From 019a33f50d3f0d34d5824bfd89688355ca4005b5 Mon Sep 17 00:00:00 2001 From: Travis Watkins Date: Sat, 22 Mar 2014 19:25:55 -0500 Subject: Fix teleport failing right after join. Fixes BUKKIT-5479 Teleporting a player checks to see if the player is disconnected to try to avoid creating ghost players. The check it uses, however, randomly fails when the player is in the middle of joining the server. The check that would work correctly here does not work correctly when the player actually disconnects. To work around this we add a new flag which is cleared on the first tick of the new player and assume they are connected if the flag is set. --- src/main/java/net/minecraft/server/EntityPlayer.java | 7 +++++++ src/main/java/net/minecraft/server/PlayerConnection.java | 2 +- src/main/java/net/minecraft/server/PlayerList.java | 8 ++++++-- 3 files changed, 14 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index d90ddb71..8d98a706 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -61,6 +61,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public int newTotalExp = 0; public boolean keepLevel = false; public double maxHealthCache; + public boolean joining = true; // CraftBukkit end public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) { @@ -159,6 +160,12 @@ public class EntityPlayer extends EntityHuman implements ICrafting { } public void h() { + // CraftBukkit start + if (this.joining) { + this.joining = false; + } + // CraftBukkit end + this.playerInteractManager.a(); --this.invulnerableTicks; if (this.noDamageTicks > 0) { diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 10c2ee72..ca6b33c9 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -1850,7 +1850,7 @@ public class PlayerConnection implements PacketPlayInListener { // CraftBukkit start - Add "isDisconnected" method public final boolean isDisconnected() { - return !NetworkManager.a(this.networkManager).config().isAutoRead(); + return !this.player.joining && !NetworkManager.a(this.networkManager).config().isAutoRead(); } // CraftBukkit end } diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index 1943dbf0..5b0590e7 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -83,8 +83,8 @@ public abstract class PlayerList { s = networkmanager.getSocketAddress().toString(); } - // CraftBukkit - add world to 'logged in' message. - c.info(entityplayer.getName() + "[" + s + "] logged in with entity id " + entityplayer.getId() + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); + // CraftBukkit - Moved message to after join + // c.info(entityplayer.getName() + "[" + s + "] logged in with entity id " + entityplayer.getId() + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); ChunkCoordinates chunkcoordinates = worldserver.getSpawn(); @@ -114,6 +114,7 @@ public abstract class PlayerList { this.sendMessage(chatmessage); // CraftBukkit end*/ this.c(entityplayer); + worldserver = this.server.getWorldServer(entityplayer.dimension); // CraftBukkit - Update in case join event changed it playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch); this.b(entityplayer, worldserver); if (this.server.getResourcePack().length() > 0) { @@ -139,6 +140,9 @@ public abstract class PlayerList { entity.n = false; } } + + // CraftBukkit - Moved from above, added world + c.info(entityplayer.getName() + "[" + s + "] logged in with entity id " + entityplayer.getId() + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")"); } public void a(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) { // CraftBukkit - protected -> public -- cgit v1.2.3