--- a/net/minecraft/server/BlockFlowing.java +++ b/net/minecraft/server/BlockFlowing.java @@ -5,6 +5,11 @@ import java.util.Random; import java.util.Set; +// CraftBukkit start +import org.bukkit.block.BlockFace; +import org.bukkit.event.block.BlockFromToEvent; +// CraftBukkit end + public class BlockFlowing extends BlockFluids { int a; @@ -85,12 +90,25 @@ this.f(world, blockposition, iblockdata); } + org.bukkit.block.Block source = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); // CraftBukkit IBlockData iblockdata2 = world.getType(blockposition.down()); if (this.h(world, blockposition.down(), iblockdata2)) { + // CraftBukkit start + BlockFromToEvent event = new BlockFromToEvent(source, BlockFace.DOWN); + world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return; + } + // CraftBukkit end + if (this.material == Material.LAVA && world.getType(blockposition.down()).getMaterial() == Material.WATER) { - world.setTypeUpdate(blockposition.down(), Blocks.STONE.getBlockData()); - this.fizz(world, blockposition.down()); + // CraftBukkit start + if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, blockposition.down(), Blocks.STONE.getBlockData(), null)) { + this.fizz(world, blockposition.down()); + } + // CraftBukkit end return; } @@ -116,14 +134,21 @@ while (iterator1.hasNext()) { EnumDirection enumdirection1 = (EnumDirection) iterator1.next(); - this.flow(world, blockposition.shift(enumdirection1), world.getType(blockposition.shift(enumdirection1)), k); + // CraftBukkit start + BlockFromToEvent event = new BlockFromToEvent(source, org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(enumdirection1)); + world.getServer().getPluginManager().callEvent(event); + + if (!event.isCancelled()) { + this.flow(world, blockposition.shift(enumdirection1), world.getType(blockposition.shift(enumdirection1)), k); + } + // CraftBukkit end } } } private void flow(World world, BlockPosition blockposition, IBlockData iblockdata, int i) { - if (this.h(world, blockposition, iblockdata)) { + if (world.isLoaded(blockposition) && this.h(world, blockposition, iblockdata)) { // CraftBukkit - add isLoaded check if (iblockdata.getMaterial() != Material.AIR) { if (this.material == Material.LAVA) { this.fizz(world, blockposition);