package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.event.block.BlockIgniteEvent; import org.bukkit.event.block.BlockBurnEvent; import org.bukkit.event.block.BlockSpreadEvent; // CraftBukkit end public class BlockFire extends Block { private int[] a = new int[256]; private int[] b = new int[256]; protected BlockFire(int i, int j) { super(i, j, Material.FIRE); this.b(true); } public void t_() { this.a(Block.WOOD.id, 5, 20); this.a(Block.WOOD_DOUBLE_STEP.id, 5, 20); this.a(Block.WOOD_STEP.id, 5, 20); this.a(Block.FENCE.id, 5, 20); this.a(Block.WOOD_STAIRS.id, 5, 20); this.a(Block.BIRCH_WOOD_STAIRS.id, 5, 20); this.a(Block.SPRUCE_WOOD_STAIRS.id, 5, 20); this.a(Block.JUNGLE_WOOD_STAIRS.id, 5, 20); this.a(Block.LOG.id, 5, 5); this.a(Block.LEAVES.id, 30, 60); this.a(Block.BOOKSHELF.id, 30, 20); this.a(Block.TNT.id, 15, 100); this.a(Block.LONG_GRASS.id, 60, 100); this.a(Block.WOOL.id, 30, 60); this.a(Block.VINE.id, 15, 100); } private void a(int i, int j, int k) { this.a[i] = j; this.b[i] = k; } public AxisAlignedBB e(World world, int i, int j, int k) { return null; } public boolean c() { return false; } public boolean b() { return false; } public int d() { return 3; } public int a(Random random) { return 0; } public int r_() { return 30; } public void b(World world, int i, int j, int k, Random random) { if (world.getGameRules().getBoolean("doFireTick")) { boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id; if (world.worldProvider instanceof WorldProviderTheEnd && world.getTypeId(i, j - 1, k) == Block.BEDROCK.id) { flag = true; } if (!this.canPlace(world, i, j, k)) { fireExtinguished(world, i, j, k); // CraftBukkit - invalid place location } if (!flag && world.N() && (world.D(i, j, k) || world.D(i - 1, j, k) || world.D(i + 1, j, k) || world.D(i, j, k - 1) || world.D(i, j, k + 1))) { fireExtinguished(world, i, j, k); // CraftBukkit - extinguished by rain } else { int l = world.getData(i, j, k); if (l < 15) { world.setRawData(i, j, k, l + random.nextInt(3) / 2); } world.a(i, j, k, this.id, this.r_() + random.nextInt(10)); if (!flag && !this.l(world, i, j, k)) { if (!world.v(i, j - 1, k) || l > 3) { world.setTypeId(i, j, k, 0); } } else if (!flag && !this.d((IBlockAccess) world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) { fireExtinguished(world, i, j, k); // CraftBukkit - burn out } else { boolean flag1 = world.E(i, j, k); byte b0 = 0; if (flag1) { b0 = -50; } this.a(world, i + 1, j, k, 300 + b0, random, l); this.a(world, i - 1, j, k, 300 + b0, random, l); this.a(world, i, j - 1, k, 250 + b0, random, l); this.a(world, i, j + 1, k, 250 + b0, random, l); this.a(world, i, j, k - 1, 300 + b0, random, l); this.a(world, i, j, k + 1, 300 + b0, random, l); // CraftBukkit start - call to stop spread of fire org.bukkit.Server server = world.getServer(); org.bukkit.World bworld = world.getWorld(); BlockIgniteEvent.IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD; org.bukkit.block.Block fromBlock = bworld.getBlockAt(i, j, k); // CraftBukkit end for (int i1 = i - 1; i1 <= i + 1; ++i1) { for (int j1 = k - 1; j1 <= k + 1; ++j1) { for (int k1 = j - 1; k1 <= j + 4; ++k1) { if (i1 != i || k1 != j || j1 != k) { int l1 = 100; if (k1 > j + 1) { l1 += (k1 - (j + 1)) * 100; } int i2 = this.n(world, i1, k1, j1); if (i2 > 0) { int j2 = (i2 + 40 + world.difficulty * 7) / (l + 30); if (flag1) { j2 /= 2; } if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.N() || !world.D(i1, k1, j1)) && !world.D(i1 - 1, k1, k) && !world.D(i1 + 1, k1, j1) && !world.D(i1, k1, j1 - 1) && !world.D(i1, k1, j1 + 1)) { int k2 = l + random.nextInt(5) / 4; if (k2 > 15) { k2 = 15; } // CraftBukkit start - call to stop spread of fire org.bukkit.block.Block block = bworld.getBlockAt(i1, k1, j1); if (block.getTypeId() != Block.FIRE.id) { BlockIgniteEvent event = new BlockIgniteEvent(block, igniteCause, null); server.getPluginManager().callEvent(event); if (event.isCancelled()) { continue; } org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, k1, j1).getState(); blockState.setTypeId(this.id); blockState.setData(new org.bukkit.material.MaterialData(this.id, (byte) k2)); BlockSpreadEvent spreadEvent = new BlockSpreadEvent(blockState.getBlock(), fromBlock, blockState); server.getPluginManager().callEvent(spreadEvent); if (!spreadEvent.isCancelled()) { blockState.update(true); } } // CraftBukkit end } } } } } } } } } } public boolean l() { return false; } private void a(World world, int i, int j, int k, int l, Random random, int i1) { int j1 = this.b[world.getTypeId(i, j, k)]; if (random.nextInt(l) < j1) { boolean flag = world.getTypeId(i, j, k) == Block.TNT.id; // CraftBukkit start org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(i, j, k); BlockBurnEvent event = new BlockBurnEvent(theBlock); world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // CraftBukkit end if (random.nextInt(i1 + 10) < 5 && !world.D(i, j, k)) { int k1 = i1 + random.nextInt(5) / 4; if (k1 > 15) { k1 = 15; } world.setTypeIdAndData(i, j, k, this.id, k1); } else { world.setTypeId(i, j, k, 0); } if (flag) { Block.TNT.postBreak(world, i, j, k, 1); } } } private boolean l(World world, int i, int j, int k) { return this.d((IBlockAccess) world, i + 1, j, k) ? true : (this.d((IBlockAccess) world, i - 1, j, k) ? true : (this.d((IBlockAccess) world, i, j - 1, k) ? true : (this.d((IBlockAccess) world, i, j + 1, k) ? true : (this.d((IBlockAccess) world, i, j, k - 1) ? true : this.d((IBlockAccess) world, i, j, k + 1))))); } private int n(World world, int i, int j, int k) { byte b0 = 0; if (!world.isEmpty(i, j, k)) { return 0; } else { int l = this.d(world, i + 1, j, k, b0); l = this.d(world, i - 1, j, k, l); l = this.d(world, i, j - 1, k, l); l = this.d(world, i, j + 1, k, l); l = this.d(world, i, j, k - 1, l); l = this.d(world, i, j, k + 1, l); return l; } } public boolean m() { return false; } public boolean d(IBlockAccess iblockaccess, int i, int j, int k) { return this.a[iblockaccess.getTypeId(i, j, k)] > 0; } public int d(World world, int i, int j, int k, int l) { int i1 = this.a[world.getTypeId(i, j, k)]; return i1 > l ? i1 : l; } public boolean canPlace(World world, int i, int j, int k) { return world.v(i, j - 1, k) || this.l(world, i, j, k); } public void doPhysics(World world, int i, int j, int k, int l) { if (!world.v(i, j - 1, k) && !this.l(world, i, j, k)) { fireExtinguished(world, i, j, k); // CraftBukkit - fuel block gone } } public void onPlace(World world, int i, int j, int k) { if (world.worldProvider.dimension > 0 || world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.i_(world, i, j, k)) { if (!world.v(i, j - 1, k) && !this.l(world, i, j, k)) { fireExtinguished(world, i, j, k); // CraftBukkit - fuel block broke } else { world.a(i, j, k, this.id, this.r_() + world.random.nextInt(10)); } } } // CraftBukkit start private void fireExtinguished(World world, int x, int y, int z) { if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(x, y, z), 0).isCancelled() == false) { world.setTypeId(x, y, z, 0); } } // CraftBukkit end }