--- ../work/decompile-8eb82bde//net/minecraft/server/EntityLightning.java 2014-11-28 17:43:43.125707434 +0000 +++ src/main/java/net/minecraft/server/EntityLightning.java 2014-11-28 17:38:20.000000000 +0000 @@ -2,30 +2,54 @@ import java.util.List; +import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit + public class EntityLightning extends EntityWeather { private int lifeTicks; public long a; private int c; + + // CraftBukkit start + public boolean isEffect = false; public EntityLightning(World world, double d0, double d1, double d2) { + this(world, d0, d1, d2, false); + } + + public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect) { + // CraftBukkit end + super(world); + + // CraftBukkit - Set isEffect + this.isEffect = isEffect; + this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F); this.lifeTicks = 2; this.a = this.random.nextLong(); this.c = this.random.nextInt(3) + 1; - if (!world.isStatic && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(new BlockPosition(this), 10)) { + // CraftBukkit - add "!isEffect" + if (!isEffect && !world.isStatic && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(new BlockPosition(this), 10)) { BlockPosition blockposition = new BlockPosition(this); - if (world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) { - world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); + if (world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) { + // CraftBukkit start + if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { + world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); + } + // CraftBukkit end } for (int i = 0; i < 4; ++i) { BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1); - if (world.getType(blockposition1).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) { - world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData()); + if (world.getType(blockposition1).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) { + // CraftBukkit start + if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ(), this).isCancelled()) { + world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData()); + } + // CraftBukkit end } } } @@ -35,7 +59,24 @@ public void s_() { super.s_(); if (this.lifeTicks == 2) { - this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); + // CraftBukkit start - Use relative location for far away sounds + //this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); + float pitch = 0.8F + this.random.nextFloat() * 0.2F; + int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; + for (EntityPlayer player : (List) this.world.players) { + double deltaX = this.locX - player.locX; + double deltaZ = this.locZ - player.locZ; + double distanceSquared = deltaX * deltaX + deltaZ * deltaZ; + if (distanceSquared > viewDistance * viewDistance) { + double deltaLength = Math.sqrt(distanceSquared); + double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; + double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; + player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", relativeX, this.locY, relativeZ, 10000.0F, pitch)); + } else { + player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", this.locX, this.locY, this.locZ, 10000.0F, pitch)); + } + } + // CraftBukkit end this.world.makeSound(this.locX, this.locY, this.locZ, "random.explode", 2.0F, 0.5F + this.random.nextFloat() * 0.2F); } @@ -48,14 +89,18 @@ this.lifeTicks = 1; this.a = this.random.nextLong(); BlockPosition blockposition = new BlockPosition(this); - - if (!this.world.isStatic && this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) { - this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); + // CraftBukkit - add "!isEffect" + if (!isEffect && !this.world.isStatic && this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) { + // CraftBukkit start + if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { + this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); + } + // CraftBukkit end } } } - if (this.lifeTicks >= 0) { + if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect if (this.world.isStatic) { this.world.c(2); } else {