new String[] { "oak", "spruce", "birch", "jungle"}; int[] b; protected BlockLeaves(int i, int j) { super(i, j, Material.LEAVES, false); this.cD = j; this.b(true); this.a(CreativeModeTab.c); } public void remove(World world, int i, int j, int k, int l, int i1) { byte b0 = 1; int j1 = b0 + 1; if (world.d(i - j1, j - j1, k - j1, i + j1, j + j1, k + j1)) { for (int k1 = -b0; k1 <= b0; ++k1) { for (int l1 = -b0; l1 <= b0; ++l1) { for (int i2 = -b0; i2 <= b0; ++i2) { int j2 = world.getTypeId(i + k1, j + l1, k + i2); if (j2 == Block.LEAVES.id) { int k2 = world.getData(i + k1, j + l1, k + i2); world.setRawData(i + k1, j + l1, k + i2, k2 | 8); } } } } } } public void b(World world, int i, int j, int k, Random random) { if (!world.isStatic) { int l = world.getData(i, j, k); if ((l & 8) != 0 && (l & 4) == 0) { byte b0 = 4; int i1 = b0 + 1; byte b1 = 32; int j1 = b1 * b1; int k1 = b1 / 2; if (this.b == null) { this.b = new int[b1 * b1 * b1]; } int l1; if (world.d(i - i1, j - i1, k - i1, i + i1, j + i1, k + i1)) { int i2; int j2; int k2; for (l1 = -b0; l1 <= b0; ++l1) { for (i2 = -b0; i2 <= b0; ++i2) { for (j2 = -b0; j2 <= b0; ++j2) { k2 = world.getTypeId(i + l1, j + i2, k + j2); if (k2 == Block.LOG.id) { this.b[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0; } else if (k2 == Block.LEAVES.id) { this.b[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2; } else { this.b[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1; } } } } for (l1 = 1; l1 <= 4; ++l1) { for (i2 = -b0; i2 <= b0; ++i2) { for (j2 = -b0; j2 <= b0; ++j2) { for (k2 = -b0; k2 <= b0; ++k2) { if (this.b[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1) { if (this.b[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) { this.b[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; } if (this.b[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) { this.b[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; } if (this.b[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2) { this.b[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1; } if (this.b[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2) { this.b[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1; } if (this.b[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2) { this.b[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1; } if (this.b[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2) { this.b[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1; } } } } } } } l1 = this.b[k1 * j1 + k1 * b1 + k1]; if (l1 >= 0) { world.setRawData(i, j, k, l & -9); } else { this.l(world, i, j, k); } } } } private void l(World world, int i, int j, int k) { // CraftBukkit start LeavesDecayEvent event = new LeavesDecayEvent(world.getWorld().getBlockAt(i, j, k)); world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // CraftBukkit end this.c(world, i, j, k, world.getData(i, j, k), 0); world.setTypeId(i, j, k, 0); } public int a(Random random) { return random.nextInt(20) == 0 ? 1 : 0; } public int getDropType(int i, Random random, int j) { return Block.SAPLING.id; } public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { if (!world.isStatic) { byte b0 = 20; if ((l & 3) == 3) { b0 = 40; } if (world.random.nextInt(b0) == 0) { int j1 = this.getDropType(l, world.random, i1); this.b(world, i, j, k, new ItemStack(j1, 1, this.getDropData(l))); } if ((l & 3) == 0 && world.random.nextInt(200) == 0) { this.b(world, i, j, k, new ItemStack(Item.APPLE, 1, 0)); } } } public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) { if (!world.isStatic && entityhuman.bS() != null && entityhuman.bS().id == Item.SHEARS.id) { entityhuman.a(StatisticList.C[this.id], 1); this.b(world, i, j, k, new ItemStack(Block.LEAVES.id, 1, l & 3)); } else { super.a(world, entityhuman, i, j, k, l); } } public int getDropData(int i) { return i & 3; } public boolean c() { return !this.c; } public int a(int i, int j) { return (j & 3) == 1 ? this.textureId + 80 : ((j & 3) == 3 ? this.textureId + 144 : this.textureId); } protected ItemStack f_(int i) { return new ItemStack(this.id, 1, i & 3); } }