--- ../work/decompile-8eb82bde//net/minecraft/server/EntityLeash.java 2014-11-28 17:43:43.121707434 +0000 +++ src/main/java/net/minecraft/server/EntityLeash.java 2014-11-28 17:38:18.000000000 +0000 @@ -3,6 +3,8 @@ import java.util.Iterator; import java.util.List; +import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit + public class EntityLeash extends EntityHanging { public EntityLeash(World world) { @@ -63,6 +65,12 @@ while (iterator.hasNext()) { entityinsentient = (EntityInsentient) iterator.next(); if (entityinsentient.cb() && entityinsentient.getLeashHolder() == entityhuman) { + // CraftBukkit start + if (CraftEventFactory.callPlayerLeashEntityEvent(entityinsentient, this, entityhuman).isCancelled()) { + ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, entityinsentient, entityinsentient.getLeashHolder())); + continue; + } + // CraftBukkit end entityinsentient.setLeashHolder(this, true); flag = true; } @@ -70,8 +78,11 @@ } if (!this.world.isStatic && !flag) { - this.die(); - if (entityhuman.abilities.canInstantlyBuild) { + // CraftBukkit start - Move below + // this.die(); + boolean die = true; + // CraftBukkit end + if (true || entityhuman.abilities.canInstantlyBuild) { // CraftBukkit - Process for non-creative as well d0 = 7.0D; list = this.world.a(EntityInsentient.class, new AxisAlignedBB(this.locX - d0, this.locY - d0, this.locZ - d0, this.locX + d0, this.locY + d0, this.locZ + d0)); iterator = list.iterator(); @@ -79,10 +90,21 @@ while (iterator.hasNext()) { entityinsentient = (EntityInsentient) iterator.next(); if (entityinsentient.cb() && entityinsentient.getLeashHolder() == this) { - entityinsentient.unleash(true, false); + // CraftBukkit start + if (CraftEventFactory.callPlayerUnleashEntityEvent(entityinsentient, entityhuman).isCancelled()) { + die = false; + continue; + } + entityinsentient.unleash(true, !entityhuman.abilities.canInstantlyBuild); // false -> survival mode boolean + // CraftBukkit end } } } + // CraftBukkit start + if (die) { + this.die(); + } + // CraftBukkit end } return true;