package net.minecraft.server; import java.util.Random; public class BlockGravel extends BlockSand { public BlockGravel(int i, int j) { super(i, j); } public int getDropType(int i, Random random, int j) { j = Math.min(j, 3); // CraftBukkit - added to fix crash when j > 3 return random.nextInt(10 - j * 3) == 0 ? Item.FLINT.id : this.id; } }