package net.minecraft.server; import java.util.ArrayList; import java.util.Random; public class BlockCauldron extends Block { public BlockCauldron(int i) { super(i, Material.ORE); this.textureId = 154; } public int a(int i, int j) { return i == 1 ? 138 : (i == 0 ? 155 : 154); } public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) { this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.3125F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); float f = 0.125F; this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); super.a(world, i, j, k, axisalignedbb, arraylist); this.f(); } public void f() { this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public boolean a() { return false; } public int c() { return 24; } public boolean b() { return false; } public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) { if (world.isStatic) { return true; } else { ItemStack itemstack = entityhuman.inventory.getItemInHand(); if (itemstack == null) { return true; } else { int l = world.getData(i, j, k); if (itemstack.id == Item.WATER_BUCKET.id) { if (l < 3) { if (!entityhuman.abilities.canInstantlyBuild) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, new ItemStack(Item.BUCKET)); } world.setData(i, j, k, 3); } return true; } else { if (itemstack.id == Item.GLASS_BOTTLE.id && l > 0) { ItemStack itemstack1 = new ItemStack(Item.POTION, 1, 0); if (!entityhuman.inventory.pickup(itemstack1)) { world.addEntity(new EntityItem(world, (double) i + 0.5D, (double) j + 1.5D, (double) k + 0.5D, itemstack1)); } else if (entityhuman instanceof EntityPlayer) { //CraftBukkit ((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer); // CraftBukkit } --itemstack.count; if (itemstack.count <= 0) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null); } world.setData(i, j, k, l - 1); } return true; } } } } public int getDropType(int i, Random random, int j) { return Item.CAULDRON.id; } }