--- a/net/minecraft/server/EntityZombieVillager.java +++ b/net/minecraft/server/EntityZombieVillager.java @@ -9,6 +9,7 @@ private static final DataWatcherObject c = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.b); private int conversionTime; private UUID by; + private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field public EntityZombieVillager(World world) { super(world); @@ -60,6 +61,11 @@ public void B_() { if (!this.world.isClientSide && this.isConverting()) { int i = this.du(); + // CraftBukkit start - Use wall time instead of ticks for villager conversion + int elapsedTicks = MinecraftServer.currentTick - this.lastTick; + this.lastTick = MinecraftServer.currentTick; + i *= elapsedTicks; + // CraftBukkit end this.conversionTime -= i; if (this.conversionTime <= 0) { @@ -123,7 +129,7 @@ entityvillager.setCustomNameVisible(this.getCustomNameVisible()); } - this.world.addEntity(entityvillager); + this.world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason if (this.by != null) { EntityHuman entityhuman = this.world.b(this.by);