package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.Server; import org.bukkit.entity.Player; import org.bukkit.event.block.BlockIgniteEvent; import org.bukkit.event.block.BlockIgniteEvent.IgniteCause; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.event.block.BlockBurnEvent; // CraftBukkit end public class BlockFire extends Block { private int[] a = new int[256]; private int[] b = new int[256]; protected BlockFire(int i, int j) { super(i, j, Material.FIRE); this.a(true); } public void f() { this.a(Block.WOOD.id, 5, 20); this.a(Block.FENCE.id, 5, 20); this.a(Block.WOOD_STAIRS.id, 5, 20); this.a(Block.LOG.id, 5, 5); this.a(Block.LEAVES.id, 30, 60); this.a(Block.BOOKSHELF.id, 30, 20); this.a(Block.TNT.id, 15, 100); this.a(Block.LONG_GRASS.id, 60, 100); this.a(Block.WOOL.id, 30, 60); } private void a(int i, int j, int k) { this.a[i] = j; this.b[i] = k; } public AxisAlignedBB d(World world, int i, int j, int k) { return null; } public boolean a() { return false; } public boolean b() { return false; } public int a(Random random) { return 0; } public int c() { return 40; } public void a(World world, int i, int j, int k, Random random) { boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id; if (!this.canPlace(world, i, j, k)) { world.setTypeId(i, j, k, 0); } if (!flag && world.v() && (world.s(i, j, k) || world.s(i - 1, j, k) || world.s(i + 1, j, k) || world.s(i, j, k - 1) || world.s(i, j, k + 1))) { world.setTypeId(i, j, k, 0); } else { int l = world.getData(i, j, k); if (l < 15) { world.setRawData(i, j, k, l + random.nextInt(3) / 2); } world.c(i, j, k, this.id, this.c()); if (!flag && !this.g(world, i, j, k)) { if (!world.d(i, j - 1, k) || l > 3) { world.setTypeId(i, j, k, 0); } } else if (!flag && !this.b(world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) { world.setTypeId(i, j, k, 0); } else { this.a(world, i + 1, j, k, 300, random, l); this.a(world, i - 1, j, k, 300, random, l); this.a(world, i, j - 1, k, 250, random, l); this.a(world, i, j + 1, k, 250, random, l); this.a(world, i, j, k - 1, 300, random, l); this.a(world, i, j, k + 1, 300, random, l); // CraftBukkit start - Call to stop spread of fire. Server server = ((WorldServer) world).getServer(); CraftWorld cworld = ((WorldServer) world).getWorld(); IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD; Player thePlayer = null; // CraftBukkit for (int i1 = i - 1; i1 <= i + 1; ++i1) { for (int j1 = k - 1; j1 <= k + 1; ++j1) { for (int k1 = j - 1; k1 <= j + 4; ++k1) { if (i1 != i || k1 != j || j1 != k) { int l1 = 100; if (k1 > j + 1) { l1 += (k1 - (j + 1)) * 100; } int i2 = this.h(world, i1, k1, j1); if (i2 > 0) { int j2 = (i2 + 40) / (l + 30); if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.v() || !world.s(i1, k1, j1)) && !world.s(i1 - 1, k1, k) && !world.s(i1 + 1, k1, j1) && !world.s(i1, k1, j1 - 1) && !world.s(i1, k1, j1 + 1)) { int k2 = l + random.nextInt(5) / 4; if (k2 > 15) { k2 = 15; } // CraftBukkit start - Call to stop spread of fire. org.bukkit.block.Block theBlock = cworld.getBlockAt(i1, k1, j1); if (theBlock.getTypeId() != Block.FIRE.id) { BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer); server.getPluginManager().callEvent(event); if (event.isCancelled()) { continue; } world.setTypeIdAndData(i1, k1, j1, this.id, k2); } // CraftBukkit end } } } } } } } } } private void a(World world, int i, int j, int k, int l, Random random, int i1) { int j1 = this.b[world.getTypeId(i, j, k)]; if (random.nextInt(l) < j1) { boolean flag = world.getTypeId(i, j, k) == Block.TNT.id; // CraftBukkit start Server server = ((WorldServer) world).getServer(); CraftWorld cworld = ((WorldServer) world).getWorld(); org.bukkit.block.Block theBlock = cworld.getBlockAt(i, j, k); BlockBurnEvent event = new BlockBurnEvent(theBlock); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // CraftBukkit end if (random.nextInt(i1 + 10) < 5 && !world.s(i, j, k)) { int k1 = i1 + random.nextInt(5) / 4; if (k1 > 15) { k1 = 15; } world.setTypeIdAndData(i, j, k, this.id, k1); } else { world.setTypeId(i, j, k, 0); } if (flag) { Block.TNT.postBreak(world, i, j, k, 0); } } } private boolean g(World world, int i, int j, int k) { return this.b(world, i + 1, j, k) ? true : (this.b(world, i - 1, j, k) ? true : (this.b(world, i, j - 1, k) ? true : (this.b(world, i, j + 1, k) ? true : (this.b(world, i, j, k - 1) ? true : this.b(world, i, j, k + 1))))); } private int h(World world, int i, int j, int k) { byte b0 = 0; if (!world.isEmpty(i, j, k)) { return 0; } else { int l = this.g(world, i + 1, j, k, b0); l = this.g(world, i - 1, j, k, l); l = this.g(world, i, j - 1, k, l); l = this.g(world, i, j + 1, k, l); l = this.g(world, i, j, k - 1, l); l = this.g(world, i, j, k + 1, l); return l; } } public boolean m_() { return false; } public boolean b(IBlockAccess iblockaccess, int i, int j, int k) { return this.a[iblockaccess.getTypeId(i, j, k)] > 0; } public int g(World world, int i, int j, int k, int l) { int i1 = this.a[world.getTypeId(i, j, k)]; return i1 > l ? i1 : l; } public boolean canPlace(World world, int i, int j, int k) { return world.d(i, j - 1, k) || this.g(world, i, j, k); } public void doPhysics(World world, int i, int j, int k, int l) { if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) { world.setTypeId(i, j, k, 0); } } public void e(World world, int i, int j, int k) { if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.a_(world, i, j, k)) { if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) { world.setTypeId(i, j, k, 0); } else { world.c(i, j, k, this.id, this.c()); } } } }