From 596047aa6b18c1c18a6b7280f21ddb01e8913479 Mon Sep 17 00:00:00 2001 From: Travis Watkins Date: Mon, 18 Mar 2013 13:58:16 -0500 Subject: Only set player weather if a plugin requested it. If the server changes the weather it will set the per-player weather variable and future changes will not apply. We should only set this variable when a plugin is requesting per-player weather and not when the server it doing it. --- src/main/java/net/minecraft/server/EntityPlayer.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index f3edc6a0..03140c27 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -841,7 +841,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { return; } - this.weather = type; + if (plugin) { + this.weather = type; + } + this.playerConnection.sendPacket(new Packet70Bed(type == WeatherType.DOWNFALL ? 1 : 2, 0)); } -- cgit v1.2.3