package net.minecraft.server; import java.util.Random; public class BlockCrops extends BlockFlower { protected BlockCrops(int i, int j) { super(i, j); this.textureId = j; this.b(true); float f = 0.5F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); this.a((CreativeModeTab) null); this.c(0.0F); this.a(g); this.D(); this.r(); } protected boolean d_(int i) { return i == Block.SOIL.id; } public void b(World world, int i, int j, int k, Random random) { super.b(world, i, j, k, random); if (world.getLightLevel(i, j + 1, k) >= 9) { int l = world.getData(i, j, k); if (l < 7) { float f = this.l(world, i, j, k); if (random.nextInt((int) (25.0F / f) + 1) == 0) { org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockGrowEvent(world, i, j, k, this.id, ++l); // CraftBukkit } } } } public void c_(World world, int i, int j, int k) { world.setData(i, j, k, 7); } private float l(World world, int i, int j, int k) { float f = 1.0F; int l = world.getTypeId(i, j, k - 1); int i1 = world.getTypeId(i, j, k + 1); int j1 = world.getTypeId(i - 1, j, k); int k1 = world.getTypeId(i + 1, j, k); int l1 = world.getTypeId(i - 1, j, k - 1); int i2 = world.getTypeId(i + 1, j, k - 1); int j2 = world.getTypeId(i + 1, j, k + 1); int k2 = world.getTypeId(i - 1, j, k + 1); boolean flag = j1 == this.id || k1 == this.id; boolean flag1 = l == this.id || i1 == this.id; boolean flag2 = l1 == this.id || i2 == this.id || j2 == this.id || k2 == this.id; for (int l2 = i - 1; l2 <= i + 1; ++l2) { for (int i3 = k - 1; i3 <= k + 1; ++i3) { int j3 = world.getTypeId(l2, j - 1, i3); float f1 = 0.0F; if (j3 == Block.SOIL.id) { f1 = 1.0F; if (world.getData(l2, j - 1, i3) > 0) { f1 = 3.0F; } } if (l2 != i || i3 != k) { f1 /= 4.0F; } f += f1; } } if (flag2 || flag && flag1) { f /= 2.0F; } return f; } public int a(int i, int j) { if (j < 0) { j = 7; } return this.textureId + j; } public int d() { return 6; } protected int h() { return Item.SEEDS.id; } protected int j() { return Item.WHEAT.id; } public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { super.dropNaturally(world, i, j, k, l, f, 0); if (!world.isStatic) { if (l >= 7) { int j1 = 3 + i1; for (int k1 = 0; k1 < j1; ++k1) { if (world.random.nextInt(15) <= l) { this.b(world, i, j, k, new ItemStack(this.h(), 1, 0)); } } } } } public int getDropType(int i, Random random, int j) { return i == 7 ? this.j() : this.h(); } public int a(Random random) { return 1; } }