org/bukkit/Bukkit getOnlinePlayers ()[Lorg/bukkit/entity/Player; _INVALID_getOnlinePlayers org/bukkit/Server getOnlinePlayers ()[Lorg/bukkit/entity/Player; _INVALID_getOnlinePlayers org/bukkit/entity/Damageable damage (I)V _INVALID_damage org/bukkit/entity/Damageable damage (ILorg/bukkit/entity/Entity;)V _INVALID_damage org/bukkit/entity/Damageable getHealth ()I _INVALID_getHealth org/bukkit/entity/Damageable getMaxHealth ()I _INVALID_getMaxHealth org/bukkit/entity/Damageable setHealth (I)V _INVALID_setHealth org/bukkit/entity/Damageable setMaxHealth (I)V _INVALID_setMaxHealth org/bukkit/entity/LivingEntity getLastDamage ()I _INVALID_getLastDamage org/bukkit/entity/LivingEntity setLastDamage (I)V _INVALID_setLastDamage org/bukkit/entity/Minecart getDamage ()I _INVALID_getDamage org/bukkit/entity/Minecart setDamage (I)V _INVALID_setDamage org/bukkit/entity/Projectile getShooter ()Lorg/bukkit/entity/LivingEntity; _INVALID_getShooter org/bukkit/entity/Projectile setShooter (Lorg/bukkit/entity/LivingEntity;)V _INVALID_setShooter org/bukkit/event/entity/EntityDamageEvent getDamage ()I _INVALID_getDamage org/bukkit/event/entity/EntityDamageEvent setDamage (I)V _INVALID_setDamage org/bukkit/event/entity/EntityRegainHealthEvent getAmount ()I _INVALID_getAmount org/bukkit/event/entity/EntityRegainHealthEvent setAmount (I)V _INVALID_setAmount org/bukkit/event/vehicle/VehicleDamageEvent getDamage ()I _INVALID_getDamage org/bukkit/event/vehicle/VehicleDamageEvent setDamage (I)V _INVALID_setDamage