From 6466aa1d257ba9395b0e02011f08e1f4b3777407 Mon Sep 17 00:00:00 2001 From: Wesley Wolfe Date: Fri, 16 Nov 2012 01:31:53 -0600 Subject: Use synchronous calls and wait for chat disconnect. Fixes BUKKIT-2946 When invalid chat is detected we currently drop the connection with no hint as to why as anything else is not allowed while we're off the main thread. To give valid disconnect reasons and fire proper events instead pass these off to the main thread and wait for it to process them. --- .../net/minecraft/server/NetServerHandler.java | 63 ++++++++++++++++++++-- 1 file changed, 59 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/main/java/net/minecraft/server/NetServerHandler.java b/src/main/java/net/minecraft/server/NetServerHandler.java index c05c9c5f..86b6ad1c 100644 --- a/src/main/java/net/minecraft/server/NetServerHandler.java +++ b/src/main/java/net/minecraft/server/NetServerHandler.java @@ -10,6 +10,7 @@ import java.util.logging.Logger; // CraftBukkit start import java.io.UnsupportedEncodingException; +import java.util.concurrent.ExecutionException; import java.util.concurrent.atomic.AtomicIntegerFieldUpdater; import java.util.logging.Level; import java.util.HashSet; @@ -792,13 +793,49 @@ public class NetServerHandler extends NetHandler { String s = packet3chat.message; if (s.length() > 100) { - this.networkManager.a("Chat message too long"); // CraftBukkit disconnect client asynchronously + // CraftBukkit start + Waitable waitable = new Waitable() { + @Override + protected Object evaluate() { + NetServerHandler.this.disconnect("Chat message too long"); + return null; + } + }; + + this.minecraftServer.processQueue.add(waitable); + + try { + waitable.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } catch (ExecutionException e) { + throw new RuntimeException(e); + } + // CraftBukkit end } else { s = s.trim(); for (int i = 0; i < s.length(); ++i) { if (!SharedConstants.isAllowedChatCharacter(s.charAt(i))) { - this.networkManager.a("Illegal characters in chat"); // CraftBukkit disconnect client asynchronously + // CraftBukkit start + Waitable waitable = new Waitable() { + @Override + protected Object evaluate() { + NetServerHandler.this.disconnect("Illegal characters in chat"); + return null; + } + }; + + this.minecraftServer.processQueue.add(waitable); + + try { + waitable.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } catch (ExecutionException e) { + throw new RuntimeException(e); + } + // CraftBukkit end return; } } @@ -813,7 +850,25 @@ public class NetServerHandler extends NetHandler { // This section stays because it is only applicable to packets if (chatSpamField.addAndGet(this, 20) > 200 && !this.minecraftServer.getServerConfigurationManager().isOp(this.player.name)) { // CraftBukkit use thread-safe spam - this.networkManager.a("disconnect.spam"); // CraftBukkit disconnect client asynchronously + // CraftBukkit start + Waitable waitable = new Waitable() { + @Override + protected Object evaluate() { + NetServerHandler.this.disconnect("disconnect.spam"); + return null; + } + }; + + this.minecraftServer.processQueue.add(waitable); + + try { + waitable.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } catch (ExecutionException e) { + throw new RuntimeException(e); + } + // CraftBukkit end } } } @@ -874,7 +929,7 @@ public class NetServerHandler extends NetHandler { waitable.get(); } catch (InterruptedException e) { Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on! - } catch (java.util.concurrent.ExecutionException e) { + } catch (ExecutionException e) { throw new RuntimeException("Exception processing chat event", e.getCause()); } } else { -- cgit v1.2.3