package net.minecraft.server; import java.util.Random; public class BlockDragonEgg extends Block { public BlockDragonEgg(int i, int j) { super(i, j, Material.DRAGON_EGG); } public void postPlace(World world, int i, int j, int k, int l) { // CraftBukkit - onPlace(World, int, int, int) -> postPlace(World, int, int, int, int) world.c(i, j, k, this.id, this.d()); } public void doPhysics(World world, int i, int j, int k, int l) { world.c(i, j, k, this.id, this.d()); } public void a(World world, int i, int j, int k, Random random) { this.g(world, i, j, k); } private void g(World world, int i, int j, int k) { if (BlockSand.canFall(world, i, j - 1, k) && j >= 0) { byte b0 = 32; if (!BlockSand.instaFall && world.a(i - b0, j - b0, k - b0, i + b0, j + b0, k + b0)) { // CraftBukkit - added data EntityFallingBlock entityfallingblock = new EntityFallingBlock(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), this.id, world.getData(i, j, k)); world.addEntity(entityfallingblock); } else { world.setTypeId(i, j, k, 0); while (BlockSand.canFall(world, i, j - 1, k) && j > 0) { --j; } if (j > 0) { world.setTypeId(i, j, k, this.id); } } } } public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) { this.h(world, i, j, k); return true; } public void attack(World world, int i, int j, int k, EntityHuman entityhuman) { this.h(world, i, j, k); } private void h(World world, int i, int j, int k) { if (world.getTypeId(i, j, k) == this.id) { if (!world.isStatic) { for (int l = 0; l < 1000; ++l) { int i1 = i + world.random.nextInt(16) - world.random.nextInt(16); int j1 = j + world.random.nextInt(8) - world.random.nextInt(8); int k1 = k + world.random.nextInt(16) - world.random.nextInt(16); if (world.getTypeId(i1, j1, k1) == 0) { world.setTypeIdAndData(i1, j1, k1, this.id, world.getData(i, j, k)); world.setTypeId(i, j, k, 0); short short1 = 128; for (int l1 = 0; l1 < short1; ++l1) { double d0 = world.random.nextDouble(); float f = (world.random.nextFloat() - 0.5F) * 0.2F; float f1 = (world.random.nextFloat() - 0.5F) * 0.2F; float f2 = (world.random.nextFloat() - 0.5F) * 0.2F; double d1 = (double) i1 + (double) (i - i1) * d0 + (world.random.nextDouble() - 0.5D) * 1.0D + 0.5D; double d2 = (double) j1 + (double) (j - j1) * d0 + world.random.nextDouble() * 1.0D - 0.5D; double d3 = (double) k1 + (double) (k - k1) * d0 + (world.random.nextDouble() - 0.5D) * 1.0D + 0.5D; world.a("portal", d1, d2, d3, (double) f, (double) f1, (double) f2); } return; } } } } } public int d() { return 3; } public boolean canPlace(World world, int i, int j, int k) { return super.canPlace(world, i, j, k); } public boolean a() { return false; } public boolean b() { return false; } public int c() { return 27; } }