package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.event.block.BlockDispenseEvent; import org.bukkit.util.Vector; // CraftBukkit end public class BlockDispenser extends BlockContainer { private Random a = new Random(); protected BlockDispenser(int i) { super(i, Material.STONE); this.textureId = 45; } public int d() { return 4; } public int getDropType(int i, Random random, int j) { return Block.DISPENSER.id; } public void onPlace(World world, int i, int j, int k) { super.onPlace(world, i, j, k); this.g(world, i, j, k); } private void g(World world, int i, int j, int k) { if (!world.isStatic) { int l = world.getTypeId(i, j, k - 1); int i1 = world.getTypeId(i, j, k + 1); int j1 = world.getTypeId(i - 1, j, k); int k1 = world.getTypeId(i + 1, j, k); byte b0 = 3; if (Block.o[l] && !Block.o[i1]) { b0 = 3; } if (Block.o[i1] && !Block.o[l]) { b0 = 2; } if (Block.o[j1] && !Block.o[k1]) { b0 = 5; } if (Block.o[k1] && !Block.o[j1]) { b0 = 4; } world.setData(i, j, k, b0); } } public int a(int i) { return i == 1 ? this.textureId + 17 : (i == 0 ? this.textureId + 17 : (i == 3 ? this.textureId + 1 : this.textureId)); } public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) { if (world.isStatic) { return true; } else { TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k); if (tileentitydispenser != null) { entityhuman.a(tileentitydispenser); } return true; } } // CraftBukkit - priv to public public void dispense(World world, int i, int j, int k, Random random) { int l = world.getData(i, j, k); byte b0 = 0; byte b1 = 0; if (l == 3) { b1 = 1; } else if (l == 2) { b1 = -1; } else if (l == 5) { b0 = 1; } else { b0 = -1; } TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k); if (tileentitydispenser != null) { // CraftBukkit start int dispenseSlot = tileentitydispenser.findDispenseSlot(); ItemStack itemstack = null; if (dispenseSlot > -1) { itemstack = tileentitydispenser.getContents()[dispenseSlot]; // Copy item stack, because we want it to have 1 item itemstack = new ItemStack(itemstack.id, 1, itemstack.getData(), itemstack.getEnchantments()); } // CraftBukkit end double d0 = (double) i + (double) b0 * 0.6D + 0.5D; double d1 = (double) j + 0.5D; double d2 = (double) k + (double) b1 * 0.6D + 0.5D; if (itemstack == null) { world.f(1001, i, j, k, 0); } else { // CraftBukkit start double d3 = random.nextDouble() * 0.1D + 0.2D; double motX = (double) b0 * d3; double motY = 0.20000000298023224D; double motZ = (double) b1 * d3; motX += random.nextGaussian() * 0.007499999832361937D * 6.0D; motY += random.nextGaussian() * 0.007499999832361937D * 6.0D; motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D; org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k); org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone(); BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ)); world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { return; } // Actually remove the item tileentitydispenser.splitStack(dispenseSlot, 1); motX = event.getVelocity().getX(); motY = event.getVelocity().getY(); motZ = event.getVelocity().getZ(); itemstack = CraftItemStack.createNMSItemStack(event.getItem()); // CraftBukkit end if (itemstack.id == Item.ARROW.id) { EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2); entityarrow.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F); entityarrow.fromPlayer = true; world.addEntity(entityarrow); world.f(1002, i, j, k, 0); } else if (itemstack.id == Item.EGG.id) { EntityEgg entityegg = new EntityEgg(world, d0, d1, d2); entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F); world.addEntity(entityegg); world.f(1002, i, j, k, 0); } else if (itemstack.id == Item.SNOW_BALL.id) { EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2); entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F); world.addEntity(entitysnowball); world.f(1002, i, j, k, 0); } else if (itemstack.id == Item.POTION.id && ItemPotion.c(itemstack.getData())) { EntityPotion entitypotion = new EntityPotion(world, d0, d1, d2, itemstack.getData()); entitypotion.a((double) b0, 0.10000000149011612D, (double) b1, 1.375F, 3.0F); world.addEntity(entitypotion); world.f(1002, i, j, k, 0); } else { EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack); // CraftBukkit start // double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up entityitem.motX = motX; entityitem.motY = motY; entityitem.motZ = motZ; // CraftBukkit end world.addEntity(entityitem); world.f(1000, i, j, k, 0); } world.f(2000, i, j, k, b0 + 1 + (b1 + 1) * 3); } } } public void doPhysics(World world, int i, int j, int k, int l) { if (l > 0 && Block.byId[l].isPowerSource()) { boolean flag = world.isBlockIndirectlyPowered(i, j, k) || world.isBlockIndirectlyPowered(i, j + 1, k); if (flag) { world.c(i, j, k, this.id, this.d()); } } } public void a(World world, int i, int j, int k, Random random) { if (!world.isStatic && (world.isBlockIndirectlyPowered(i, j, k) || world.isBlockIndirectlyPowered(i, j + 1, k))) { this.dispense(world, i, j, k, random); } } public TileEntity a_() { return new TileEntityDispenser(); } public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) { int l = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3; if (l == 0) { world.setData(i, j, k, 2); } if (l == 1) { world.setData(i, j, k, 5); } if (l == 2) { world.setData(i, j, k, 3); } if (l == 3) { world.setData(i, j, k, 4); } } public void remove(World world, int i, int j, int k) { TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k); if (tileentitydispenser != null) { for (int l = 0; l < tileentitydispenser.getSize(); ++l) { ItemStack itemstack = tileentitydispenser.getItem(l); if (itemstack != null) { float f = this.a.nextFloat() * 0.8F + 0.1F; float f1 = this.a.nextFloat() * 0.8F + 0.1F; float f2 = this.a.nextFloat() * 0.8F + 0.1F; while (itemstack.count > 0) { int i1 = this.a.nextInt(21) + 10; if (i1 > itemstack.count) { i1 = itemstack.count; } itemstack.count -= i1; EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - make sure enchantments are copied over float f3 = 0.05F; entityitem.motX = (double) ((float) this.a.nextGaussian() * f3); entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F); entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3); world.addEntity(entityitem); } } } } super.remove(world, i, j, k); } }