--- a/net/minecraft/server/VillageSiege.java +++ b/net/minecraft/server/VillageSiege.java @@ -140,7 +140,7 @@ } entityzombie.setPositionRotation(vec3d.x, vec3d.y, vec3d.z, this.a.random.nextFloat() * 360.0F, 0.0F); - this.a.addEntity(entityzombie); + this.a.addEntity(entityzombie, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_INVASION); // CraftBukkit BlockPosition blockposition = this.f.a(); entityzombie.a(blockposition, this.f.b());