--- a/net/minecraft/server/EntityFallingBlock.java +++ b/net/minecraft/server/EntityFallingBlock.java @@ -4,6 +4,8 @@ import java.util.ArrayList; import java.util.Iterator; +import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit + public class EntityFallingBlock extends Entity { private IBlockData block; @@ -71,7 +73,7 @@ if (this.ticksLived++ == 0) { blockposition = new BlockPosition(this); - if (this.world.getType(blockposition).getBlock() == block) { + if (this.world.getType(blockposition).getBlock() == block && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.getBlockData()).isCancelled()) { this.world.setAir(blockposition); } else if (!this.world.isClientSide) { this.die(); @@ -112,7 +114,7 @@ if (!flag1 && BlockFalling.canFallThrough(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) { this.onGround = false; - return; + // return; // CraftBukkit } this.motX *= 0.699999988079071D; @@ -121,7 +123,13 @@ if (iblockdata.getBlock() != Blocks.MOVING_PISTON) { this.die(); if (!this.f) { - if (iblockdata.getMaterial().isReplaceable() && (flag1 || !BlockFalling.canFallThrough(this.world.getType(blockposition.down()))) && this.world.setTypeAndData(blockposition, this.block, 3)) { + // CraftBukkit start + if (iblockdata.getMaterial().isReplaceable() && (flag1 || !BlockFalling.canFallThrough(this.world.getType(blockposition.down())))) { + if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, this.block).isCancelled()) { + return; + } + this.world.setTypeAndData(blockposition, this.block, 3); + // CraftBukkit end if (block instanceof BlockFalling) { ((BlockFalling) block).a(this.world, blockposition, this.block, iblockdata); } @@ -175,7 +183,9 @@ while (iterator.hasNext()) { Entity entity = (Entity) iterator.next(); + CraftEventFactory.entityDamage = this; // CraftBukkit entity.damageEntity(damagesource, (float) Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax)); + CraftEventFactory.entityDamage = null; // CraftBukkit } if (flag && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {