From b4b7cacf5eae52d9bd5aefd09ac60a20a316d2e7 Mon Sep 17 00:00:00 2001 From: feildmaster Date: Tue, 29 Jan 2013 17:25:39 -0600 Subject: Fix NPE when getting bed spawn location. --- src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 6adc3cd0..b6c7b1ce 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -610,7 +610,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { World world = getServer().getWorld(getHandle().spawnWorld); ChunkCoordinates bed = getHandle().getBed(); - if (world != null) { + if (world != null && bed != null) { bed = EntityHuman.getBed(((CraftWorld) world).getHandle(), bed, getHandle().isRespawnForced()); if (bed != null) { return new Location(world, bed.x, bed.y, bed.z); -- cgit v1.2.3