package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.event.block.LeavesDecayEvent; // CraftBukkit end public class BlockLeaves extends BlockLeavesBase { private int c; int[] a; protected BlockLeaves(int i, int j) { super(i, j, Material.LEAVES, false); this.c = j; this.a(true); } public void b(World world, int i, int j, int k) { byte b0 = 1; int l = b0 + 1; if (world.a(i - l, j - l, k - l, i + l, j + l, k + l)) { for (int i1 = -b0; i1 <= b0; ++i1) { for (int j1 = -b0; j1 <= b0; ++j1) { for (int k1 = -b0; k1 <= b0; ++k1) { int l1 = world.getTypeId(i + i1, j + j1, k + k1); if (l1 == Block.LEAVES.id) { int i2 = world.getData(i + i1, j + j1, k + k1); world.d(i + i1, j + j1, k + k1, i2 | 4); } } } } } } public void a(World world, int i, int j, int k, Random random) { if (!world.isStatic) { int l = world.getData(i, j, k); if ((l & 4) != 0) { byte b0 = 4; int i1 = b0 + 1; byte b1 = 32; int j1 = b1 * b1; int k1 = b1 / 2; if (this.a == null) { this.a = new int[b1 * b1 * b1]; } int l1; if (world.a(i - i1, j - i1, k - i1, i + i1, j + i1, k + i1)) { int i2; int j2; int k2; for (l1 = -b0; l1 <= b0; ++l1) { for (i2 = -b0; i2 <= b0; ++i2) { for (j2 = -b0; j2 <= b0; ++j2) { k2 = world.getTypeId(i + l1, j + i2, k + j2); if (k2 == Block.LOG.id) { this.a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0; } else if (k2 == Block.LEAVES.id) { this.a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2; } else { this.a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1; } } } } for (l1 = 1; l1 <= 4; ++l1) { for (i2 = -b0; i2 <= b0; ++i2) { for (j2 = -b0; j2 <= b0; ++j2) { for (k2 = -b0; k2 <= b0; ++k2) { if (this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1) { if (this.a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) { this.a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; } if (this.a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) { this.a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; } if (this.a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2) { this.a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1; } if (this.a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2) { this.a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1; } if (this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2) { this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1; } if (this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2) { this.a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1; } } } } } } } l1 = this.a[k1 * j1 + k1 * b1 + k1]; if (l1 >= 0) { world.c(i, j, k, l & -5); } else { this.g(world, i, j, k); } } } } private void g(World world, int i, int j, int k) { // CraftBukkit start CraftServer server = ((WorldServer) world).getServer(); CraftWorld cworld = ((WorldServer) world).getWorld(); LeavesDecayEvent event = new LeavesDecayEvent(cworld.getBlockAt(i, j, k)); server.getPluginManager().callEvent(event); if (event.isCancelled()) return; // CraftBukkit end this.b_(world, i, j, k, world.getData(i, j, k)); world.e(i, j, k, 0); } public int a(Random random) { return random.nextInt(16) == 0 ? 1 : 0; } public int a(int i, Random random) { return Block.SAPLING.id; } public boolean a() { return !this.b; } public int a(int i, int j) { return (j & 3) == 1 ? this.textureId + 80 : this.textureId; } public void b(World world, int i, int j, int k, Entity entity) { super.b(world, i, j, k, entity); } }