--- a/net/minecraft/server/ContainerPlayer.java +++ b/net/minecraft/server/ContainerPlayer.java @@ -1,5 +1,10 @@ package net.minecraft.server; +// CraftBukkit start +import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting; +import org.bukkit.craftbukkit.inventory.CraftInventoryView; +// CraftBukkit end + public class ContainerPlayer extends Container { private static final EnumItemSlot[] h = new EnumItemSlot[] { EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET}; @@ -7,10 +12,20 @@ public InventoryCraftResult resultInventory = new InventoryCraftResult(); public boolean g; private final EntityHuman owner; + // CraftBukkit start + private CraftInventoryView bukkitEntity = null; + private PlayerInventory player; + // CraftBukkit end public ContainerPlayer(final PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) { this.g = flag; this.owner = entityhuman; + // CraftBukkit start + this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction + this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player + this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot + this.player = playerinventory; // CraftBukkit - save player + // CraftBukkit end this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 154, 28))); int i; @@ -23,7 +38,7 @@ } for (i = 0; i < 4; ++i) { - final EnumItemSlot enumitemslot = ContainerPlayer.h[i]; + final EnumItemSlot enumitemslot1 = ContainerPlayer.h[i]; this.a(new Slot(playerinventory, 36 + (3 - i), 8, 8 + i * 18) { public int getMaxStackSize() { @@ -31,7 +46,7 @@ } public boolean isAllowed(ItemStack itemstack) { - return enumitemslot == EntityInsentient.d(itemstack); + return enumitemslot1 == EntityInsentient.d(itemstack); // CraftBukkit - decompile error } public boolean isAllowed(EntityHuman entityhuman) { @@ -141,4 +156,17 @@ public boolean a(ItemStack itemstack, Slot slot) { return slot.inventory != this.resultInventory && super.a(itemstack, slot); } + + // CraftBukkit start + @Override + public CraftInventoryView getBukkitView() { + if (bukkitEntity != null) { + return bukkitEntity; + } + + CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory); + bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this); + return bukkitEntity; + } + // CraftBukkit end }